+Menrva Posted March 7, 2019 Posted March 7, 2019 Is it possible to hide nodes for ground objects? I attempted to remove some nodes from the released Clemeceau, but the following method doesn't seem to work. [GroundObjectData] ... Component[001]=Hull Component[002]=Superstructure Component[003]=Hide1 Component[004]=Hide2 Component[005]=Hide3 Component[006]=Hide4 Component[007]=Hide5 Component[008]=Hide6 Component[009]=Hide7 Component[010]=Hide8 Component[011]=Hide9 Component[012]=Hide10 Component[013]=Hide11 Component[014]=Hide12 Component[015]=Hide13 Component[016]=Hide14 Component[017]=Hide15 Component[018]=Hide16 Component[019]=Hide17 Component[020]=Hide18 Component[021]=Hide19 Component[022]=Hide20 [Hide1] ParentComponentName=Hull ModelNodeName=Cylindre01 DestroyedNodeName=Cylindre01 DetachWhenDestroyed=FALSE HasAeroCoefficient=FALSE [Hide2] ParentComponentName=Hull ModelNodeName=Cylindre02 DestroyedNodeName=Cylindre02 DetachWhenDestroyed=FALSE HasAeroCoefficient=FALSE [Hide3] ParentComponentName=Hull ModelNodeName=Cylindre03 DestroyedNodeName=Cylindre03 DetachWhenDestroyed=FALSE HasAeroCoefficient=FALSE [Hide4] ParentComponentName=Hull ModelNodeName=Cylindre04 DestroyedNodeName=Cylindre04 DetachWhenDestroyed=FALSE HasAeroCoefficient=FALSE [Hide5] ParentComponentName=Hull ModelNodeName=Cylindre05 DestroyedNodeName=Cylindre05 DetachWhenDestroyed=FALSE HasAeroCoefficient=FALSE [Hide6] ParentComponentName=Hull ModelNodeName=Cylindre06 DestroyedNodeName=Cylindre06 DetachWhenDestroyed=FALSE HasAeroCoefficient=FALSE [Hide7] ParentComponentName=Hull ModelNodeName=Cylindre07 DestroyedNodeName=Cylindre07 DetachWhenDestroyed=FALSE HasAeroCoefficient=FALSE [Hide8] ParentComponentName=Hull ModelNodeName=Cylindre08 DestroyedNodeName=Cylindre08 DetachWhenDestroyed=FALSE HasAeroCoefficient=FALSE [Hide9] ParentComponentName=Hull ModelNodeName=Cylindre10 DestroyedNodeName=Cylindre10 DetachWhenDestroyed=FALSE HasAeroCoefficient=FALSE [Hide10] ParentComponentName=Hull ModelNodeName=Cylindre11 DestroyedNodeName=Cylindre11 DetachWhenDestroyed=FALSE HasAeroCoefficient=FALSE [Hide11] ParentComponentName=Hull ModelNodeName=Cylindre14 DestroyedNodeName=Cylindre14 DetachWhenDestroyed=FALSE HasAeroCoefficient=FALSE [Hide12] ParentComponentName=Hull ModelNodeName=Cylindre09 DestroyedNodeName=Cylindre09 DetachWhenDestroyed=FALSE HasAeroCoefficient=FALSE [Hide13] ParentComponentName=Hull ModelNodeName=Cylindre12 DestroyedNodeName=Cylindre12 DetachWhenDestroyed=FALSE HasAeroCoefficient=FALSE [Hide14] ParentComponentName=Hull ModelNodeName=Cylindre13 DestroyedNodeName=Cylindre13 DetachWhenDestroyed=FALSE HasAeroCoefficient=FALSE [Hide15] ParentComponentName=Hull ModelNodeName=Cylindre15 DestroyedNodeName=Cylindre15 DetachWhenDestroyed=FALSE HasAeroCoefficient=FALSE [Hide16] ParentComponentName=Hull ModelNodeName=Objet12 DestroyedNodeName=Objet12 DetachWhenDestroyed=FALSE HasAeroCoefficient=FALSE [Hide17] ParentComponentName=Hull ModelNodeName=mat_antennes01 DestroyedNodeName=mat_antennes01 DetachWhenDestroyed=FALSE HasAeroCoefficient=FALSE [Hide18] ParentComponentName=Hull ModelNodeName=Cylindre16 DestroyedNodeName=Cylindre16 DetachWhenDestroyed=FALSE HasAeroCoefficient=FALSE [Hide19] ParentComponentName=Hull ModelNodeName=Objet13 DestroyedNodeName=Objet13 DetachWhenDestroyed=FALSE HasAeroCoefficient=FALSE [Hide20] ParentComponentName=Hull ModelNodeName=mat_antennes02 DestroyedNodeName=mat_antennes02 DetachWhenDestroyed=FALSE HasAeroCoefficient=FALSE Quote
+whiteknight06604 Posted March 7, 2019 Posted March 7, 2019 unless something has changed since i asked if this could be done about 10 years ago i think the answer is no . 1 Quote
+Menrva Posted March 7, 2019 Author Posted March 7, 2019 11 minutes ago, whiteknight06604 said: unless something has changed since i asked if this could be done about 10 years ago i think the answer is no . Thank you for the answer. It's a pity we are not able to do this. 1 Quote
+whiteknight06604 Posted March 7, 2019 Posted March 7, 2019 Just now, Menrva said: Thank you for the answer. It's a pity we are not able to do this. well people with far more expertise may know more but from my recollection that was unfortunately the case. 1 Quote
Wrench Posted March 7, 2019 Posted March 7, 2019 Yeah, like WK said, it doesn't work on ground objects. Quote
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