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Sweden, Baltic Rim (2004-2018)


Sweden, Baltic Rim (2004-2018) Terrain
March 13th, 2018 (1st Release)
by Menrva


>For Strike Fighters 2: Europe, Recommended Full-5 Merged
This is a complete remake of the Sweden terrain made by gillg, but set after the Cold War era.
What began as a simple tiling bugfix, for JonathanRL's The Scandinavian Front mod, turned out to be a huge overhaul upon noticing a number of inaccuracies. The terrain has been retargetized and hand-tiled to a good extent; major changes have been done to the Baltic states, which were pretty inaccurate in terms of target locations. Some rivers have been added and/or retiled to mimic Real World courses. Numerous target areas, including airports and highway strips, have been added in order to expand playability, targets of opportunity and year range.

This terrain features a fresh new 250m resolution heightmap (instead of the stock 500m resolution), allowing for greater details and precision in elevation changes; overall it provides the whole terrain with a better look.

The terrain spans from March 30, 2004 (the beginning of NATO's Baltic Air Policing) to December 31, 2018; it is designed for The Scandinavian Front's scenarios by JonathanRL, taking place after the Cold War era.
This terrain is a standalone version of the one which will be included in the last iteration of the TSF mod package by JonathanRL. The terrain that will be included in the TSF mod package will likely differ slightly from this one, so users are advised to keep that in mind. Also, this terrain uses only a single tileset. The TSF's version will use different tilesets according to the season, as originally designed by our fellow modder, Stary.
Targets reflect Real World events as accurately as possible; for instance, some airfields won't be available after a certain date and/or will change name according to historic changes. Off Map Airbases have been added and long range AI flights can be generated from them, if you have SF2NA. Most of the main targets have been placed accurately in their Real World locations. Due to the complexity of the area, some inaccuracies are to be expected, but I did my best!

Ground Objects are not included. Download JonathanRL's The Scandinavian Front mod package to have all that you need for this scenario.


>Credits (in no particular order):
-gillg, who created this terrain and whose work I have admired during my rework. I can only imagine how much time he spent on tiling roads and rivers from scratch!
-JonathanRL, for his exceptional TSF2 mod package, which prompted me to do something to help improve it.
-Wrench, as he is always glad to help us fellow terrain modders. Thank you, sir!
-swambast, who provided me with invaluable help in tracking and fixing common and uncommon bugs.
-gerwin, whose TFDtool has proved to be essential in today's terrain making. If the terrain is pretty accurate to RL it's also because of him. I included his very nice Airfield 7+8 Addon Pack, too.
-mue, for the improved shaders he made, which I have included and reworked for the terrain, and for the tools he made for SF2 modding.
-luk1978, for the waternormal bitmap he shared at the SF2 screenshots thread. Your mods are very interesting!
-MigBuster, I have included some of his great hi-res textures for runways.
-Stary, for the wonderful tileset he made exclusively for the original Sweden terrain included in the TSF mod package.
-Gepard, for his great tutorials about terrain making, in the SF1 Knowledge Base at CombatACE. It's a gold mine!
-tiopilotos and Stratos, who always support me during my terrain remakes. Thank you, guys!
-krfrge, who has produced a tutorial for recreating SF2-like planning maps, which prompted me to work on templates and my own high quality planning maps. Thank you very much!
-comrpnt, for his Approach and Airfield Lighting Pack mod packages for SF1 series, which I reworked and included.

Because this terrain is a rework of gillg's fantastic creation, I included his ReadMe file from his original package, to the end of giving proper credit to everyone involved directly or not.


>Disclaimer:
This is a freeware; yet it can be redistributed ONLY in other CombatACE mods/mod packages.
Any changes to the terrain package's files and/or any copy-and-paste attempts of their contents are NOT authorized if you plan to release them in other mods. But permission might be granted to those who request it to me at CombatACE.
This terrain may NOT in any way, shape or form be used in any payware additions.


 

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Before anybody asks; yes we are working to adapt TSF to this map. Right now, they are however NOT compatible with the Campaigns.

Single Mission will work fine.

Edited by JonathanRL
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Terrain package updated to Version 1.02.

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    • By Gepard


      View File Panzerpack for Ukraine Terrain
      Panzerpack for Ukraine terrain
      *****************************************************
      This mod is made for SF2.
      ----------------------------------------------------------
      I.
      This package contains some tanks which are, or will be in the next time, in use in Ukraine War.
      This are:
      For the Ukraine:
      Leopard1A4    delivered by Germany
      Leopard1A5    delivered by Germany
      Leopard2A4    delivered by Canada, Spain and Norway
      T-64B        original ukrainian tanks, former soviet
      T-72M1        delivered by Czech Republik and Poland
      For Russia:
      T-72B        former soviet
      T-72BV        former soviet
      The T-64B, the T-72 and the Leopard1A4 are repaints of the stock files made by TK.
      The Leopard1A5 is a repaint of the tank which made Gabilon.
      The Leopard2A4 is a repaint of the tank made by Kesselbrut.
      Alle LOD files are low poly, which reduce the workload of the computer. With my new made skins the tanks are looking good enough.
      The tanks are set for a timeframe from 2022 or 2023 onward. They will not appear earlier in the game.
      I have adjusted the values of the armour to make it more real. I also devided the hull of the tanks into two parts. The upper part has a better armour protection and the lower part a weaker armour, as it is in reality.
      Example for calculation of armour thickness:
      T-72M1 has a frontal hull armour of  3 layers of steel ( 50 mm inner plate, 60 mm outer plate, 30 mm add on plate) and one layer of Textolit (105 mm). Since Textolit has only effect against HEAT i use only the steel value to calculate.
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      so we come to   x= 140 / cos (68°)   ==>  x= 373,73 mm  ~ 374 mm

      -----------------------------------------------------------------------
      II.
      INSTALLATION:
      -Unzip into your SF2 mod folder

      ----------------------------------------------------------
      III.
      For remarks, comments, bugs, etc please use the forum or send me a PM.
      -------------------------------------------------------------
      IV.
      All  files are FREEWARE. COMMERCIAL USE IS NOT ALLOWED!
      ------------------------------------------------------

      ------------------------------------------------------------

      Hope you enjoy it.

      Michael (Gepard)

      Made in Germany
      February 2023
       
      Submitter Gepard Submitted 02/05/2023 Category Ground Object Mods  
    • By Gepard
      Panzerpack for Ukraine terrain
      *****************************************************
      This mod is made for SF2.
      ----------------------------------------------------------
      I.
      This package contains some tanks which are, or will be in the next time, in use in Ukraine War.
      This are:
      For the Ukraine:
      Leopard1A4    delivered by Germany
      Leopard1A5    delivered by Germany
      Leopard2A4    delivered by Canada, Spain and Norway
      T-64B        original ukrainian tanks, former soviet
      T-72M1        delivered by Czech Republik and Poland
      For Russia:
      T-72B        former soviet
      T-72BV        former soviet
      The T-64B, the T-72 and the Leopard1A4 are repaints of the stock files made by TK.
      The Leopard1A5 is a repaint of the tank which made Gabilon.
      The Leopard2A4 is a repaint of the tank made by Kesselbrut.
      Alle LOD files are low poly, which reduce the workload of the computer. With my new made skins the tanks are looking good enough.
      The tanks are set for a timeframe from 2022 or 2023 onward. They will not appear earlier in the game.
      I have adjusted the values of the armour to make it more real. I also devided the hull of the tanks into two parts. The upper part has a better armour protection and the lower part a weaker armour, as it is in reality.
      Example for calculation of armour thickness:
      T-72M1 has a frontal hull armour of  3 layers of steel ( 50 mm inner plate, 60 mm outer plate, 30 mm add on plate) and one layer of Textolit (105 mm). Since Textolit has only effect against HEAT i use only the steel value to calculate.
      The formula is  x= nominal thickness / cos(angle of armour plate)
      so we come to   x= 140 / cos (68°)   ==>  x= 373,73 mm  ~ 374 mm

      -----------------------------------------------------------------------
      II.
      INSTALLATION:
      -Unzip into your SF2 mod folder

      ----------------------------------------------------------
      III.
      For remarks, comments, bugs, etc please use the forum or send me a PM.
      -------------------------------------------------------------
      IV.
      All  files are FREEWARE. COMMERCIAL USE IS NOT ALLOWED!
      ------------------------------------------------------

      ------------------------------------------------------------

      Hope you enjoy it.

      Michael (Gepard)

      Made in Germany
      February 2023
       
    • By Gepard


      View File Southern Ukraine and Crimean Peninsula Terrain
      Donbass Beta 0.40
      *****************************************************
      Southern Ukraine and Crimean Peninsula Terrain

      THIS IS STILL  A BETA VERSION!!!!
      ============================
      ++++++++++++++++++++++++++++++++++++++++++
      This terrain is written for SF2E. It works well with SF2NA.
      +++++++++++++++++++++++++++++++++++++++++
      I. Short description:
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      This terrain covers the most parts of the Ukraine and some parts of the Russian Federation. But only the southern war theater and the crimean peninsula are included in this terrain so far. Airfields and some other target areas are placed on the map. Further improvements will come.
      I made the airfields in their shape as realistic as possible. Only 3 airfields are more or less freestyle.
      At the moment the terrain is made for scenarios around the Crimean peninsula. Offensive operations are more focused for the ukrainian side. In ukrainian strike missions you can fly against airfields, factories, depots, Sewastopol harbour and support facilities and a dense SAM network.
      For the russian side you can only fly against enemy airfields.
      At the moment possible mission types are:  Sweep, CAP, Escort, Intercept, Recon, Strike and SEAD missions.
      The terrain is set as NavalMap=FALSE, but it is prepared for NavalMap=TRUE. If you use SF2NA as basic game you may change the setting, so that carrier vs carrier operations will be possible.
       
      ++++++++++++++++++++++++++++++++++++++++++++++++
      II. INSTALLATION:
      To run this terrain you need SF2NorthAtlantic or SF2 Israel or SF2 Europe.

      Unzip all files into your saved game folder ...ThirdWire\StrikeFighters2XXXX

      Thats it.

      If you have SF2Europe installed you must do nothing more.
      If you miss SF2E and have SF2Israel you must open file
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      //CatFile=..\IsraelME\IsraelME.cat
      CatFile=..\GermanyCE\GermanyCE.cat
      change the entry into:
      CatFile=..\IsraelME\IsraelME.cat
      //CatFile=..\GermanyCE\GermanyCE.cat

      save the file
      ++++++++++++++++++++++++++++++++++++++++++++++++++
      III. Credits.
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      Shelter1            circular aircraft shelter taken from AirfieldDevKit_v1.1, made by Pureblue
      EWalls 500,100 and 50 m    taken from AirfieldDevKit_v1.1, made by Pureblue
      SunShelter170m        taken from AirfieldDevKit_v1.1, made by Pureblue
      D_Bunker            taken from AirfieldDevKit_v1.1, made by Pureblue
      ControlTower.LOD        made by RussoUK
      SA-6L            i added Ukraine in the Userlist.ini
      StraightFlush        i added Ukraine in the Userlist.ini
      SA-5 + SquarePair        made by FastCargo, taken from SF2_SAMs_Pack, radar modded by me
      GK-P-14            Tall King Radar, made by GKABS
      GK-D-30Russia        D-30 howitzer made by GKABS
      ShelterZuRoad        made by AmokFloo
      Base_C.lod        round parking area taken from AirfieldDevKit_v1.1, made by Pureblue
      Base_H.lod        small parking area taken from AirfieldDevKit_v1.1, made by Pureblue
      ZIL-157 Sam Trailer        made by ???, taken from SF2_SAMs_Pack,
      Factories            made by Geezer
      T-72A            i added tactical numbers and gave it a Fla-MG
      BTR-80A            taken from eburgers PanzerPack for SF2
      Plattenbau_4_Geschosse    Made by Wingwiner as BlokW704P, i converted it from bmp to jpg
      Plattenbau_11_Geschosse    Made by Wingwiner as BlokW7010p, i converted it from bmp to jpg
      Nitka_Ramp        Made by Yakarow
      NitkaRezystorKompleks    Made by Yakarow
      I hope i have not forgotten someone.
      .
      ++++++++++++++++++++++++++++++++++++++++++++++++
      IV. This Terrain is Freeware. Commercial use is not allowed.
      And i say it again for the YAP, YankeeAirPirates file thiefs, the usage of this terrain and/or parts of  the terrain for commercial use is not allowed!!!!!
      +++++++++++++++++++++++++++++++++++++++++++++++++
      V.
      For remarks, comments, bugs, etc please use CombatAce forum or send me a PM.
      Hope you enjoy it.

      Michael (Gepard)

      Made in Germany
      29. Oktober 2022
       
       
       
       
      Submitter Gepard Submitted 06/12/2022 Category Full Terrains  
    • By Gepard
      Donbass Beta 0.40
      *****************************************************
      Southern Ukraine and Crimean Peninsula Terrain

      THIS IS STILL  A BETA VERSION!!!!
      ============================
      ++++++++++++++++++++++++++++++++++++++++++
      This terrain is written for SF2E. It works well with SF2NA.
      +++++++++++++++++++++++++++++++++++++++++
      I. Short description:
      The south and the east of the Ukraine are battlegrounds in mid 2022. At the moment nobody knows how the war will end.
      This terrain covers the most parts of the Ukraine and some parts of the Russian Federation. But only the southern war theater and the crimean peninsula are included in this terrain so far. Airfields and some other target areas are placed on the map. Further improvements will come.
      I made the airfields in their shape as realistic as possible. Only 3 airfields are more or less freestyle.
      At the moment the terrain is made for scenarios around the Crimean peninsula. Offensive operations are more focused for the ukrainian side. In ukrainian strike missions you can fly against airfields, factories, depots, Sewastopol harbour and support facilities and a dense SAM network.
      For the russian side you can only fly against enemy airfields.
      At the moment possible mission types are:  Sweep, CAP, Escort, Intercept, Recon, Strike and SEAD missions.
      The terrain is set as NavalMap=FALSE, but it is prepared for NavalMap=TRUE. If you use SF2NA as basic game you may change the setting, so that carrier vs carrier operations will be possible.
       
      ++++++++++++++++++++++++++++++++++++++++++++++++
      II. INSTALLATION:
      To run this terrain you need SF2NorthAtlantic or SF2 Israel or SF2 Europe.

      Unzip all files into your saved game folder ...ThirdWire\StrikeFighters2XXXX

      Thats it.

      If you have SF2Europe installed you must do nothing more.
      If you miss SF2E and have SF2Israel you must open file
      Donbass.ini
      with Notepad editor and look for the lines:
      //CatFile=..\IsraelME\IsraelME.cat
      CatFile=..\GermanyCE\GermanyCE.cat
      change the entry into:
      CatFile=..\IsraelME\IsraelME.cat
      //CatFile=..\GermanyCE\GermanyCE.cat

      save the file
      ++++++++++++++++++++++++++++++++++++++++++++++++++
      III. Credits.
      Tileset            is basing on Jan Tumas tiles for First Eagles
      Shelter1            circular aircraft shelter taken from AirfieldDevKit_v1.1, made by Pureblue
      EWalls 500,100 and 50 m    taken from AirfieldDevKit_v1.1, made by Pureblue
      SunShelter170m        taken from AirfieldDevKit_v1.1, made by Pureblue
      D_Bunker            taken from AirfieldDevKit_v1.1, made by Pureblue
      ControlTower.LOD        made by RussoUK
      SA-6L            i added Ukraine in the Userlist.ini
      StraightFlush        i added Ukraine in the Userlist.ini
      SA-5 + SquarePair        made by FastCargo, taken from SF2_SAMs_Pack, radar modded by me
      GK-P-14            Tall King Radar, made by GKABS
      GK-D-30Russia        D-30 howitzer made by GKABS
      ShelterZuRoad        made by AmokFloo
      Base_C.lod        round parking area taken from AirfieldDevKit_v1.1, made by Pureblue
      Base_H.lod        small parking area taken from AirfieldDevKit_v1.1, made by Pureblue
      ZIL-157 Sam Trailer        made by ???, taken from SF2_SAMs_Pack,
      Factories            made by Geezer
      T-72A            i added tactical numbers and gave it a Fla-MG
      BTR-80A            taken from eburgers PanzerPack for SF2
      Plattenbau_4_Geschosse    Made by Wingwiner as BlokW704P, i converted it from bmp to jpg
      Plattenbau_11_Geschosse    Made by Wingwiner as BlokW7010p, i converted it from bmp to jpg
      Nitka_Ramp        Made by Yakarow
      NitkaRezystorKompleks    Made by Yakarow
      I hope i have not forgotten someone.
      .
      ++++++++++++++++++++++++++++++++++++++++++++++++
      IV. This Terrain is Freeware. Commercial use is not allowed.
      And i say it again for the YAP, YankeeAirPirates file thiefs, the usage of this terrain and/or parts of  the terrain for commercial use is not allowed!!!!!
      +++++++++++++++++++++++++++++++++++++++++++++++++
      V.
      For remarks, comments, bugs, etc please use CombatAce forum or send me a PM.
      Hope you enjoy it.

      Michael (Gepard)

      Made in Germany
      29. Oktober 2022
       
       
       
       
    • By Menrva
      Sweden, Baltic Rim (2004-2018) Terrain
      March 13th, 2018 (1st Release)
      by Menrva

      >For Strike Fighters 2: Europe, Recommended Full-5 Merged
      This is a complete remake of the Sweden terrain made by gillg, but set after the Cold War era.
      What began as a simple tiling bugfix, for JonathanRL's The Scandinavian Front mod, turned out to be a huge overhaul upon noticing a number of inaccuracies. The terrain has been retargetized and hand-tiled to a good extent; major changes have been done to the Baltic states, which were pretty inaccurate in terms of target locations. Some rivers have been added and/or retiled to mimic Real World courses. Numerous target areas, including airports and highway strips, have been added in order to expand playability, targets of opportunity and year range.
      This terrain features a fresh new 250m resolution heightmap (instead of the stock 500m resolution), allowing for greater details and precision in elevation changes; overall it provides the whole terrain with a better look.
      The terrain spans from March 30, 2004 (the beginning of NATO's Baltic Air Policing) to December 31, 2018; it is designed for The Scandinavian Front's scenarios by JonathanRL, taking place after the Cold War era.
      This terrain is a standalone version of the one which will be included in the last iteration of the TSF mod package by JonathanRL. The terrain that will be included in the TSF mod package will likely differ slightly from this one, so users are advised to keep that in mind. Also, this terrain uses only a single tileset. The TSF's version will use different tilesets according to the season, as originally designed by our fellow modder, Stary.
      Targets reflect Real World events as accurately as possible; for instance, some airfields won't be available after a certain date and/or will change name according to historic changes. Off Map Airbases have been added and long range AI flights can be generated from them, if you have SF2NA. Most of the main targets have been placed accurately in their Real World locations. Due to the complexity of the area, some inaccuracies are to be expected, but I did my best!
      Ground Objects are not included. Download JonathanRL's The Scandinavian Front mod package to have all that you need for this scenario.

      >Credits (in no particular order):
      -gillg, who created this terrain and whose work I have admired during my rework. I can only imagine how much time he spent on tiling roads and rivers from scratch!
      -JonathanRL, for his exceptional TSF2 mod package, which prompted me to do something to help improve it.
      -Wrench, as he is always glad to help us fellow terrain modders. Thank you, sir!
      -swambast, who provided me with invaluable help in tracking and fixing common and uncommon bugs.
      -gerwin, whose TFDtool has proved to be essential in today's terrain making. If the terrain is pretty accurate to RL it's also because of him. I included his very nice Airfield 7+8 Addon Pack, too.
      -mue, for the improved shaders he made, which I have included and reworked for the terrain, and for the tools he made for SF2 modding.
      -luk1978, for the waternormal bitmap he shared at the SF2 screenshots thread. Your mods are very interesting!
      -MigBuster, I have included some of his great hi-res textures for runways.
      -Stary, for the wonderful tileset he made exclusively for the original Sweden terrain included in the TSF mod package.
      -Gepard, for his great tutorials about terrain making, in the SF1 Knowledge Base at CombatACE. It's a gold mine!
      -tiopilotos and Stratos, who always support me during my terrain remakes. Thank you, guys!
      -krfrge, who has produced a tutorial for recreating SF2-like planning maps, which prompted me to work on templates and my own high quality planning maps. Thank you very much!
      -comrpnt, for his Approach and Airfield Lighting Pack mod packages for SF1 series, which I reworked and included.
      Because this terrain is a rework of gillg's fantastic creation, I included his ReadMe file from his original package, to the end of giving proper credit to everyone involved directly or not.

      >Disclaimer:
      This is a freeware; yet it can be redistributed ONLY in other CombatACE mods/mod packages.
      Any changes to the terrain package's files and/or any copy-and-paste attempts of their contents are NOT authorized if you plan to release them in other mods. But permission might be granted to those who request it to me at CombatACE.
      This terrain may NOT in any way, shape or form be used in any payware additions.
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