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Spudknocker

TFD Tool question regarding use with Mue's Target Area Editor

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So I have been working on a terrain and I noticed that for some reason Mue's Target area editor does something to the target.ini file that makes it unreadable to the TFD Tool...

 

This is what I did:  

 

I used the TFD Tool to edit some tiles... All targets are labeled and show up

 

Then went into the Target Area Editor and made some changes to a target area and then saved... 

 

Went back to the TFD tool and the targets were no longer readable only 5 out of 200 targets show up... 

 

I noticed that the file TFD Tool has no problem with looks like this:

 

[TargetArea001]
Name=target area 1 
Position=414937,147250
Radius=10000
ActiveYear=0
Location=1
Alignment=FRIENDLY <--------- with the alignment= statement last 
 
and on the one saved by the Target Area Editor its 3rd 
 
[TargetArea001]
Name=Target Area 1
Position=414937,147250
Alignment=FRIENDLY <-------------- here at #3 
Location=1
ActiveYear=0
Radius=10000
 
Anyone else had this happen?

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Hmm, IMHO I don't think that the statement's position is the problem.  Have you checked if the _target.ini is saved in Unicode or ANSI?  IIRC the TFDtool can't read Unicode.  Most likely Mue's Target Editor saves it in Unicode, so just open the _target.ini with Notepad ---> save as ---> choose ANSI instead of Unicode.

Edited by blaze95

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Ya I found the issue it was saving the INI's as unicode and messed up the numbering of the targets...Thanks blaze 

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