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In Vietnam terrain I found this:


But If I approach the area everything looks normal. Any idea of what's going on?

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Most likely _HM bitmaps messing with the heightmap, if the stock terrain uses any. Could also have to do with the FlightEngine.ini view distances and mesh detail values, some of which are also contained in the terrain's _DATA.ini. My advise is to live with it. I have such glitches too from time to time.

Edited by Menrva
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