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RustyKurnass

Historical correctness

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[Decal001]

MeshName=Nose

DecalLevel=0

DecalFacing=RIGHT

FilenameFormat=Insignia

Position=4.707,-0.113

Scale=1.5

DecalMaxLOD=4

 

Decal001 for example has decalfacing=right/left (red marked), so you need to reduce the orange number to move the decal back --> 4.707-1.75=2.957

So replace the orange number with the green one.

 

[Decal007]

MeshName=Left_Wing

DecalLevel=0

DecalFacing=TOP

FilenameFormat=Insignia

Position=-2.75,0.15

Scale=1.8

DecalMaxLOD=4

 

Same as above just for decalfacing=TOP and BOTTOM (light blue marked). Adjust the blue number this time. 0.15-1.75=-1.6

So replace the blue number with the gray one.

 

Do this for all decals. 1.75 is a guess here, maybe you need to adjust this number. Trial and error.

Okj,so now I start to edit....

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Ok,

I created a Decals.ini copy to work with and the result is this:

 

 

[Decal001]
MeshName=Nose
DecalLevel=0
DecalFacing=RIGHT
FilenameFormat=Insignia
Position=2.957,-0.113
Scale=1.5
DecalMaxLOD=4

[Decal002]
MeshName=Nose
DecalLevel=0
DecalFacing=LEFT
FilenameFormat=Insignia
Position=2.957,-0.113
Scale=1.5
DecalMaxLOD=4

[Decal003]
MeshName=Airbrake_Right
DecalLevel=0
DecalFacing=RIGHT
FilenameFormat=NationName
Position=-0.15,-0.05
Scale=1.3
DecalMaxLOD=3

[Decal004]
MeshName=Airbrake_Left
DecalLevel=0
DecalFacing=LEFT
FilenameFormat=NationName
Position=-0.15,-0.05
Scale=1.3
DecalMaxLOD=3

[Decal005]
MeshName=Left_Outer_Wing
DecalLevel=0
DecalFacing=TOP
FilenameFormat=Insignia
Position=-2.75,0.15
Scale=1.8
DecalMaxLOD=4

[Decal006]
MeshName=Right_Outer_Wing
DecalLevel=0
DecalFacing=BOTTOM
FilenameFormat=Insignia
Position=2.75,1.6
Scale=1.8
DecalMaxLOD=4

[Decal007]
MeshName=Left_Wing
DecalLevel=0
DecalFacing=TOP
FilenameFormat=Insignia
Position=-2.75,1.6
Scale=1.8
DecalMaxLOD=4

[Decal008]
MeshName=Right_Wing
DecalLevel=0
DecalFacing=BOTTOM
FilenameFormat=Insignia
Position=2.75,1.6
Scale=1.8
DecalMaxLOD=4

[Decal009]
MeshName=Fuselage
DecalLevel=0
DecalFacing=RIGHT
FilenameFormat=NationName
Position=-0.15,-0.05
Scale=1.3
DecalMaxLOD=3

[Decal010]
MeshName=Fuselage
DecalLevel=0
DecalFacing=LEFT
FilenameFormat=NationName
Position=-0.15,-0.05
Scale=1.3
DecalMaxLOD=3

[Decal011]
MeshName=Nose
DecalLevel=2
DecalFacing=RIGHT
FilenameFormat=USNAttackNum
Position=4.26,-0.248
Scale=0.72
DecalMaxLOD=3

[Decal012]
MeshName=Nose
DecalLevel=2
DecalFacing=LEFT
FilenameFormat=USNAttackNum
Position=4.26,-0.248
Scale=0.72
DecalMaxLOD=3

[Decal013]
MeshName=VertTail
DecalLevel=2
DecalFacing=RIGHT
FilenameFormat=A-4L/VC13/D/13bn
Position=-o.05,0.78
Scale=1.5
DecalMaxLOD=3

[Decal014]
MeshName=VertTail
DecalLevel=2
DecalFacing=LEFT
FilenameFormat=A-4L/VC13/D/13bn
Position=-0.05,0.78
Scale=1.5
DecalMaxLOD=3

[Decal015]
MeshName=Fuselage
DecalLevel=2
DecalFacing=LEFT
FilenameFormat=A-4L\VC13\D\13an
Position=-1.56,0.09
Scale=0.74
DecalMaxLOD=3

[Decal016]
MeshName=Fuselage
DecalLevel=2
DecalFacing=RIGHT
FilenameFormat=A-4L\VC13\D\13an
Position=-1.56,0.09
Scale=0.74
DecalMaxLOD=3

 

 

 

Now I replace the previous one and run a single mission. See later,

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Ok Nyghtfall,

I've replaced the decals.ini and run the game.

the nose star&bars and modex are better,will be a little fwd but are waay better:

all other decals still missed or wrong placed.

 

 

CuKeln.jpg

 

gKkhVK.jpg

 

2odKlR.jpg

 

 

Ok,back to the ini....

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well, from what i can tell, you messed up the math ;)

 

for example

[Decal004]
MeshName=Airbrake_Left
DecalLevel=0
DecalFacing=LEFT
FilenameFormat=NationName
Position=-1.9,-0.05
Scale=1.3
DecalMaxLOD=3

 

-1.9 - 1.75 = -3,65 (yours is -0.15)

 

also you missed a "-" (minus) on the second number for decal 7 and 8.

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You're right :biggrin: !!!!

Ok after the correction

 

6pe4e5.jpg

 

 

Still miss the modex on the upper right wing and Bu.Nos. both bigger on the fin and smaller,fwd of the exhaust.

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use these. error were some slashes instead of backslashes.

[Decal013]
MeshName=VertTail
DecalLevel=2
DecalFacing=RIGHT
FilenameFormat=A-4L\VC13\D\13bn
Position=-3.20,0.80
Scale=1.5
DecalMaxLOD=3

[Decal014]
MeshName=VertTail
DecalLevel=2
DecalFacing=LEFT
FilenameFormat=A-4L\VC13\D\13bn
Position=-3.20,0.80
Scale=1.5
DecalMaxLOD=3

[Decal015]
MeshName=Fuselage
DecalLevel=2
DecalFacing=LEFT
FilenameFormat=A-4L\VC13\D\13an
Position=-5.01,0.09
Scale=0.74
DecalMaxLOD=3

[Decal016]
MeshName=Fuselage
DecalLevel=2
DecalFacing=RIGHT
FilenameFormat=A-4L\VC13\D\13an
Position=-5.01,0.09
Scale=0.74
DecalMaxLOD=3

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use these. error were some slashes instead of backslashes.

[Decal013]

MeshName=VertTail

DecalLevel=2

DecalFacing=RIGHT

FilenameFormat=A-4L\VC13\D\13bn

Position=-3.20,0.80

Scale=1.5

DecalMaxLOD=3

 

[Decal014]

MeshName=VertTail

DecalLevel=2

DecalFacing=LEFT

FilenameFormat=A-4L\VC13\D\13bn

Position=-3.20,0.80

Scale=1.5

DecalMaxLOD=3

 

[Decal015]

MeshName=Fuselage

DecalLevel=2

DecalFacing=LEFT

FilenameFormat=A-4L\VC13\D\13an

Position=-5.01,0.09

Scale=0.74

DecalMaxLOD=3

 

[Decal016]

MeshName=Fuselage

DecalLevel=2

DecalFacing=RIGHT

FilenameFormat=A-4L\VC13\D\13an

Position=-5.01,0.09

Scale=0.74

DecalMaxLOD=3

 

Many,many,many thanks for all mate!

I solved;the lines readins ( as per original )

 

FilenameFormat=A-4L\VC13\D\13bn

 

and

 

FilenameFormat=A-4L\VC13\D\13an

 

 

Now,'cause Ive installed the skins in the Aircraft\A-4C_65\VA-216 and the decals in the Decals\A-4C_65\VA-216\d,simply the game don't found them.

So,after re-editing the lines as

 

FilenameFormat=A-4C_65\VA-216\D\13bn

 

and

 

FilenameFormat=A-4C_65\VA-216\D\13an

 

Now,after the necessary corrections and your new lines, the decals are complete!

 

 

xKxrxZ.jpg

 

 

 

Thank you sir for all the interest to help me,honored

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For further notations, NONE of the decal positions on ANY 1st Gen skin mod are correct in SF2. The entire line of aircraft models (lods) were either rebuilt or reformated for SF2 use. Many aircraft had new meshes cut into their model, further complicating things.

 

What was done, I think, was relocating the "world center" of the aircraft (iirc) more at the 0,0,0 position. This moved all the previous decals into all wrong positions.

 

the easiest fix is to simply use the positions from a STOCK SF2 skin into the existing 1stGen decals ini (backup the original of course).  Just extract the decals ini for a stock skin for whatever model, and just rewrite the pathways to fit the decals of the old one.

This has been done hundreds of times; best example are the Mytai F-4 Phantom skins

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For further notations, NONE of the decal positions on ANY 1st Gen skin mod are correct in SF2. The entire line of aircraft models (lods) were either rebuilt or reformated for SF2 use. Many aircraft had new meshes cut into their model, further complicating things.

 

What was done, I think, was relocating the "world center" of the aircraft (iirc) more at the 0,0,0 position. This moved all the previous decals into all wrong positions.

 

the easiest fix is to simply use the positions from a STOCK SF2 skin into the existing 1stGen decals ini (backup the original of course).  Just extract the decals ini for a stock skin for whatever model, and just rewrite the pathways to fit the decals of the old one.

This has been done hundreds of times; best example are the Mytai F-4 Phantom skins

 

Thanks for the xplanation;

to be honest yesterday I've a similar idea and downloaded your VSF-1 skins and think that a pair of lines for the decals. are copy/past of your's!

Edited by RustyKurnass

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Hello guys,

I post here my daily issue as I don't think will be worthwhile open a new topic.

I've installed the SF2 Ov-10 pack in my Viet campaign and work well.The only issue is that I can't load any fuel tanks;conversely in the ODS game all work properly.

I tried also to add the ODS tank and edit the line in the Data.ini and loadout but nothing...maybe some outdated inis?

Again,I've installed ludo's Mirage 5F,and only the Jl-100R Don't work,I can't fire the rockets, ( in this case is possible replace the latter weapons with the TK stock JL-100,I can use it in the DLC Mirage 5BA;which I'll do to make it compatible with the 5F?).

Any help?

Edited by RustyKurnass

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Good night all guys.

Daily question:I've downloaded and added to my A-6A in SF2V A&G Exp. the SF! ' VMA-224 skin.

Thanks to the previous suggestion from Wrench,for the Decals.ini I've simply copy/paste the lines from the A-6A in the SF2NA Exp.

I've solved the problem with the black tanks by simply copy/paste the tanks BMPs again from NA's.

Despite the simply trick of copy the decals lines,I've a problem with the Sq. name and the rudder markings.

 

icCCIE.jpg

 

 

So after searching and found what are the related FileNameFormates,I've corrected the position to a more "real" one.

I've also been able to add the decals to show the Sq. name on the fuel tanks,but the problem with the Unit name still nothing!

 

 

1r7DEr.jpg

 

 

What is the problem?

In the skin maps I noted that the airbrakes are "separate" from the fuselage,this can be a cause of the decals to look as if it ended under the speedbrakes?

 

The decal lines

 

[Decal011]
MeshName=left_speed_brake
DecalLevel=2
DecalFacing=LEFT
FilenameFormat=A-6A\VMA224\d\vma-224
Position=-7.85,0.85
Scale=1.2
DecalMaxLOD=3

Edited by RustyKurnass

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<cough> Mue's LOD viewer <cough>

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Ehi Wrench,I downloaded and installed the Lodviewer,but when I open the interested folder ( A-6A),the program stated that no LOD file can be loaded.

Work for the JL-100R,showing me the weapon model;but anyway,I don't know what I need to do with the LOD! I told several times that I'm totally unable to work with a PC ( and achieve these little goal like the skin and custom loadout for example,are for me great goal)....

Edited by RustyKurnass

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how odd..

you must be doing something wrong

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You're probably right Wrench...
I've the LODViewer V0.5.1 Full.

The problem is that in the great number of hte planes folders,aren't the LOD files...For the A-6A,the ONLY LOD is the one in the FOTI folder,and I don't know if is useful.

This's the content of my A-6A folder

 

 

YWAZ21.jpg

 

 

What LODViewer view when I open the file...

 

mA5tFI.jpg

 

 

...and the "error" message.

 

 

OnfoMC.jpg

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you have to click in the main ini (ie: A-6A.ini)

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you have to click in the main ini (ie: A-6A.ini)

Mate,

believe me,I did it,but I received always the message "Could not load LOD file".

I tried in "vanilla"  EXE and in the modded ones,but with not success...

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