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Found 54 results

  1. View File Alternative Hangar Template for Eagle114th Screen Overhaul Alternative .PSD Template for Hangars / Eagle114th Screen Overhaul (1920x1080) This is a Photoshop template for making your own hangars to use with Eagle114th Screen Overhaul I really want to keep my aircraft collection sorted, so when i saw Eagle114th's work i decidded to make some changes and include some more info about every aircraft (i keep them separated by country / service branch) How to Use: This template contains 4 masked Groups, 1 what-if stamp and 1 text layer. Drag and drop your aircraft photo inside "Main Photo" Group, then press CONTROL + T to position and scale it inside the viewport, if necessary hide other layers inside this group. Select current manufacturer / service branch / flag or drag and drop your inside the relevant group (note that i've included a few images like Argentine, Brazilian and UK Flag) Hide or Show the "What-If" layer (it contains a stamp in the upper right corner, as you can see in some screenshots) Use the Text tool on the bottom text and type aircraft name Save as .JPG Requirements: Eagle114 Screen Overhaul - Gravicon Font (Free Download) https://www.fontzillion.com/fonts/tom-c-lai/gravicon-display?utm_source=fontsquirrel.com&utm_medium=matcherator_link&utm_campaign=gravicondisplay Credits: A HUGE thanks for Eagle114th for making such a wonderful new menus. and Wilches for some ideas Hope you like it :) Submitter snowburn Submitted 06/11/2021 Category Hangars  
  2. Version 0.9

    20 downloads

    Alternative .PSD Template for Hangars / Eagle114th Screen Overhaul (1920x1080) This is a Photoshop template for making your own hangars to use with Eagle114th Screen Overhaul I really want to keep my aircraft collection sorted, so when i saw Eagle114th's work i decidded to make some changes and include some more info about every aircraft (i keep them separated by country / service branch) How to Use: This template contains 4 masked Groups, 1 what-if stamp and 1 text layer. Drag and drop your aircraft photo inside "Main Photo" Group, then press CONTROL + T to position and scale it inside the viewport, if necessary hide other layers inside this group. Select current manufacturer / service branch / flag or drag and drop your inside the relevant group (note that i've included a few images like Argentine, Brazilian and UK Flag) Hide or Show the "What-If" layer (it contains a stamp in the upper right corner, as you can see in some screenshots) Use the Text tool on the bottom text and type aircraft name Save as .JPG Requirements: Eagle114 Screen Overhaul - Gravicon Font (Free Download) https://www.fontzillion.com/fonts/tom-c-lai/gravicon-display?utm_source=fontsquirrel.com&utm_medium=matcherator_link&utm_campaign=gravicondisplay Credits: A HUGE thanks for Eagle114th for making such a wonderful new menus. and Wilches for some ideas Hope you like it :)
  3. View File Screen Overhaul - (1920 x 1080) Strike Fighter Project 2 – Screen Overhaul v1.2 Customizable Edition The new version of SF2 Screen Overhaul 1.2 is now released. Here is the following screen this mod completely overhaul: - Main screen - Single mission screen - Mission editor screen - Hangar (Default) screen - Loadout screen - Planning screen - Roster screen - Campaign screen - Campaign editor screen - Pilot records screen - Options screen It does not yet cover another screen. It is work in progress (WIP) for now. What I am seeking for is feedback that will help me improving the mod further. It is one of my biggest projects I ever worked on for SF2. It gave me opportunity to grow a new skill I enjoy doing. NOTE: Now that SF2 Screen Overhaul is becoming a customizable version. If you make any mods that adds or change anything to this mod, please add my name and mod name to your credit part. You can contact me by PM in CombatAce (I am known as Eagle114th there) or Strike fighter series Discord chat (My username is Magic Dragon, so you can find me there too.) Version 1.2 NOTES: Buttons customization instruction: In Menu folder (SF2 mod folder), you will see various SF2 screen named as “BUTTONS_HANGAR, MAIN, OPTIONS, etc...), there are folders for each button. In order, to change the color of buttons, go to one of button folder, you will see different folders for various color. Copy the file from there and overwrite the files in any BUTTONS_(SCREEN) folder. For example, in BUTTONS_HANGAR, if I want to change the color of “LOADOUT” square button to blue; I go to the folder “LOADOUT”, then “Blue” folder, copy the files: LOADOUT0.bmp, LOADOUT1.bmp, and LOADOUT2.bmp. Then I paste (Overwrite) the files in BUTTONS_HANGAR. Screens and Buttons customization Templates In different “BUTTONS_(different screen names)”, there are folder “_Templates’. You can use it to change the designs, colors, or anything you want to do with the screen background or buttons. This mod uses a font known as Orbitron. I included it in _Fonts folder. I want to express my sincerely big THANKS to Menrva, Wrench, UllyB, Daddyairplanes, Wilches, JosefK, FalonCAF, and everyone else in CombatAce community for making this possible. You all have been a huge help. Because of Operation Desert Storm 30 years anniversary great mod, I was able to study the codes on how SF2 menu work, which led me into developing new menu for SF2. This mod is truly fun to fly in SF2. If anyone hasn’t tried it yet, I highly recommend it. There are detailed instruction that explains how to install in the proper ways in README file. LEASE READ IT BEFORE INSTALLING! I included the plans for the next version in the readme too. The feedback are always welcomed! Submitter Eagle114th Submitted 05/18/2021 Category Menus  
  4. Screen Overhaul - (1920 x 1080)

    Version 1.2

    174 downloads

    Strike Fighter Project 2 – Screen Overhaul v1.2 Customizable Edition The new version of SF2 Screen Overhaul 1.2 is now released. Here is the following screen this mod completely overhaul: - Main screen - Single mission screen - Mission editor screen - Hangar (Default) screen - Loadout screen - Planning screen - Roster screen - Campaign screen - Campaign editor screen - Pilot records screen - Options screen It does not yet cover another screen. It is work in progress (WIP) for now. What I am seeking for is feedback that will help me improving the mod further. It is one of my biggest projects I ever worked on for SF2. It gave me opportunity to grow a new skill I enjoy doing. NOTE: Now that SF2 Screen Overhaul is becoming a customizable version. If you make any mods that adds or change anything to this mod, please add my name and mod name to your credit part. You can contact me by PM in CombatAce (I am known as Eagle114th there) or Strike fighter series Discord chat (My username is Magic Dragon, so you can find me there too.) Version 1.2 NOTES: Buttons customization instruction: In Menu folder (SF2 mod folder), you will see various SF2 screen named as “BUTTONS_HANGAR, MAIN, OPTIONS, etc...), there are folders for each button. In order, to change the color of buttons, go to one of button folder, you will see different folders for various color. Copy the file from there and overwrite the files in any BUTTONS_(SCREEN) folder. For example, in BUTTONS_HANGAR, if I want to change the color of “LOADOUT” square button to blue; I go to the folder “LOADOUT”, then “Blue” folder, copy the files: LOADOUT0.bmp, LOADOUT1.bmp, and LOADOUT2.bmp. Then I paste (Overwrite) the files in BUTTONS_HANGAR. Screens and Buttons customization Templates In different “BUTTONS_(different screen names)”, there are folder “_Templates’. You can use it to change the designs, colors, or anything you want to do with the screen background or buttons. This mod uses a font known as Orbitron. I included it in _Fonts folder. I want to express my sincerely big THANKS to Menrva, Wrench, UllyB, Daddyairplanes, Wilches, JosefK, FalonCAF, and everyone else in CombatAce community for making this possible. You all have been a huge help. Because of Operation Desert Storm 30 years anniversary great mod, I was able to study the codes on how SF2 menu work, which led me into developing new menu for SF2. This mod is truly fun to fly in SF2. If anyone hasn’t tried it yet, I highly recommend it. There are detailed instruction that explains how to install in the proper ways in README file. LEASE READ IT BEFORE INSTALLING! I included the plans for the next version in the readme too. The feedback are always welcomed!
  5. Good afternoon everyone, I have the questions about MENU coding. I am stuck on a few problems with my own menu projects: --------------------------------------------------------- 1) I saved buttons as .png, and it has an alpha background (transparent) NOTE: I am supposed to save it as .jpg right? It still shows a black background around it. I tried setting TransparentBackground= to TRUE, still won't work. --------------------------------------------------------- 2) I want to change between three image files. MouseOverAnimation=Animation_InstantAction1 MouseDownAnimation=Animation_InstantAction2 MouseDownAnimation=Animation_InstantAction3 These codes are from [InstantActionHotspot] in MAINSCREEN.INI [InstantActionHotspot] MenuItemType=HOTSPOT UseHotSpotImage=FALSE GenerateEventMessage=TRUE NormalAnimation=Animation_InstantAction1 MouseOverAnimation=Animation_InstantAction1 MouseDownAnimation=Animation_InstantAction1 Position=500,150 SelectedAnimation= DisabledAnimation= TextSetting= TextStringID= TextPosition= InfoTextSetting=InfoTextSetting InfoTextStringID=TXT_MENU_INSTANTACTION_INFO It won't change between three images. It still only display one image, even when I move a mouse cursor over it. Here is the code: [InstantActionHotspot] MenuItemType=HOTSPOT UseHotSpotImage=FALSE GenerateEventMessage=TRUE NormalAnimation=Animation_InstantAction1 MouseOverAnimation=Animation_InstantAction1 MouseDownAnimation=Animation_InstantAction1 Position=500,150 SelectedAnimation= DisabledAnimation= TextSetting= TextStringID= TextPosition= InfoTextSetting=InfoTextSetting InfoTextStringID=TXT_MENU_INSTANTACTION_INFO [Animation_InstantAction1] AnimationFilename=InstantAction1.jpg LoopingAnimation=TRUE NumFrames=1 TicksPerFrame=0 TransparentBackground=TRUE Width=150 Height=40 [Animation_InstantAction2] AnimationFilename=InstantAction1.jpg LoopingAnimation=TRUE NumFrames=1 TicksPerFrame=0 TransparentBackground=TRUE Width=150 Height=40 [Animation_InstantAction3] AnimationFilename=InstantAction1.jpg LoopingAnimation=TRUE NumFrames=1 TicksPerFrame=0 TransparentBackground=TRUE Width=150 Height=40 Any advice and tips are appreciated as always.
  6. Hello everyone, While I was working on SF2 new MENU / GUI project, I realized that I really want to finish working on updating an ordinance list. The reasons: I missed the old day of Jane's FA when I could view the list of ordinance that is separated between AA (Air to Air) / AS (Air to Surface). I decided to work on it, so anyone who wants this can also enjoy SF2 with new ordinance list. I created the notes with abbreviations I am using for the list. The feedbacks are welcomed as always. I will happily update the list if the community wants to see any abbreviations modified, changed, or added. Here is the list: Abbreviations -------------------------------------------------------- <MISSILE PLATFORM - TYPES> AAM AIR TO AIR MISSILE ALCM AIR-LAUNCHED CRUISE MISSILE AGM AIR TO GROUND MISSILE ARM ANTI-RADIATION MISSILE ASM AIR TO SURFACE MISSILE AShM ANTI-SHIP MISSILE M-SAM MOBILE SAM SAM SURFACE TO AIR MISSILE <MISSILE - GUIDANCE TYPES> ARH ACTIVE RADAR HOMING CG COMMAND GUIDANCE CLOS COMMAND TO LINE-OF-SIGHT SARH SEMI-ACTIVE RADAR HOMING LG LASER-GUIDANCE LOSBR LINE-OF-SIGHT BEAM RIDING INS INERTIAL NAVIGATION SYSTEM IR INFRARED HOMING IIR IMAGING INFRARED GUI TGM TELEVISION GUIDANCE TV ELECTRO-OPTICAL GUIDANCE RA RADAR ALTIMETER GUIDANCE RC RADIO COMMAND RL RADIO LINK <BOMB - TYPES> CBU (CLUSTER BOMB UNIT) FFD FREE-FALL DEMOLITION GBU (GLIDE BOMB UNIT) GPB GENERAL-PURPOSE BOMB LGB LASER-GUIDED BOMB LDGPB LOW-DRAG GENERAL-PURPOSE BOMB NPB NAPALM BOMB PGM PRECISION GUIDED MUNITION <ROCKET - TYPES> AP ARMOR PIERCING FFAR FOLDING-FIN AIRCRAFT ROCKET HE HIGH EXPLOSIVE HVAR HIGH VELOCITY AIRCRAFT ROCKET <OTHER> DT DROP TANK ECM ELECTRONIC COUNTERMEASURES GP GUN POD RACK ORDINANCE RACK RL ROCKET LAUNCHER RP ROCKET PROJECTILE TGP TARGETING POD Here is the updated list of SF2 ordinances: NOTE: You will see duplicated names for drop tanks, don't worry about it. It is connected to the aircraft. You won't see duplicated drop tanks in SF2 Menu. This list is directly copied from weapondata. The list is still WIP, there are probably mistakes I have not seen before. So please let me know if you see anything needs fixing in the list. <AIR TO AIR MISSILES> (AAM) AIM-4D Falcon (IR) (AAM) AIM-7D Sparrow (SARH) (AAM) AIM-7E Sparrow (SARH) (AAM) AIM-7E-2 Sparrow (SARH) (AAM) AIM-7E-4 Sparrow (SARH) (AAM) AIM-7F Sparrow (SARH) (AAM) AIM-7M Sparrow (SARH) (AAM) AIM-7P Sparrow (SARH) (AAM) AIM-9B Sidewinder (IR) (AAM) AIM-9D Sidewinder (IR) (AAM) AIM-9E Sidewinder (IR) (AAM) AIM-9E-2 Sidewinder (IR) (AAM) AIM-9F Sidewinder (IR) (AAM) AIM-9G Sidewinder (IR) (AAM) AIM-9H Sidewinder (IR) (AAM) AIM-9J Sidewinder (IR) (AAM) AIM-9L Sidewinder (IR) (AAM) AIM-9M Sidewinder (IR) (AAM) AIM-9N Sidewinder (IR) (AAM) AIM-9P Sidewinder (IR) (AAM) AIM-9P-2 Sidewinder (IR) (AAM) AIM-9P-3 Sidewinder (IR) (AAM) AIM-9P-4 Sidewinder (IR) (AAM) AIM-9P-5 Sidewinder (IR) (AAM) AIM-54A Phoenix (SARH / ARH) (AAM) Matra R.530 (SARH / IR) (AAM) Matra R.530E (SARH / IR) (AAM) Matra R.550 Magic (IR) (AAM) Matra R.550 Magic 2 (IR) (AAM) Shafrir-1 (IR) (AAM) Shafrir-2 (IR) (AAM) Python-3 (IR) (AAM) Firestreak (IR) (AAM) Red Top (IR) (AAM) Sky Flash (SARH) (AAM) V3A Kukri (IR) (AAM) V3B Kukri (IR) (AAM) RS-2US "AA-1 Alkali-B" (LOSBR) (AAM) R-3S "AA-2 Atoll-A" (IR) (AAM) R-13M "AA-2 Atoll-D" (IR) (AAM) R-23R "AA-7 Apex-A" (SARH) (AAM) R-23T "AA-7 Apex-B" (IR) (AAM) R-24R "AA-7 Apex-C" (SARH) (AAM) R-24T "AA-7 Apex-D" (IR) (AAM) R-60T "AA-8 Aphid-A" (IR) (AAM) R-60M "AA-8 Aphid-B" (IR) -------------------------------------------- < BOMBS > (CBU) CBU-24B Cluster Bomb (CBU) Mk.20 Rockeye II (FFD) M-117 750-lb Bomb (GPB) AN-M57 250-lb Bomb (GPB) AN-M64 500-lb Bomb (GPB) UK 250-lb Bomb (GPB) UK 540-lb Bomb (GPB) UK 1000-lb Bomb (GPB) FAB-100 100-kg Bomb (GPB) FAB-250 250-kg Bomb (GPB) FAB-500 500-kg Bomb (LDGPB) Mk.81 250-lb Bomb (LDGPB) Mk.82 500-lb Bomb (LDGPB) Mk.82 Snakeye (LDGPB) Mk.83 1000-lb Bomb (LDGPB) Mk.84 2000-lb Bomb (LGB) GBU-12 Paveway (LG) (LGB) GBU-12 Paveway II (LG) (LGB) GBU-10 Paveway (LG) (LGB) GBU-10 Paveway II (LG) (NPB) BLU-1 Napalm (PGM) Mk.1 Walleye I (TGM) (PGM) Mk.5 Walleye II (TGM) (PGM) Mk.21 Walleye I ERDL (TGM) (PGM) Mk.23 Walleye II ERDL (TGM) (PGM) GBU-8 HOBOS (TGM) -------------------------------------------- <AIR TO GROUND MISSILES> (ARM) AGM-45A Shrike (ARM) AGM-45B Shrike (ARM) AGM-78A Standard ARM (ARM) AGM-78B Standard ARM (ARM) AGM-78C Standard ARM (ARM) AGM-78D Standard ARM (AShM) AGM-84A Harpoon (RA / ARH) (AShM) AGM-84C Harpoon (RA / ARH) (AShM) AGM-84D Harpoon (RA / ARH) (AShM) K-10S "AS-2 Kipper" (INS / RL) (AShM) Kh-22 "AS-4 Kitchen" (INS / ARH) (ALCM / AShM) KSR-5 "AS-6 Kingfish" (INS / ARH) (ASM) AGM-65A Maverick (TV) (ASM) AGM-65B Maverick (TV) -------------------------------------------- <ROCKET LAUNCHERS> (RL) LAU-3 Rocket Pod (RL) LAU-10 Rocket Pod (RL) LAU-32 Rocket Pod (RL) LAU-33 Rocket Pack (RL) Matra 155 Rocket Pod (RL) 2" Microcell Rocket Pack (RL) 2" Microcell Rocket Pack (RL) JL-100 Rocket Pod (RL) UB-16-57 Rocket Pod (RL) UB-32-57 Rocket Pod -------------------------------------------- <GUN PODS> (GP) SUU-11 Gun Pod (7.62x51mm) (GP) SUU-23 Gun Pod (20mm) (GP) Mk.4 Gun Pod (20mm) (GP) 30mm Aden Gun Pack -------------------------------------------- <DROP TANKS> (DT) 75-gal Drop Tank (DT) 100-gal Drop Tank (DT) 150-gal Drop Tank (DT) 170-gal Drop Tank (DT) 195-gal Drop Tank (DT) 175-gal Ventral Drop Tank (DT) 200-gal Drop Tank (DT) 230-gal Drop Tank (DT) 250-gal Drop Tank (DT) 275-gal Drop Tank (DT) 280-gal Drop Tank (DT) 300-gal Drop Tank (DT) 335-gal Drop Tank (DT) 370-gal Drop Tank (DT) 450-gal Drop Tank (DT) 500-ltr Supersonic Tank (DT) 600-gal Drop Tank (DT) 610-gal Drop Tank (DT) 625-ltr Drop Tank (DT) 650-gal Drop Tank (DT) 1300-ltr Drop Tank (DT) 1700-ltr Drop Tank (DT) 293-gal Drop Tank -------------------------------------------- <RACKS> (RACK) A/A37B-5 TER (RACK) A/A-37B-6 MER (RACK) NAPGACH (RACK) Harrier Twin Store Carrier (RACK) Mirage Twin Bomb Rack (RACK) LAU-88A/A (RACK) LAU-105 DRA (RACK) F-105 Twin AIM-9 Rail (RACK) RPK10 Bomb Rack Fuel (RACK) APU-60-II -------------------------------------------- <TARGETING POD> (TGP) AN/AVQ-23A/B Pave Spike -------------------------------------------- <ECM> (ECM) AN/ALQ-71 (ECM) AN/ALQ-101 (ECM) AN/ALQ-119 (ECM) AN/ALQ-131 -------------------------------------------- <SAM> (SAM) RIM-2F Terrier HTR-3 (SARH) (SAM) RIM-7E Sea Sparrow (SARH) (SAM) RIM-7H NATO Sea Sparrow (SARH) (SAM) RIM-66B Standard MR (SARH) (SAM) "SA-2B Guideline Mod 1" (CG) (SAM) "SA-2C Guideline Mod 2" (CG) (SAM) "SA-2E Guideline Mod 4" (CG) (SAM) "SA-2F Guideline Mod 5" (CG) (SAM) "SA-6A Gainful" (CG / SARH) (SAM) "SA-N-3 Goblet" (RC / SARH) -------------------------------------------- <MOBILE SAM> (M-SAM) "SA-8 Gecko Mod 0" (CLOS) (M-SAM) "SA-8B Gecko Mod 1" (CLOS) (M-SAM) "SA-N-1B Goa" (CLOS) (M-SAM) "SA-N-4 Gecko" (CLOS) I will share the progress of this mod through time.
  7. View File SF2 - Menu (UI) Expansion Eagle114th's SF2 Menu (UI) Expansion v1.2 --------------------------------------------------------------------------------- This is a second version of SF2 UI Expansion mod. If you face any bugs or problems, please inform me. The purpose of this mod is to expand / improve the SF2 UI. In the first version, it does two things: 1) Change the aircraft list when displaying the list. Aircraft list are sorted by nation first. There are three versions: a. Version #1: Nations’ multi-branches are combined, so you’ll see (USN / USMC) A-4s or (RN / RAF) F-4Ks as an example. If aircraft have skins for a multi-nations, it will have ‘>>’ at end of aircraft name. b. Version #2: There are both symbol ‘>’ and ‘>>’. For any aircraft that is used by multi-branches, will use ‘>’, while any aircraft with skins for a multi nations will have ‘>>’ at the end of name. c. Version #3: Same as version 2 with simplified year tag. Instead of (19XX), it will show as ‘XX. 2) RWR and RADAR being displayed on the screen, there are 4 versions: a. Version #1: RWR + RADAR upper right corner b. Version #2: RWR + RADAR upper left corner c. Version #3: RWR (upper left corner) + RADAR (upper right corner) d. Version #4: RADAR (upper left corner) + RWR (upper right corner) Plans for next version: - New menu + GUI (WIP) - Make smaller version of RWR + RADAR - If time permits, will work on ordinance list, so they will be sorted by type of ordinance before the name. The feedback are always appreciated! ENJOY! --------------------------------------------------------------------------------- INSTALLATION: Note: This mod is covers all aircraft in SF2 with all expansion pack and DLCs. (AIRCRAFT) 1) MAKE A BACK UP COPY OF AIRCRAFT folder in Strike Fighters Project 2 mod directory. It can be found in this directory: SF2 (Main folder) -> Objects -> Aircraft 2) In Aircraft Sorting List folder, choose one of three versions, and then copy and drop Objects folder in SF2 mod main directory. (ORDINANCE) 1) MAKE A BACK UP COPY OF WEAPONS folder in Strike Fighters Project 2 mod directory. It can be found in this directory: SF2 (Main folder) -> Objects -> Weapons 2) In Ordinance Sorting List folder, copy and drop Objects folder in SF2 mod main directory. (RWR + RADAR) 1) MAKE A BACK UP COPY of HUDDATA.INI in FLIGHT folder in SF2 Main directory. 2) In RWR + Radar folder, choose one version of six versions, and then copy and drop Flight folder in SF2 mod directory. --------------------------------------------------------------------------------- UPDATE LOG: v1.0 - First version of SF2 Menu (UI) Expansion v1.2 - Added extra options for RWR + RADAR with half sized version (See Version #1A and #2A screenshot in RWR + RADAR folder) - Added Ordinance Sorting list --------------------------------------------------------------------------------- Current projects - SF2 new MENU and GUI (WIP) --------------------------------------------------------------------------------- PERMISSION: Please contact me first if you want to use my mod for any purposes. Eagle114th / MagicDragon116 Submitter Eagle114th Submitted 04/21/2021 Category Menus  
  8. SF2 - Menu (UI) Expansion

    Version 1.2

    83 downloads

    Eagle114th's SF2 Menu (UI) Expansion v1.2 --------------------------------------------------------------------------------- This is a second version of SF2 UI Expansion mod. If you face any bugs or problems, please inform me. The purpose of this mod is to expand / improve the SF2 UI. In the first version, it does two things: 1) Change the aircraft list when displaying the list. Aircraft list are sorted by nation first. There are three versions: a. Version #1: Nations’ multi-branches are combined, so you’ll see (USN / USMC) A-4s or (RN / RAF) F-4Ks as an example. If aircraft have skins for a multi-nations, it will have ‘>>’ at end of aircraft name. b. Version #2: There are both symbol ‘>’ and ‘>>’. For any aircraft that is used by multi-branches, will use ‘>’, while any aircraft with skins for a multi nations will have ‘>>’ at the end of name. c. Version #3: Same as version 2 with simplified year tag. Instead of (19XX), it will show as ‘XX. 2) RWR and RADAR being displayed on the screen, there are 4 versions: a. Version #1: RWR + RADAR upper right corner b. Version #2: RWR + RADAR upper left corner c. Version #3: RWR (upper left corner) + RADAR (upper right corner) d. Version #4: RADAR (upper left corner) + RWR (upper right corner) Plans for next version: - New menu + GUI (WIP) - Make smaller version of RWR + RADAR - If time permits, will work on ordinance list, so they will be sorted by type of ordinance before the name. The feedback are always appreciated! ENJOY! --------------------------------------------------------------------------------- INSTALLATION: Note: This mod is covers all aircraft in SF2 with all expansion pack and DLCs. (AIRCRAFT) 1) MAKE A BACK UP COPY OF AIRCRAFT folder in Strike Fighters Project 2 mod directory. It can be found in this directory: SF2 (Main folder) -> Objects -> Aircraft 2) In Aircraft Sorting List folder, choose one of three versions, and then copy and drop Objects folder in SF2 mod main directory. (ORDINANCE) 1) MAKE A BACK UP COPY OF WEAPONS folder in Strike Fighters Project 2 mod directory. It can be found in this directory: SF2 (Main folder) -> Objects -> Weapons 2) In Ordinance Sorting List folder, copy and drop Objects folder in SF2 mod main directory. (RWR + RADAR) 1) MAKE A BACK UP COPY of HUDDATA.INI in FLIGHT folder in SF2 Main directory. 2) In RWR + Radar folder, choose one version of six versions, and then copy and drop Flight folder in SF2 mod directory. --------------------------------------------------------------------------------- UPDATE LOG: v1.0 - First version of SF2 Menu (UI) Expansion v1.2 - Added extra options for RWR + RADAR with half sized version (See Version #1A and #2A screenshot in RWR + RADAR folder) - Added Ordinance Sorting list --------------------------------------------------------------------------------- Current projects - SF2 new MENU and GUI (WIP) --------------------------------------------------------------------------------- PERMISSION: Please contact me first if you want to use my mod for any purposes. Eagle114th / MagicDragon116
  9. Hello everyone, I am working on a new menu for SF2. It is a slow WIP. I will share the progress here. For now, I have created two screens as my rough draft / conceptual arts. I am working on creating 3D looking buttons and Is still learning how to edit .ini files from various menu mods. I always wanted a Jane's Fighter Anthology style GUI / Menu for SF2. Now I have decided to give it a try! Here are screenshots SF2 Main Menu Mission Briefing (WIP, I am still tweaking and adding a few more items) Here are three versions of buttons: Regular, mouse hovering over it, and mouse clicking. Feedback are always appreciated.
  10. View File Strikefighters2 Israel Hi-Res 1920x1080 Menu Screens and Music! SF2 Israel Hi-Res 1920x1080 Menu Screens and Music! v5 By Viper 05/17/2020 Note: I removed all the nation sounds from this Menu packs for size reasons. If you intend to install the "VIPER63A HQ Menu Sounds" pack, please install that pack first. Installing the HQ Sound pack over the Menu pack may overwrite some of the menu specific music files. You can always re-install this menu pack to get the menu specific theme music back. Special thanks to Homefies and Spectre8750 for their contributions that led me here... This mod includes custom "Israeli" themed menu screens, pilots and music. I used the MENU INI files to reuse the music files for different menus. This reduces the size of the package as I don't have duplicates of the same music files for different menus. You should unzip the file and preview the new screens before installing them. I recommend doing this as there are alternate screens I have in there that you might like better. If you choose to install these screens, I recommend that you back up your FLIGHT, MENU and PILOTDATA folders in the SF2 Mod folder you're installing this mod into. Just in case you want to go back to your original setup. To install, simply unzip and copy the uncompressed FLIGHT, MENU and PILOTDATA folders to your StrikeFighter2 mod folder. My StrikeFighter2 mod on Win10 64-bit was..(yours may be different)... C:\Users\<your_id>\Saved Games\Thirdwire\StrikeFighter2 Israel\ Enjoy! Submitter viper63a Submitted 05/20/2020 Category Menus  
  11. Version 5.0.0

    69 downloads

    SF2 Israel Hi-Res 1920x1080 Menu Screens and Music! v5 By Viper 05/17/2020 Note: I removed all the nation sounds from this Menu packs for size reasons. If you intend to install the "VIPER63A HQ Menu Sounds" pack, please install that pack first. Installing the HQ Sound pack over the Menu pack may overwrite some of the menu specific music files. You can always re-install this menu pack to get the menu specific theme music back. Special thanks to Homefies and Spectre8750 for their contributions that led me here... This mod includes custom "Israeli" themed menu screens, pilots and music. I used the MENU INI files to reuse the music files for different menus. This reduces the size of the package as I don't have duplicates of the same music files for different menus. You should unzip the file and preview the new screens before installing them. I recommend doing this as there are alternate screens I have in there that you might like better. If you choose to install these screens, I recommend that you back up your FLIGHT, MENU and PILOTDATA folders in the SF2 Mod folder you're installing this mod into. Just in case you want to go back to your original setup. To install, simply unzip and copy the uncompressed FLIGHT, MENU and PILOTDATA folders to your StrikeFighter2 mod folder. My StrikeFighter2 mod on Win10 64-bit was..(yours may be different)... C:\Users\<your_id>\Saved Games\Thirdwire\StrikeFighter2 Israel\ Enjoy!
  12. View File "Digital Integration Tornado" Menu Music for Strike Fighters 2 Menu music from "Tornado" for Strike Fighters 2, replaces the standard menu music with that from the DOS Sim by Digital Integration. Features 9 out of 10 tracks as I could not find a use for "Freedom". Installation: Drag and drop the .wav files in Part 1 and Part 2 to C:\[user]\Saved Games\ThirdWire\Strike Fighters 2 [Name of Installation]\Menu and that's it! Simple as that, some INI editing might be required. Tested on Strike Fighters 2 North Atlantic June 2013 version, should work on any Strike Fighters 2 Version. Submitter Dexter249 Submitted 05/08/2020 Category Menu Music  
  13. Version 1.0.0.1

    54 downloads

    Menu music from "Tornado" for Strike Fighters 2, replaces the standard menu music with that from the DOS Sim by Digital Integration. Features 9 out of 10 tracks as I could not find a use for "Freedom". Installation: Drag and drop the .wav files in Part 1 and Part 2 to C:\[user]\Saved Games\ThirdWire\Strike Fighters 2 [Name of Installation]\Menu and that's it! Simple as that, some INI editing might be required. Tested on Strike Fighters 2 North Atlantic June 2013 version, should work on any Strike Fighters 2 Version.
  14. Anyone know where I can get the stock version of this menu file? CAMPAIGNCUSTOMSCREEN.INI Thanks =V=
  15. View File Viper's 1920x1080 Menu PSD Templates - 2 versions Here are my 1920x1080 PSD Menu templates... There are 2 version...the standard stock looking one and the metal version... Please see example pix... Enjoy! V. Submitter viper63a Submitted 01/06/2018 Category Other  
  16. Version 1.0.0

    64 downloads

    Here are my 1920x1080 PSD Menu templates... There are 2 version...the standard stock looking one and the metal version... Please see example pix... Enjoy! V.
  17. File Name: SF2 New Hangar, Loading, and Loadout Screens for Super Hornet Package for SF2 v3.8 3.7 File Submitter: viper63a File Submitted: 05 August 2015 File Category: Menus SF2 New Hangar, Loading, and Loadout Screens for Super Hornet Package for SF2 v3.8 3.7 By Viper 2015/08/06 These are upgraded/Alternate Hangar, Loading, and Loadout Screens for EricJ's Super Hornet Package for SF2 v3.8 3.7 package and new <Aircraft>.ini files to read them. It was released by EricJ and can be downloaded here. If EricJ saw fit to add this to his, I would be grateful. Super Hornet Package for SF2 v3.8 3.7 http://combatace.com/files/file/9401-super-hornet-package-for-sf2-v38/ These replaces/adds to EricJ's package (STOCK ONLY) released on 11 Jan 2015. This (my) package DOES NOT include any LODs or other files from EricJ. It does include a new <AirCraft>.ini files so the right screens are read for display. First!!! Always backup F/A-18s in your "...\Objects\Aircraft" folder. To install, copy the new "Airctaft" folder into your mod "Objects" folder. Overwrite and you're done. Enjoy! Viper Click here to download this file
  18. File Name: SF2 New Hangar, Loading, and Loadout Screens for F/A-18A/B/C/D Version 2.0 File Submitter: viper63a File Submitted: 05 August 2015 File Category: Menus SF2 New Hangar, Loading, and Loadout Screens for F/A-18A/B/C/D Version 2.0 By Viper 2015/08/06 These are upgraded/Alternate Hangar, Loading, Loadout Screens for The Hornet Team's F/A-18A/B/C/D Version 2.0 package and new <Aircraft>.ini files to read them. It was released by Dave and can be downloaded here. If the The Hornet Team team saw fit to add this to their pack, I would be grateful. FA-18 Series Update by The Hornet Team 2.0 http://combatace.com/files/file/15259-fa-18-series-update-by-the-hornet-team/ These replaces/adds to The Hornet Team's package (STOCK ONLY) released on 11 Jan 2015. This (my) package DOES NOT include any LODs or other files from the Hornet team. It does include a new <AirCraft>.ini files so the right screens are read for display. First!!! Always backup F/A-18s in your "...\Objects\Aircraft" folder. To install, copy the new "Airctaft" folder into your mod "Objects" folder. Overwrite and you're done. Enjoy! Viper Click here to download this file
  19. Version Version 1

    55 downloads

    SF2 New Hangar, Loading, and Loadout Screens for Super Hornet Package for SF2 v3.8 3.7 By Viper 2015/08/06 These are upgraded/Alternate Hangar, Loading, and Loadout Screens for EricJ's Super Hornet Package for SF2 v3.8 3.7 package and new <Aircraft>.ini files to read them. It was released by EricJ and can be downloaded here. If EricJ saw fit to add this to his, I would be grateful. Super Hornet Package for SF2 v3.8 3.7 http://combatace.com/files/file/9401-super-hornet-package-for-sf2-v38/ These replaces/adds to EricJ's package (STOCK ONLY) released on 11 Jan 2015. This (my) package DOES NOT include any LODs or other files from EricJ. It does include a new <AirCraft>.ini files so the right screens are read for display. First!!! Always backup F/A-18s in your "...\Objects\Aircraft" folder. To install, copy the new "Airctaft" folder into your mod "Objects" folder. Overwrite and you're done. Enjoy! Viper
  20. Version Version 1

    57 downloads

    SF2 New Hangar, Loading, and Loadout Screens for F/A-18A/B/C/D Version 2.0 By Viper 2015/08/06 These are upgraded/Alternate Hangar, Loading, Loadout Screens for The Hornet Team's F/A-18A/B/C/D Version 2.0 package and new <Aircraft>.ini files to read them. It was released by Dave and can be downloaded here. If the The Hornet Team team saw fit to add this to their pack, I would be grateful. FA-18 Series Update by The Hornet Team 2.0 http://combatace.com/files/file/15259-fa-18-series-update-by-the-hornet-team/ These replaces/adds to The Hornet Team's package (STOCK ONLY) released on 11 Jan 2015. This (my) package DOES NOT include any LODs or other files from the Hornet team. It does include a new <AirCraft>.ini files so the right screens are read for display. First!!! Always backup F/A-18s in your "...\Objects\Aircraft" folder. To install, copy the new "Airctaft" folder into your mod "Objects" folder. Overwrite and you're done. Enjoy! Viper
  21. File Name: My Collection of F-16 Fighting Falcon (for Dave?) Hangar and Loading Screens! File Submitter: viper63a File Submitted: 01 July 2015 File Category: Hangars My Collection of F-16 Fighting Falcon Hangar and Loading Screens! By Viper 07/01/2015 My collection of F-16 Hangar and Loading Screens. I used these to replace the Hangar and Loading screens in my F-16 mod downloads. Namely the excellent F-16 Mods from Dave and company! You may have to edit the Aircraft (eg. F-16A.ini) file to use these Hangar and loading screens. Or rename these files to the ones called out in the <Aircraft>.ini file. Also included are the photoshop templates I used to make all these screens (about 90 Hangar and Loading screens, total about 180 files). You can mix them, match them and use them however you like...but give me some credit if you use them in a mod you release to the public. Thanks and enjoy the screens! = Viper = Click here to download this file
  22. Version Version 1

    65 downloads

    My Collection of F-16 Fighting Falcon Hangar and Loading Screens! By Viper 07/01/2015 My collection of F-16 Hangar and Loading Screens. I used these to replace the Hangar and Loading screens in my F-16 mod downloads. Namely the excellent F-16 Mods from Dave and company! You may have to edit the Aircraft (eg. F-16A.ini) file to use these Hangar and loading screens. Or rename these files to the ones called out in the <Aircraft>.ini file. Also included are the photoshop templates I used to make all these screens (about 90 Hangar and Loading screens, total about 180 files). You can mix them, match them and use them however you like...but give me some credit if you use them in a mod you release to the public. Thanks and enjoy the screens! = Viper =
  23. File Name: My Collection of A-10 Hangars and Loading Screens (for Spectre8750?) File Submitter: viper63a File Submitted: 27 June 2015 File Category: Hangars My collection of A-10 Hangars and Loading screens for Spectre8750. Not that you need them, but If you can use them, great... You will have to rename them to whatever the <aircraft>.ini is calling for... Includes photoshop templates if you want to create new ones... Please feel free to use them... =Viper= Click here to download this file
  24. Version Version 1

    42 downloads

    My collection of A-10 Hangars and Loading screens for Spectre8750. Not that you need them, but If you can use them, great... You will have to rename them to whatever the <aircraft>.ini is calling for... Includes photoshop templates if you want to create new ones... Please feel free to use them... =Viper=
  25. View File Strikefighters2 Europe Hi-Res 1920x1080 Menu Screens and Music! SF2 Europe Hi-Res 1920x1080 Menu Screens and Music v5 By Viper 05/17/2020 Note: I removed all the nation sounds from this Menu packs for size reasons. If you intend to install the "VIPER63A HQ Menu Sounds" pack, please install that pack first. Installing the HQ Sound pack over the Menu pack may overwrite some of the menu specific music files. You can always re-install this menu pack to get the menu specific theme music back. Unzip the package and preview the new screens before installing them. I recommend doing to see what you're getting. If you choose to install this package, I recommend that you back up your FLIGHT, MENU, CAMPAIGNS and PILOTDATA folders in the SF2 Mod folder you're installing this package into. Just in case you want to go back to your original setup. * To install, simply unzip and copy the uncompressed CAMPAIGNS, FLIGHT, MENU and PILOTDATA folders to your StrikeFighter2 mod folder. My StrikeFighter2 mod on Win97 64-bit was..(yours may be different)... C:\Users\<your_id>\Saved Games\Thirdwire\StrikeFighter2 Europe\ or C:\Users\<your_id>\Saved Games\Thirdwire\StrikeFighter2 Europe2\ Enjoy! Submitter viper63a Submitted 05/29/2015 Category Menus  
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