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Posted

I have an issue and I would ask, please, for help. I play in WOI, the moded attrition campaign (I chose a F-4 Phantom squadron) and I tried to tweak the ini file for my taste and tried to raise probability for the  kind of missions I would like but all I got, no matter how I arranged the figures, just reconnaisance missions type. What do I do wrong ? Here's the data:

 

 

//---- IDF/AF Air Units

[AirUnit001]
AircraftType=F-4E_Kurnass
Squadron=69IDF
StartDate=10/01/1969
ForceID=1
Nation=ISRAEL
DefaultTexture=Sea Grey III
BaseArea=Ramat David Airbase
BaseMoveChance=0
RandomChance=100
MaxAircraft=16
StartAircraft=16
MaxPilots=16
StartPilots=16
Experience=100
Morale=100
Supply=0
MissionChance[sWEEP]=70
MissionChance[CAP]=90
MissionChance[iNTERCEPT]=80
MissionChance[ESCORT]=60
MissionChance=50
MissionChance[CAS]=0
MissionChance[sEAD]=50
MissionChance[ARMED_RECON]=0
MissionChance[ANTI_SHIP]=30
MissionChance[RECON]=30

UpgradeType=NEVER
Supply[001].WeaponType=AIM-7F
Supply[001].Quantity=160
Supply[002].WeaponType=AIM-9L
Supply[002].Quantity=240
Supply[003].WeaponType=Shafrir2
Supply[003].Quantity=240
Supply[004].WeaponType=Mk82
Supply[004].Quantity=1000
Supply[005].WeaponType=Matra-155
Supply[005].Quantity=120
Supply[006].WeaponType=AGM-45A
Supply[006].Quantity=240
Supply[007].WeaponType=M117
Supply[007].Quantity=240
Supply[008].WeaponType=Mk83
Supply[008].Quantity=120
Supply[009].WeaponType=LAU-3A
Supply[009].Quantity=240
Supply[010].WeaponType=LAU-10A
Supply[010].Quantity=120
Supply[011].WeaponType=UK500LB
Supply[011].Quantity=120
Supply[012].WeaponType=UK1000LB
Supply[012].Quantity=40
Supply[013].WeaponType=Tank370_F4
Supply[013].Quantity=240
Supply[014].WeaponType=Tank600_F4
Supply[014].Quantity=120

  • Like 1
Posted

I tried then to put:

 

MissionChance[RECON]=0

 

but still,  after trying to start a new campaign first mission is a recon one.

Posted (edited)

The sum of all MissionChance values must be 100. It means 100% of all missions.

The meaning of one parameter is how many % of missions will be flown in this type of mission.

For instance 10 means 10% of all missions.

 

You have 70 + 90 + 80 + 60 + 50 + 0 + 50 + 0 + 30 + 30 = 460%

 

The game engine see following tasks:

Fly in 70% of all missions as SWEEP, then fly 90% of all missions as CAP, then fly 80 missions as INTERCEPT and so on. No wonder that its gone mad and makes what it wants. It are impossible tasks.

Edited by Gepard
Posted

what would the edit be,, to bomb something other than Airfields I must have bomb the same air strip in to atoms,, guess what you are going back there you missed a blade of grass.

Posted

The sum of all MissionChance values must be 100. It means 100% of all missions.

The meaning of one parameter is how many % of missions will be flown in this type of mission.

For instance 10 means 10% of all missions.

 

You have 70 + 90 + 80 + 60 + 50 + 0 + 50 + 0 + 30 + 30 = 460%

 

The game engine see following tasks:

Fly in 70% of all missions as SWEEP, then fly 90% of all missions as CAP, then fly 80 missions as INTERCEPT and so on. No wonder that its gone mad and makes what it wants. It are impossible tasks.

I thought that too. It doesn't work. I looked into the original file for the first campaign and there is no what you are suggesting Sir. There are these figures: 90/90/90/0/20/20/20 etc. So, in a nutshell, that is not the explanation for what I am experiencing I guess.

I even looked into WOV first campaign figures. They are the same, OVER 100% figure so I doubt that this is the explanation.(90/0/0/70/25/50/50/25/0/0)

Posted

I solved the issue. There were planes missing. I forgot about them cause I tried to modernize them and moved them in a separate folder. My fault, apologies.

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