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Posted

Hello everyone,

 

I have been working on expanding Veltro2k's Bell XF-109 (http://combatace.com/topic/74077-bell-xf-109/) to have afterburner in each of XF-109's rotating engines.  I have been trying everything to solve the strange side effects after adding afterburners.  Here is screenshots:

 

XF-109 flying with engines on level:

img00003.jpg

 

XF-109 engine rotating to 45 degree down:

img00004.jpg

 

XF-109 engine rotating to straight down:

img00005.jpg

When XF-109 engine rotates, both smoke and afterburner effect moved out of engine's nozzles.  I am still scratching my head after many attempts to correct it. So I am wondering if anyone had similar experiences when modding their add-on aircraft with vector thrust and engine effects (smoke and/or afterburner).

Posted

I would say, probably the engine components were mirrored and the axis of the upper part was not reset to world alignment. 

The other thing is, the trust vector control swivels the exhaust from the center point of the engine afterburner mesh thus it will always tilt away with that long rotation arm. Not likely that you can get around it without adjusting the source file and reexporting the lod.

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