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vonOben

FE2: Problem reading modded screen files

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Hi

 

Is there a way to force FE2 to read modded screen files?

On my setup it doesn't always work.

A few examples:
1. The modded main screen displays always ok when I start FE2, but when I go back to the main screen after a mission the

default main screen displays.

2. The Planningmap screen and the Hangar screen behaves the opposite way. They show the default screen initially and they

don't even read the modded ini-files the first time, but after a completed mission and starting a new mission the modded

screens displays ok.

 

If I pack the modded files in the MenuData.cat they ought to work or is there any other way?

 

Cheers

 

vonOben

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Did you create a Menu folder in Saved Games Mod folder and put the menu/screen files in there?  Planning maps go in each of the folders under each terrain (i.e.,wwiCambrai).  You will need a Terrains folder and individual folders for each terrain in that folder if you haven't extracted them from the Cat file.  Not sure how you would pack these files back into the Cat file, but you shouldn't have to do that.  Check your file folder setup.

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I've installed the modded screens as instructed in the readme files, usually in the Menu folder which is in my Mods folder.
So I have these files in the Menu folder: Hangarscreen.ini, Mainscreen.ini, Mainscreen.jpg,Planningmapscreen.ini and Planningmapscreen.jpg etc.

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I've tried bmp and jpg, but not noticed any difference in displaying or not.

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I've used CatPack to make new MenuData.cat and all modded screens work perfectly now.

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