UllyB Posted September 11, 2016 Posted September 11, 2016 (edited) I'm having a hard time trying to add texture for engine (just for esthetic reasons of course) shafts (I don't find other word now for them) for the MIG-25 foxbat model ( the old one, in fact I guess it's the only one out here on this site but I could be wrong). All other aircraft models looked fine after adding the shaft textures. For this one, both engine shafts (as you know MIG-25 has two engines, so there are two shafts) remain black, even if on the fuselage bitmap (it's named "Fuselage.bmp") there is clearly a draw of the engine shaft. Anyone know why I cannot see the engine texture in game ? Thank you in advance. Edited September 11, 2016 by UllyB
Cliff7600 Posted September 11, 2016 Posted September 11, 2016 (edited) I would say it's a 3D model flaw, and there's nothing to do to fix it. It would be only by editing the 3D source file. just my opinion... Edited September 11, 2016 by Cliff7600
Sundowner Posted September 11, 2016 Posted September 11, 2016 Yep, model issue......I know, I have the Max files .
UllyB Posted September 12, 2016 Author Posted September 12, 2016 It crossed my mind that is something wrong with the model, but I thought I was just me... Well it's a shame it can not be modified. Thanks for your input gentlemen.
Cliff7600 Posted September 12, 2016 Posted September 12, 2016 Yes, it would be a shame it won't be modified, as well as a castoring mesh for the front wheel and an opening canopy. Too bad !
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