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Posted

I know there's several posts about it, but easiest is open the options ini, and find this line:

 

ObjectsFade= ???

 

change it to FALSE

You can also change your horizon distance in the game's options panel, and up the detail levels (for ground objects and stuff)

 

otherwise, I know there's some folks messing with maximum draw distances, and all sorts of things.

But that above, is the quickest and easiest (that I know)

Posted

Got the fade option off but will try in game options. Tried increasing the drawing distance but to me it didn't change anything. I'll experiment some more though.

 

Falcon

Posted

Within game settings what is your horizon set to?

 

You need to look for these lines in the FlightEngine.ini: 

 

[LowDetailOption]
HorizonDistance=45000.0
DetailMeshSize=2 //change to 12 if you have suifficient VRAM//
DetailLevel=0
WaterEffect=0
NoiseTexture=0
MaxTextureRes=128
 
[MedDetailOption]
HorizonDistance=50000.0
DetailMeshSize=2//change to 12 or higher if you have suifficient VRAM//
DetailLevel=1
WaterEffect=1
NoiseTexture=0
MaxTextureRes=256
 
[HighDetailOption]
HorizonDistance=60000.0
DetailMeshSize=3//change to 12 or higher if you have suifficient VRAM//
DetailLevel=2
WaterEffect=2
NoiseTexture=1
MaxTextureRes=512
 
[unlimitedDetailOption]
HorizonDistance=75000.0
DetailMeshSize=4 //change to 12 or higher if you have suifficient VRAM//
DetailLevel=2
WaterEffect=2
NoiseTexture=1
MaxTextureRes=1

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