Jump to content

Recommended Posts

I have a SU-27 and I got into something strange issue. I loaded with AA-12 missile types (I want to carry AHM missiles in some particular year when they show up). The slot in loadout page is empty, BUT in the air the plane HAS SAHM/AHM missiles where they should be.

- The type weapon declaration is correct in data ini file (SHAM,AHM) on the wing

Except when that particular type of AHM missile is on (the year I mean), the loadout page is empty for these two slots. Can anyone enlighten me why please? I ask that because I noticed that to other planes, Americans for instance that thing is not happening. If I put let's say AMRAMs missile in the loadout file, even if they are not existent in that year, the loadout page show the wing loaded with other SAHM missiles, so it's never empty like in my case.

Share this post


Link to post
Share on other sites

[AirToAir]

Loadout[01].WeaponType=AA-11
Loadout[01].Quantity=1
Loadout[02].WeaponType=AA-11
Loadout[02].Quantity=1
Loadout[03].WeaponType=AA-11
Loadout[03].Quantity=1
Loadout[04].WeaponType=AA-11
Loadout[04].Quantity=1
Loadout[05].WeaponType=AA-11
Loadout[05].Quantity=1
Loadout[06].WeaponType=AA-11
Loadout[06].Quantity=1
Loadout[07].WeaponType=AA-12
Loadout[07].Quantity=1
Loadout[08].WeaponType=AA-12
Loadout[08].Quantity=1
Loadout[09].WeaponType=AA-12
Loadout[09].Quantity=1
Loadout[10].WeaponType=AA-12
Loadout[10].Quantity=1

[AirToAirLongRange]

Loadout[01].WeaponType=AA-11
Loadout[01].Quantity=1
Loadout[02].WeaponType=AA-11
Loadout[02].Quantity=1
Loadout[03].WeaponType=AA-11
Loadout[03].Quantity=1
Loadout[04].WeaponType=AA-11
Loadout[04].Quantity=1
Loadout[05].WeaponType=AA-11
Loadout[05].Quantity=1
Loadout[06].WeaponType=AA-11
Loadout[06].Quantity=1
Loadout[07].WeaponType=AA-12
Loadout[07].Quantity=1
Loadout[08].WeaponType=AA-12
Loadout[08].Quantity=1
Loadout[09].WeaponType=AA-12
Loadout[09].Quantity=1
Loadout[10].WeaponType=AA-12
Loadout[10].Quantity=1

[Recon]

Loadout[01].WeaponType=AA-11
Loadout[01].Quantity=1
Loadout[02].WeaponType=AA-11
Loadout[02].Quantity=1
Loadout[03].WeaponType=AA-11
Loadout[03].Quantity=1
Loadout[04].WeaponType=AA-11
Loadout[04].Quantity=1
Loadout[05].WeaponType=AA-11
Loadout[05].Quantity=1
Loadout[06].WeaponType=AA-11
Loadout[06].Quantity=1
Loadout[07].WeaponType=AA-12
Loadout[07].Quantity=1
Loadout[08].WeaponType=AA-12
Loadout[08].Quantity=1
Loadout[09].WeaponType=AA-12
Loadout[09].Quantity=1
Loadout[10].WeaponType=AA-12
Loadout[10].Quantity=1

and the data.ini section:

 

 

// Weapon Stations ---------------------------------------------------------

[LeftOuterStation]
SystemType=WEAPON_STATION
StationID=1
StationGroupID=1
StationType=EXTERNAL
AttachmentPosition= -7.064,-3.40,0.23
AttachmentAngles=0.0,0.0,0.0
EjectVelocity=0.0,0.0,-1.0
LoadLimit=200
AllowedWeaponClass=IRM
AttachmentType=WP,SOVIET
ModelNodeName=
PylonMass=86.18
PylonDragArea=0.02

[RightOuterStation]
SystemType=WEAPON_STATION
StationID=2
StationGroupID=1
StationType=EXTERNAL
AttachmentPosition= 7.064,-3.40,0.23
AttachmentAngles=0.0,0.0,0.0
EjectVelocity=0.0,0.0,-1.0
LoadLimit=200
AllowedWeaponClass=IRM
AttachmentType=WP,SOVIET
ModelNodeName=
PylonMass=86.18
PylonDragArea=0.02

[LeftStation]
SystemType=WEAPON_STATION
StationID=3
StationGroupID=2
StationType=EXTERNAL
AttachmentPosition= -6.023,-3.80,0.11
AttachmentAngles=0.0,0.0,0.0
EjectVelocity=0.0,0.0,-1.0
LoadLimit=200
AllowedWeaponClass=IRM
AttachmentType=WP,SOVIET
ModelNodeName=Leftstation
PylonMass=86.18
PylonDragArea=0.02

[RightStation]
SystemType=WEAPON_STATION
StationID=4
StationGroupID=2
StationType=EXTERNAL
AttachmentPosition=6.023,-3.80,0.11
AttachmentAngles=0.0,0.0,0.0
EjectVelocity=0.0,0.0,-1.0
LoadLimit=200
AllowedWeaponClass=IRM
AttachmentType=WP,SOVIET
ModelNodeName=Rightstation
PylonMass=86.18
PylonDragArea=0.02

[LeftInnerStation]
SystemType=WEAPON_STATION
StationID=5
StationGroupID=3
StationType=EXTERNAL
AttachmentPosition= -4.498,-2.65,-0.00
AttachmentAngles=0.0,0.0,0.0
EjectVelocity=0.0,0.0,-1.0
LoadLimit=500
AllowedWeaponClass=AHM,SAHM,IRM
AttachmentType=WP,SOVIET
ModelNodeName=LeftInnerStation
PylonMass=86.18
PylonDragArea=0.02

[RightInnerStation]
SystemType=WEAPON_STATION
StationID=6
StationGroupID=3
StationType=EXTERNAL
AttachmentPosition= 4.498,-2.65,-0.0
AttachmentAngles=0.0,0.0,0.0
EjectVelocity=0.0,0.0,-1.0
LoadLimit=500
AllowedWeaponClass=AHM,SAHM,IRM
AttachmentType=WP,SOVIET
ModelNodeName=RightinnerStation
PylonMass=86.18
PylonDragArea=0.02

// Centerline  ----------------------

[station1]
SystemType=WEAPON_STATION
StationID=7
StationGroupID=4
StationType=EXTERNAL
AttachmentPosition=0.0,-0.67,-0.209
AttachmentAngles=0.0,0.0,0.0
EjectVelocity=0.0,0.0,-1.0
LoadLimit=700
AllowedWeaponClass=SAHM,AHM
AttachmentType=WP,SOVIET
ModelNodeName=Station1
PylonMass=86.18
PylonDragArea=0.02

[station2]
SystemType=WEAPON_STATION
StationID=8
StationGroupID=4
StationType=EXTERNAL
AttachmentPosition=0.0,-5.45,-0.240
AttachmentAngles=0.0,0.0,0.0
EjectVelocity=0.0,0.0,-1.0
LoadLimit=700
AllowedWeaponClass=SAHM,AHM
AttachmentType=WP,SOVIET
ModelNodeName=Station2
PylonMass=86.18
PylonDragArea=0.02

[station3]
SystemType=WEAPON_STATION
StationID=9
StationGroupID=5
StationType=EXTERNAL
AttachmentPosition=-1.195,-1.8,-1.05
AttachmentAngles=0.0,-1.0,0.0
EjectVelocity=0.0,0.0,-5.0
LoadLimit=520
AllowedWeaponClass=SAHM,AHM
AttachmentType=WP,SOVIET
ModelNodeName=Station3
PylonMass=86.18
PylonDragArea=0.02

[station4]
SystemType=WEAPON_STATION
StationID=10
StationGroupID=5
StationType=EXTERNAL
AttachmentPosition=1.195,-1.8,-1.05
AttachmentAngles=0.0,-1.0,0.0
EjectVelocity=0.0,0.0,-5.0
LoadLimit=520
AllowedWeaponClass=SAHM,AHM
AttachmentType=WP,SOVIET
ModelNodeName=Station4
PylonMass=86.18
PylonDragArea=0.02
 

 

 

I gues just the centerline stations are the interesting ones.

 

Thank for helping! I wait for your reply.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..