CJLivesey Posted May 3, 2020 Posted May 3, 2020 Hi, I was wondering if someone could answer some questions on the implementation of WEP on the PROP_ENGINE system type? 1) Was this system fully implemented in SFP2 or have more recent patches broken it? 2) The WEPTimeLimit= parameter - does this actually work? I've been trying to figure this out by creating engines with almost zero "SLPowerDry" and giving a reasonable level of "SLPowerWEP". The hope is to test if WEP is actually working - the idea being to get the aircraft to takeoff and climb for a minute or two at WEP power before seeing power suddenly drop off as WEP runs out. All that happens is that the plane struggles to even move on the runway with almost zero thrust - WEP never kicks in, effectively giving a 0hp engine. If anyone has any clues or can even share the engine section from TK's P-51D as an example that'd be great. Thanks! Quote
KJakker Posted May 3, 2020 Posted May 3, 2020 From the P-51D_Data.ini. [Engine] SystemType=PROP_ENGINE InputName=THROTTLE_CONTROL EngineID=1 HasWEP=TRUE SLPowerDry=1113479.3 SLPowerWEP=1234610.1 ThrustAngles=0.0,0.0,0.0 ThrustPosition=0.0,0.0,0.0 WEPThrottle=0.90 ThrottleRate=0.25 AltitudeTableNumData=23 AltitudeTableDeltaX=609.6 AltitudeTableStartX=0.0 AltitudeTableData=1.000,1.016,1.031,1.047,1.062,1.013,0.938,0.891,0.899,0.908,0.916,0.896,0.829,0.761,0.693,0.625,0.558,0.490,0.422,0.321,0.219,0.117,0.000 WEPAltitudeTableNumData=23 WEPAltitudeTableDeltaX=609.6 WEPAltitudeTableStartX=0.0 WEPAltitudeTableData=1.000,1.014,1.028,1.042,0.984,0.916,0.878,0.888,0.897,0.906,0.875,0.813,0.750,0.688,0.626,0.564,0.502,0.440,0.378,0.284,0.191,0.098,0.000 WEPMaxAlt=6479.0 WEPTimeLimit=300.0 WEPTempDelta=10.0 WEPManifoldPressure=67 NumBlades=4 PropDiameter=3.40 MomentOfInertia=6.13 PropEfficiencyAdvanceRatioTableNumData=15 PropEfficiencyAdvanceRatioTableDeltaX=0.2 PropEfficiencyAdvanceRatioTableStartX=0.0 PropEfficiencyAdvanceRatioTableData=0.027,0.496,0.730,0.845,0.870,0.870,0.870,0.870,0.870,0.870,0.870,0.870,0.870,0.204,0.000 PropPFactorCoefficient=0.0 ConstantSpeed=TRUE PropRotationDirection=1 SpinnerNodeName=prop_spinner_axel StaticPropNodeName=Spinner Static SlowPropNodeName=Spinner Slow FastPropNodeName=Spinner Fast DamagedPropNodeName= SlowPropRPM=400 FastPropRPM=1000 MaxPropRPM=1437 IdlePropRPM=600 BSFC=0.00280 MinManifoldPressure=26 MaxManifoldPressure=61 GasTempIdleRPM=70 GasTempMaxRPM=80 GasTempChangeRate=0.033 OverheatTemp=90 DamageTempDelta=20 OilPressIdleRPM=70.0 OilPressMaxRPM=80.0 OilPressChangeRate=0.4 LowOilPress=50.0 LowOilPressTempDelta=100 ExhaustEmitterName= ExhaustPosition= FireSuppression=FALSE MinExtentPosition=-0.35, 0.91,-0.63 MaxExtentPosition= 0.35, 3.40, 0.37 AnimationID=-1 MaxPowerAnimationTime=0.1 MinPowerAnimationTime=0.3 Quote
+Wrench Posted May 3, 2020 Posted May 3, 2020 WEP actually does work. The time limit is in seconds (and the hardest thing to pin down without the actual aircraft's flight manual -- that's how I found what it was for the P-61). Also, it has to actually be associated with an engine, not a 'fake engine'. It's set by percentage of throttle (s/b 99% or better). When the timer runs out, all you have is "regular' full throttle, without the extra HP boost. also, curious was to why you just didn't extract the Mustang (or Spit 9) data ini yourself. Quote
CJLivesey Posted May 3, 2020 Author Posted May 3, 2020 Thanks for the responses - really useful. I'll try some testing based on that engine data. With respect to why I didn't extract the data myself - I've never got round to buying Exp1 so didn't have the base files. Probably something I should remedy! Thanks again! Quote
CJLivesey Posted May 3, 2020 Author Posted May 3, 2020 Found the problem - not having Exp1 (and the P-51D). Bit the bullet, purchased Exp1 and as soon as I'd done that took the plane out for a test flight - noticed a new red highlighted "100% (WEP)" in the game HUD and a noticeable jump in performance. Obviously needed Exp1 to make this parameter work - not just the patches. Quote
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