Olham 164 Posted August 24, 2016 Hauksbee, this looks amazing! Great job! I guess we should show it to Pol, before they start building it themselves! One correction though - I guess it won't be hard to do: the roof was higher, before it was burnt down at the end of WW1. Here is a postcard. Ignore the wrong-looking name - it is the "Chateau de Roucourt". Share this post Link to post Share on other sites
Hauksbee 103 Posted August 24, 2016 (edited) Thanks, Olham. Yes, the roof will be easy to change. And there were only two chimneys instead of four. And the color? Do you think it really was that pinkish cast, or is that just the way postcards were colored? Edited August 24, 2016 by Hauksbee Share this post Link to post Share on other sites
Olham 164 Posted August 24, 2016 Maybe you add a reddish tint - to the colour. I wish we had colour photos from those days! Share this post Link to post Share on other sites
Hauksbee 103 Posted August 24, 2016 (edited) Well, it's in OBD's hands now. We'll see what they do with it. (you might send them a copy of the postcard) I must say, it's quite pleasant having a model of mine in the game. In the future, (being a Quick Combat pilot) I shall make Roucourt my home base. Edited August 24, 2016 by Hauksbee Share this post Link to post Share on other sites
Olham 164 Posted August 24, 2016 Yes, when we have Roucourt, I will fly a looong Jasta 12 campaign with the "Black Tails"! I'll send them the card. Share this post Link to post Share on other sites
Hauksbee 103 Posted August 25, 2016 Whoops! The deal is off. OBD says the polygon count is too high. I was afraid of that. I think it's all those windows. There's 54 of them, all build with geometry. I'm going to have to bite the bullet and learn how to texture properly in G-Max. Share this post Link to post Share on other sites
Olham 164 Posted August 26, 2016 Yeah, those windows might look good enough as a texture only? Share this post Link to post Share on other sites
+Geezer 3,569 Posted August 26, 2016 Below is a site that features many useful - FREE - textures. Only downside is they are intended for modern games so they are quite large. What I do is take a screen capture of useful looking textures - they are smaller - and then copy paste the captured wall, window, whatever into my model artwork. http://www.textures.com/category/windows/147 Share this post Link to post Share on other sites
Hauksbee 103 Posted August 26, 2016 Great resource! Thanks, Geezer. Share this post Link to post Share on other sites