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Posted

Found a good tip to lessen or remove the dark \light joins between meshes on a cylinder shaped fuselage etc....

when you detatch meshes they usually look flat...using edit normals we can lessen is if not totally remove it...

heres how.

 

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  • 2 weeks later...
Posted

Did you select normal modifier then click it and select normals ?...in mod list window...if so make sure you select all normals you want to copy.

Posted

when posting in this thread, it won't show until approved. It's a "KB" thing. I"ll try and watch it more carefully from now on. This is some very cool stuff for our 3d modelers

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