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Tony_Spike

E-2C AWACS in Vietnam problem

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ok, where to start?

well........, i can get the E-2C AWACS to show up in Vietnam campaigns, most often it appears randomly  parked on the Kitty Hawk carriers witch is good enough for me, since after testing it out the thing seems to do this in the North Atlantic Iceland campaign too, .....so with this in mind i dont care if i ever see it in the air as long as it loads in for now, it seems to be behaving the same way it does in the campaign it was designed for so why worry

now because its start date of 1973 is years after the start date of the Vietnam campaigns (latest one starts in 1972 meaning i would have to wait a whole year before it showed up) i also copied the plane and changed it to the E-2B then set it to a fixed upgrade during the campaigns, so in 1973 it will become the E-2C,

now a quick FYI ...just like i  dont care if i see it in the air at this point, i also dont care if their are any differences between the two variants that can be replicated (though i guess i dont mind a few pointers), im never going to fly them so like i say for now i just want to get them in their, i will focus on getting them to do their job (witch they do just fine in single missions btw) later,

but i have ran into an odd issue i cant seem to figure out, when i focus on them with F6 instead of displaying the squadron name like it does for other planes that are not being controlled it displays nothing

it displays all the other info on the craft but the name of the squadron (usually the flight name, IE Wolfpack 1-1 when being used by the game) is blank

now im not sure if the E-2C has its squadron set by a different file to squadron list ini or not, because when it appears parked in the NA campaign and i focus on it with F6 it will say VAW-112  Golden Hawks (and it is listed as such in the campaign_data.ini) even though this squadron dosnt exist in the squadron list by default

now i have added 6 squadrons to the list to see if that fixes the issue (VAW-111,112,113,114,115 & 116) and have assigned them to the correct carriers (or as correct as my research tells me) but obviously this didnt work or i wouldnt be here

so ...erm ...anyone have any ideas?

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I don't use that but is it on a mission or sitting on the deck when you view it? 

 

 

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11 hours ago, tonyspike said:

appears randomly  parked on the Kitty Hawk carriers

well i thought i had pretty much already answered that question here, but i dont mind giving a bit more info if thats what you are looking for

they show up parked on deck, wings folded up, ......same way they do in the North Atlantic campaign (i only get them out on mission in single missions) and when they are parked they are supposed to show their squadron name in the bottom corner of the screen when you focus your view on them just like other parked up planes do,

but whist they display VAW-112 Golden Hawks in the NA campaigns (witch is the squadron they have been assigned to by TK in the CAMPAIGNNA_DATA.INI), in the Vietnam Campaigns that i have added them to they do not display anything, ....the plane is their (as in ..appearing to work the same way it does in the NA Campaigns) but their squadron is not showing up in the corner, the only info i get is heading and speed

this persists even after adding this mysterious VAW-112 squadron to the Squadronlist.INI (mysterious ...as in i dont know what ini the NA E-2C is getting its info from, i know who the old VA-111 group are) as it isnt their by default

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Here is some info from one of my own Campaigns,  the awacs appears flying every mission.

The important info is in bold. Have a look on how it differs from your Campaign.

[AirUnit005]

AircraftType=E-2C
Squadron=VAW-11
ForceID=1
Nation=USN
DefaultTexture=VAW123
StartNumber=0
NavalUnitID=001
ShipID=1

CarrierBased=TRUE
BaseMoveChance=0
RandomChance=100
MaxAircraft=4
StartAircraft=4
MaxPilots=4
StartPilots=4
Experience=100
Morale=100
Supply=100
MissionChance[SWEEP]=0
MissionChance[CAP]=0
MissionChance[INTERCEPT]=0
MissionChance[ESCORT]=0
MissionChance=0
MissionChance[CAS]=0
MissionChance[SEAD]=0
MissionChance[ARMED_RECON]=0
MissionChance[ANTI_SHIP]=0
MissionChance[RECON]=0
MissionChance[NAVAL_SEARCH]=0
MissionChance[NAVAL_ATTACK]=0
MissionChance[ESCORT_JAMMER]=0
MissionChance[ESCORT_DECOY]=0
MissionChance[CRUISE_MISSILE]=0
MissionChance[EARLY_WARNING]=100
UpgradeType=NEVER

 

[NavalUnit001]
UnitName=USS Enterprise Carrier Group
ForceID=1
Nation=USN
RandomChance=100
MaxObjects=6
Experience=100
Morale=100
Supply=100
Intelligence=0
RetireDate=7/1967
StartPosition=592000.00,618000.00
ObjectivePosition=592000.00,618000.00
HomePortPosition=800000.0,600000.0
MinFleetSpeed=10.289
Ship[01].Type=CVAN-65R
Ship[01].Name=USS Enterprise
Ship[01].Number=65
Ship[01].Texture=USNGrey65R

Ship[02].Type=CGN-25
Ship[02].Name=USS Bainbridge
Ship[02].Number=25
Ship[02].Texture=CGN25

Ship[03].Type=Oiler
Ship[03].Name=USS Virgo
Ship[03].Number=1
Ship[03].Texture=AE-30

Ship[04].Type=DD-931
Ship[04].Name=USS Morton
Ship[04].Number=948
Ship[04].Texture=Gray

Ship[05].Type=DD-931
Ship[05].Name=USS Manley
Ship[05].Number=940
Ship[05].Texture=Gray

Ship[06].Type=GearingFRAM1B
Ship[06].Name=USS Fred T. Berry
Ship[06].Number=858
Ship[06].Texture=USNGrey

 

And this is in my Squadronlist.ini(this should be in your PilotData folder).

 

[Squadron423]
Name=VAW11
DisplayName=VAW-11
Nation=USN

 

Damn underlines again.

 

And in the aircraft data ini:

 

[MissionData]
NationName=USN
AircraftRole=TRANSPORT
AircraftCapability=DAY_AND_NIGHT
ServiceStartYear=1972
ServiceEndYear=1997
Availability=RARE
Exported=TRUE
ExportStartYear=1981
ExportEndYear=2020
ExportAvailability=VERY_RARE
PrimaryRoles=EARLY_WARNING
SecondaryRoles=NAVAL_SEARCH
NormalMissionRadius=200
MaxMissionRadius=400
Ceiling=8778.2
MinBaseSize=MEDIUM
CarrierBased=TRUE
CarrierParkSpan=10.09
CarrierParkAnimationID=8

Edited by Major Bloodnok

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well whilst very much i appreciate the information .......i do have to say that i do love it when people tell me where files go despite the fact i obviously know already because i have said so ..it makes me chuckle for some reason :biggrin:

anyhow, my major problem here is we  differ in too many areas to count and you just dumped a lot of new structuring on me without explaining what is important , im editing stock Vietnam campaigns here, (so i have no extra ships), none of the new North Atlantic structuring (so no carrier groups ....and at the end of the day i have no idea what ships would belong with each carrier anyway ...im still letting the game assign support to them) and no idea where to start

im still editing the old campaigns in the way i learned to do it with SF1 here ..i haven't studied the North Atlantic campaign file to see how it differs yet

but if it helps ..here is my file for VIETNAM CAMPAIGN 1 - Rolling Thunder with the AWACS added ....like i say, they work, ..i havent seen them in the air yet but i dont care if they ever do, .....and my major problem is the game isn't reading their squadron data whilst they are parked like it does for every other plane

//----------------------------------------------------------------------------
//---- USN AWACS Units

[AirUnit166]
AircraftType=E-2B
Squadron=VAW114
ForceID=1
Nation=USN
StartDate=1/1965
DefaultTexture=USNGrey1
StartNumber=
BaseArea=Yankee Station
CarrierBased=TRUE
CarrierNumber=63
BaseMoveChance=0
RandomChance=100
MaxAircraft=6
StartAircraft=6
MaxPilots=6
StartPilots=6
Experience=100
Morale=100
Supply=100
MissionChance[SWEEP]=0
MissionChance[CAP]=0
MissionChance[INTERCEPT]=0
MissionChance[ESCORT]=0
MissionChance=0
MissionChance[CAS]=0
MissionChance[SEAD]=0
MissionChance[ARMED_RECON]=0
MissionChance[ANTI_SHIP]=0
MissionChance[RECON]=0
MissionChance[NAVAL_SEARCH]=0
MissionChance[NAVAL_ATTACK]=0
MissionChance[ESCORT_JAMMER]=0
MissionChance[ESCORT_DECOY]=0
MissionChance[CRUISE_MISSILE]=0
MissionChance[EARLY_WARNING]=100
UpgradeType=FIXED
Upgrade[01].Date=1/1973
Upgrade[01].Type=E-2C
Upgrade[01].Texture=USNGrey1

[AirUnit167]
AircraftType=E-2B
Squadron=VAW115
ForceID=1
Nation=USN
StartDate=1/1965
DefaultTexture=USNGrey1
StartNumber=
BaseArea=Yankee Station
CarrierBased=TRUE
CarrierNumber=61
BaseMoveChance=0
RandomChance=100
MaxAircraft=6
StartAircraft=6
MaxPilots=6
StartPilots=6
Experience=100
Morale=100
Supply=100
MissionChance[SWEEP]=0
MissionChance[CAP]=0
MissionChance[INTERCEPT]=0
MissionChance[ESCORT]=0
MissionChance=0
MissionChance[CAS]=0
MissionChance[SEAD]=0
MissionChance[ARMED_RECON]=0
MissionChance[ANTI_SHIP]=0
MissionChance[RECON]=0
MissionChance[NAVAL_SEARCH]=0
MissionChance[NAVAL_ATTACK]=0
MissionChance[ESCORT_JAMMER]=0
MissionChance[ESCORT_DECOY]=0
MissionChance[CRUISE_MISSILE]=0
MissionChance[EARLY_WARNING]=100
UpgradeType=FIXED
Upgrade[01].Date=1/1973
Upgrade[01].Type=E-2C
Upgrade[01].Texture=USNGrey1

[AirUnit168]
AircraftType=E-2B
Squadron=VAW113
ForceID=1
Nation=USN
StartDate=1/1965
DefaultTexture=USNGrey1
StartNumber=
BaseArea=Yankee Station
CarrierBased=TRUE
CarrierNumber=64
BaseMoveChance=0
RandomChance=100
MaxAircraft=6
StartAircraft=6
MaxPilots=6
StartPilots=6
Experience=100
Morale=100
Supply=100
MissionChance[SWEEP]=0
MissionChance[CAP]=0
MissionChance[INTERCEPT]=0
MissionChance[ESCORT]=0
MissionChance=0
MissionChance[CAS]=0
MissionChance[SEAD]=0
MissionChance[ARMED_RECON]=0
MissionChance[ANTI_SHIP]=0
MissionChance[RECON]=0
MissionChance[NAVAL_SEARCH]=0
MissionChance[NAVAL_ATTACK]=0
MissionChance[ESCORT_JAMMER]=0
MissionChance[ESCORT_DECOY]=0
MissionChance[CRUISE_MISSILE]=0
MissionChance[EARLY_WARNING]=100
UpgradeType=FIXED
Upgrade[01].Date=1/1973
Upgrade[01].Type=E-2C
Upgrade[01].Texture=USNGrey1

[AirUnit169]
AircraftType=E-2B
Squadron=VAW112
ForceID=1
Nation=USN
StartDate=1/1965
DefaultTexture=USNGrey1
StartNumber=
BaseArea=Yankee Station
CarrierBased=TRUE
CarrierNumber=65
BaseMoveChance=0
RandomChance=100
MaxAircraft=6
StartAircraft=6
MaxPilots=6
StartPilots=6
Experience=100
Morale=100
Supply=100
MissionChance[SWEEP]=0
MissionChance[CAP]=0
MissionChance[INTERCEPT]=0
MissionChance[ESCORT]=0
MissionChance=0
MissionChance[CAS]=0
MissionChance[SEAD]=0
MissionChance[ARMED_RECON]=0
MissionChance[ANTI_SHIP]=0
MissionChance[RECON]=0
MissionChance[NAVAL_SEARCH]=0
MissionChance[NAVAL_ATTACK]=0
MissionChance[ESCORT_JAMMER]=0
MissionChance[ESCORT_DECOY]=0
MissionChance[CRUISE_MISSILE]=0
MissionChance[EARLY_WARNING]=100
UpgradeType=FIXED
Upgrade[01].Date=1/1973
Upgrade[01].Type=E-2C
Upgrade[01].Texture=USNGrey1

//-----------------------------------------------------------------------------

[CarrierUnit001]
CarrierType=CVA-9
CarrierNumber=11
UnitName=USS Intrepid
ForceID=1
Nation=USN
BaseArea=Yankee Station
NumSquadron=5
BaseSize=SMALL
Experience=100
Morale=100
Supply=100
Tour[01].Start=4/1966
Tour[01].End=11/1966
Tour[02].Start=5/1967
Tour[02].End=12/1967
Tour[03].Start=6/1968
Tour[03].End=2/1969

[CarrierUnit002]
CarrierType=CVA-14
CarrierNumber=14
UnitName=USS Ticonderoga
ForceID=1
Nation=USN
BaseArea=Yankee Station
NumSquadron=5
BaseSize=SMALL
Experience=100
Morale=100
Supply=100
Tour[01].Start=9/1965
Tour[01].End=5/1966
Tour[02].Start=10/1966
Tour[02].End=5/1967
Tour[03].Start=12/1967
Tour[03].End=8/1968

[CarrierUnit003]
CarrierType=CVA-14
CarrierNumber=19
UnitName=USS Hancock
ForceID=1
Nation=USN
BaseArea=Yankee Station
NumSquadron=5
BaseSize=SMALL
Experience=100
Morale=100
Supply=100
Tour[01].Start=10/1964
Tour[01].End=5/1965
Tour[02].Start=11/1965
Tour[02].End=8/1966
Tour[03].Start=1/1967
Tour[03].End=7/1967
Tour[04].Start=7/1968
Tour[04].End=3/1969

[CarrierUnit004]
CarrierType=CVA-9
CarrierNumber=20
UnitName=USS Bennington
ForceID=1
Nation=USN
BaseArea=Yankee Station
NumSquadron=1
BaseSize=SMALL
Experience=100
Morale=100
Supply=100
Tour[01].Start=3/1965
Tour[01].End=10/1965

[CarrierUnit005]
CarrierType=CVA-9
CarrierNumber=31
UnitName=USS Bon Homme Richard
ForceID=1
Nation=USN
BaseArea=Yankee Station
NumSquadron=5
BaseSize=SMALL
Experience=100
Morale=100
Supply=100
Tour[01].Start=4/1965
Tour[01].End=1/1966
Tour[02].Start=1/1967
Tour[02].End=8/1967
Tour[03].Start=1/1968
Tour[03].End=10/1968

[CarrierUnit006]
CarrierType=CVA-14
CarrierNumber=34
UnitName=USS Oriskany
ForceID=1
Nation=USN
BaseArea=Yankee Station
NumSquadron=5
BaseSize=SMALL
Experience=100
Morale=100
Supply=100
Tour[01].Start=4/1965
Tour[01].End=12/1965
Tour[02].Start=5/1966
Tour[02].End=11/1966
Tour[03].Start=6/1967
Tour[03].End=1/1968

[CarrierUnit007]
CarrierType=CV-43
CarrierNumber=41
UnitName=USS Midway
ForceID=1
Nation=USN
BaseArea=Yankee Station
NumSquadron=5
BaseSize=MEDIUM
Experience=100
Morale=100
Supply=100
Tour[01].Start=3/1965
Tour[01].End=11/1965

[CarrierUnit008]
CarrierType=CV-43
CarrierNumber=42
UnitName=USS Franklin D. Roosevelt
ForceID=1
Nation=USN
BaseArea=Yankee Station
NumSquadron=5
BaseSize=MEDIUM
Experience=100
Morale=100
Supply=100
Tour[01].Start=6/1966
Tour[01].End=2/1967

[CarrierUnit009]
CarrierType=CV-43
CarrierNumber=43
UnitName=USS Coral Sea
ForceID=1
Nation=USN
BaseArea=Yankee Station
NumSquadron=5
BaseSize=MEDIUM
Experience=100
Morale=100
Supply=100
Tour[01].Start=12/1964
Tour[01].End=11/1965
Tour[02].Start=7/1966
Tour[02].End=2/1967
Tour[03].Start=7/1967
Tour[03].End=4/1968

[CarrierUnit010]
CarrierType=CVA-63
CarrierNumber=59
UnitName=USS Forrestal
ForceID=1
Nation=USN
BaseArea=Yankee Station
NumSquadron=5
BaseSize=MEDIUM
Experience=100
Morale=100
Supply=100
Tour[01].Start=6/1967
Tour[01].End=9/1967

[CarrierUnit011]
CarrierType=CVA-63
CarrierNumber=61
UnitName=USS Ranger
ForceID=1
Nation=USN
BaseArea=Yankee Station
NumSquadron=5
BaseSize=MEDIUM
Experience=100
Morale=100
Supply=100
Tour[01].Start=8/1964
Tour[01].End=5/1965
Tour[02].Start=12/1965
Tour[02].End=8/1966
Tour[03].Start=11/1967
Tour[03].End=5/1968

[CarrierUnit012]
CarrierType=CVA-63
CarrierNumber=62
UnitName=USS Independence
ForceID=1
Nation=USN
BaseArea=Yankee Station
NumSquadron=5
BaseSize=MEDIUM
Experience=100
Morale=100
Supply=100
Tour[01].Start=5/1965
Tour[01].End=12/1965

[CarrierUnit013]
CarrierType=CVA-63
CarrierNumber=63
UnitName=USS Kitty Hawk
ForceID=1
Nation=USN
BaseArea=Yankee Station
NumSquadron=5
BaseSize=MEDIUM
Experience=100
Morale=100
Supply=100
Tour[01].Start=10/1965
Tour[01].End=6/1966
Tour[02].Start=11/1966
Tour[02].End=6/1967
Tour[03].Start=11/1967
Tour[03].End=6/1968

[CarrierUnit014]
CarrierType=CVA-63
CarrierNumber=64
UnitName=USS Constellation
ForceID=1
Nation=USN
BaseArea=Yankee Station
NumSquadron=5
BaseSize=MEDIUM
Experience=100
Morale=100
Supply=100
Tour[01].Start=5/1966
Tour[01].End=12/1966
Tour[02].Start=4/1967
Tour[02].End=12/1967
Tour[03].Start=5/1968
Tour[03].End=1/1969

[CarrierUnit015]
CarrierType=CVA-63
CarrierNumber=65
UnitName=USS Enterprise
ForceID=1
Nation=USN
BaseArea=Yankee Station
NumSquadron=6
BaseSize=MEDIUM
Experience=100
Morale=100
Supply=100
Tour[01].Start=10/1965
Tour[01].End=6/1966
Tour[02].Start=11/1966
Tour[02].End=7/1967
Tour[03].Start=1/1968
Tour[03].End=7/1968

[CarrierUnit016]
CarrierType=CVA-63
CarrierNumber=66
UnitName=USS America
ForceID=1
Nation=USN
BaseArea=Yankee Station
NumSquadron=5
BaseSize=MEDIUM
Experience=100
Morale=100
Supply=100
Tour[01].Start=4/1968
Tour[01].End=12/1968

//-----------------------------------------------------------------------------

here is my squadronlist ini

[Squadron406]
Name=VAW111
DisplayName=VAW-111 Grey Berets
Nation=USN

[Squadron407]
Name=VAW112
DisplayName=VAW-112 Golden Hawks
Nation=USN

[Squadron408]
Name=VAW111
DisplayName=VAW-113 Black Eagles
Nation=USN

[Squadron409]
Name=VAW114
DisplayName=VAW-114 Hormel Hawgs
Nation=USN

[Squadron410]
Name=VAW115
DisplayName=VAW-115 Liberty Bells
Nation=USN

[Squadron411]
Name=VAW116
DisplayName=VAW-116
Nation=USN

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btw as an extra note i just tested your settings (changing things to whatever was in my game) on the Vietnam campaigns .....they screw everything up to the point where started the campaign inside a mountain and royally exploded  ......enabling campaign as naval screws with things as well

so yeah, unless someone wants to rerwite the default vietnam campaigns around the new mechanics im not going to get it flying any time soon

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ok ...sorry for the triple post here but ..i think i might have it figured out (took some intense testing and staring at the files), but my original problem seems to be gone now i have removed the North Atlantic campaigns from my directorys, and as a bonus i think i know why i ended up in a mountain when i applied those settings, obviously if not i will be back but if you dont hear from me ..thanks for the help

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