vonOben 55 Posted November 2, 2016 Hi Is there a way to force FE2 to read modded screen files? On my setup it doesn't always work. A few examples:1. The modded main screen displays always ok when I start FE2, but when I go back to the main screen after a mission the default main screen displays. 2. The Planningmap screen and the Hangar screen behaves the opposite way. They show the default screen initially and they don't even read the modded ini-files the first time, but after a completed mission and starting a new mission the modded screens displays ok. If I pack the modded files in the MenuData.cat they ought to work or is there any other way? Cheers vonOben Share this post Link to post Share on other sites
Czech6 15 Posted November 2, 2016 Did you create a Menu folder in Saved Games Mod folder and put the menu/screen files in there? Planning maps go in each of the folders under each terrain (i.e.,wwiCambrai). You will need a Terrains folder and individual folders for each terrain in that folder if you haven't extracted them from the Cat file. Not sure how you would pack these files back into the Cat file, but you shouldn't have to do that. Check your file folder setup. Share this post Link to post Share on other sites
vonOben 55 Posted November 3, 2016 I've installed the modded screens as instructed in the readme files, usually in the Menu folder which is in my Mods folder.So I have these files in the Menu folder: Hangarscreen.ini, Mainscreen.ini, Mainscreen.jpg,Planningmapscreen.ini and Planningmapscreen.jpg etc. Share this post Link to post Share on other sites
Wilches 1,165 Posted November 3, 2016 Try them as .BMP. Share this post Link to post Share on other sites
vonOben 55 Posted November 4, 2016 I've tried bmp and jpg, but not noticed any difference in displaying or not. Share this post Link to post Share on other sites
vonOben 55 Posted November 7, 2016 I've used CatPack to make new MenuData.cat and all modded screens work perfectly now. Share this post Link to post Share on other sites