
veao VEAO no longer developing for DCS
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Madfox01, in Digital Combat Simulator Series General Discussion
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By GKABS
View File Eurofighter Typhoon 2000 Improved
Hello and thank you for downloading my work.
https://gkabs.net
https://gulfknights.net
What's included:
Eurofighter Typhoon 2000 with 2 textures set Kuwait and Qatar.
improvement on the Beta in 3ds Max by me:
Pilot with BAE helmet system
Refueling probe
Added a drag parachute
A new PIRATE system was added to the 3ds Max model
Towed decoy
added pilot ladder and engine cover and remove before flight tags
Added miner addon to the model and fixed some model miner 3ds model imperfections
Added 2 lod 001 and 002 lod
All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
Installation:
Copy files to their proper folder
//Please add to Soundlist (If you don't have the WAV sound added) under the Flight directory and change the XXX with the correct number
[SoundList]
SoundFileXXX=J79Burner
[J79Burner]
Priority=NORMAL
3DSound=FALSE
FrequencyControl=TRUE
NumBuffers=1
Looped=TRUE
If you need any further help, please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
Shift+1 to open canopy
Shift+2 Deploy refueling probe
Shift+4 Deploy the towed decoy
Virgin 1.0.1
Minor fix in 3ds Max for the LOD file fixing the textures setting and changes made to the
Specular/Glossiness/Reflection
Big thanks to bazillius for his help understanding more things for setting up the material in 3ds Max for jets.
Just download GK_KAF_QAF_Typhoon_Beta_02.zip and overnight the old files with the new one.
Virgin 1.0
LICENSE:
You are allowed to use this model and everything included for personal non-profit use for Strike Fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Credit goes to the following:
Coupi for reworking the data files, fixing hitboxes, improving the RWR system, improving increased magnification of the camera, the visual of the IRST/PIRATE system, and testing.
Compufat for working on the 2 textures, Decals and testing the model.
Sundowner for sending me the 3ds Max file and the Photoshop files
Pilots: GKABS (3D models) and Ludo.m54 (texture)
Bongodriver for giving me his permission to use his beautiful Eurofighter Typhoon model and add the update/upload file to the community
Original Beta credit form ace888 readme file: EF-2000 Eurofighter Typhoon "BETA" Pack
"All work is done by me (ace888) with the exception of the credits given to the people below:
Bongodriver - Aircraft/Seat/.LODs and most of the .INIs (with tweaks by me)
ChrisBV - Pilots (I slightly modified the skin)
Florian/JAT - Pilot
Ravenclaw - Weapons (I modified one of the weapons to make the GBU-48B)
FastCargo - Fakepilot
Eagle114th - Wingtip vortex (I modified both the skakey/straight vortex effects, also can use both at the same time)
Spillone104 - Engine sounds
Third Wire for making this outstanding game."
Finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
Mixamo
If you need any assistance please contact me at
gkabs@gkabs.net
gulfknights.net
Submitter GKABS Submitted 08/22/2023 Category Typhoon
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By GKABS
Hello and thank you for downloading my work.
https://gkabs.net
https://gulfknights.net
What's included:
Eurofighter Typhoon 2000 with 2 textures set Kuwait and Qatar.
improvement on the Beta in 3ds Max by me:
Pilot with BAE helmet system
Refueling probe
Added a drag parachute
A new PIRATE system was added to the 3ds Max model
Towed decoy
added pilot ladder and engine cover and remove before flight tags
Added miner addon to the model and fixed some model miner 3ds model imperfections
Added 2 lod 001 and 002 lod
All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
Installation:
Copy files to their proper folder
//Please add to Soundlist (If you don't have the WAV sound added) under the Flight directory and change the XXX with the correct number
[SoundList]
SoundFileXXX=J79Burner
[J79Burner]
Priority=NORMAL
3DSound=FALSE
FrequencyControl=TRUE
NumBuffers=1
Looped=TRUE
If you need any further help, please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
Shift+1 to open canopy
Shift+2 Deploy refueling probe
Shift+4 Deploy the towed decoy
Virgin 1.0.1
Minor fix in 3ds Max for the LOD file fixing the textures setting and changes made to the
Specular/Glossiness/Reflection
Big thanks to bazillius for his help understanding more things for setting up the material in 3ds Max for jets.
Just download GK_KAF_QAF_Typhoon_Beta_02.zip and overnight the old files with the new one.
Virgin 1.0
LICENSE:
You are allowed to use this model and everything included for personal non-profit use for Strike Fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Credit goes to the following:
Coupi for reworking the data files, fixing hitboxes, improving the RWR system, improving increased magnification of the camera, the visual of the IRST/PIRATE system, and testing.
Compufat for working on the 2 textures, Decals and testing the model.
Sundowner for sending me the 3ds Max file and the Photoshop files
Pilots: GKABS (3D models) and Ludo.m54 (texture)
Bongodriver for giving me his permission to use his beautiful Eurofighter Typhoon model and add the update/upload file to the community
Original Beta credit form ace888 readme file: EF-2000 Eurofighter Typhoon "BETA" Pack
"All work is done by me (ace888) with the exception of the credits given to the people below:
Bongodriver - Aircraft/Seat/.LODs and most of the .INIs (with tweaks by me)
ChrisBV - Pilots (I slightly modified the skin)
Florian/JAT - Pilot
Ravenclaw - Weapons (I modified one of the weapons to make the GBU-48B)
FastCargo - Fakepilot
Eagle114th - Wingtip vortex (I modified both the skakey/straight vortex effects, also can use both at the same time)
Spillone104 - Engine sounds
Third Wire for making this outstanding game."
Finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
Mixamo
If you need any assistance please contact me at
gkabs@gkabs.net
gulfknights.net
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By Spinners
View File Soviet Spitfires x 2 for STRIKE FIGHTERS 2
Soviet Spitfires x 2 for STRIKE FIGHTERS 2
This is a simple mod of the stock Spitfire IXc and clipped-wing Spitfire IXe to create flyable Spits in service with the Soviet Air Force in the 1943-1945 timeline. I've chosen to put these into the 'what-if' hangar due to the very generic nature of the 'winter' schemes and markings but please note that both of the 'summer' schemes are based on real aircraft and include Spitfires flown by the famous pilots Juan Lario Sanchez (Yellow 3) and Alexander Karpov (White 32).
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the Spitfire9c_Sov and Spitfire9e_Sov folders into your Aircraft folder.
2. From the DECALS folder drag and drop the Spitfire9c_Sov and Spitfire9e_Sov folders into your Decals folder.
That's it!
Please note that you will need a suitable 'prop' pilot.
Please also note that you should really create a new nation for a WW2 Soviet Union. Experienced WW2 players will probably already have one but check your nation name as it might be different from my preferred nation name of 'SovietWW2'.
CREDITS
As always, thanks to Third Wire for a great little game/sim.
Extra special thanks to Starfighter2 for the Spitfire cockpit.
And, finally, thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 1 - August 23rd, 2023
Submitter Spinners Submitted 08/23/2023 Category What If Hangar
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