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FalconC45

Increasing the "pop up" distance for towns and such

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Is it possible? Its rather impossible to line up on a ground target when it pop up too close.

 

Falcon

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I know there's several posts about it, but easiest is open the options ini, and find this line:

 

ObjectsFade= ???

 

change it to FALSE

You can also change your horizon distance in the game's options panel, and up the detail levels (for ground objects and stuff)

 

otherwise, I know there's some folks messing with maximum draw distances, and all sorts of things.

But that above, is the quickest and easiest (that I know)

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Got the fade option off but will try in game options. Tried increasing the drawing distance but to me it didn't change anything. I'll experiment some more though.

 

Falcon

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I have that tool and for me its not working and frankly I'm getting VERY frustrated by it.

 

Falcon

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OK. Where do I put the numbers in the flightengine.ini? the detail lines or the horizon lines?

 

Falcon

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Within game settings what is your horizon set to?

 

You need to look for these lines in the FlightEngine.ini: 

 

[LowDetailOption]
HorizonDistance=45000.0
DetailMeshSize=2 //change to 12 if you have suifficient VRAM//
DetailLevel=0
WaterEffect=0
NoiseTexture=0
MaxTextureRes=128
 
[MedDetailOption]
HorizonDistance=50000.0
DetailMeshSize=2//change to 12 or higher if you have suifficient VRAM//
DetailLevel=1
WaterEffect=1
NoiseTexture=0
MaxTextureRes=256
 
[HighDetailOption]
HorizonDistance=60000.0
DetailMeshSize=3//change to 12 or higher if you have suifficient VRAM//
DetailLevel=2
WaterEffect=2
NoiseTexture=1
MaxTextureRes=512
 
[unlimitedDetailOption]
HorizonDistance=75000.0
DetailMeshSize=4 //change to 12 or higher if you have suifficient VRAM//
DetailLevel=2
WaterEffect=2
NoiseTexture=1
MaxTextureRes=1

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So I just need to tweak the detailmesh in all of the detail entries? And not the horizon distance lines?

 

Falcon

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Correct.

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