Bagpipe 15 Posted May 8, 2021 Just started a French campaign flying arty spotter currently and had to comment to applaud the revised explosion effects. They look tremendous from up here in my Nieuport 12! Share this post Link to post Share on other sites
TROOPER117 146 Posted May 8, 2021 Yep... Great stuff! Share this post Link to post Share on other sites
+Polovski 460 Posted May 8, 2021 Excellent thanks to Creaghorn for improving those. Share this post Link to post Share on other sites
Bagpipe 15 Posted May 8, 2021 And the engine smoke, basically everything that was updated is very good work! Keep it coming guys. Next stop full volumetric....no? ok Share this post Link to post Share on other sites
+Polovski 460 Posted May 8, 2021 Glad you like it Bagpipe, WM did the new effect for the engine smoke and for the new blip smoke. Volumetric we'd like - that would rely on DX11 coming together - seems unlikely at the moment. The only thing is most all the volumetrics out there look a bit fluffy/wooly to me, especially some clouds in some sims but yeah if we did do those they would be good ones ;) Share this post Link to post Share on other sites
Bagpipe 15 Posted May 8, 2021 44 minutes ago, Polovski said: if we did do those they would be good ones ;) When you do them...they will be the best ones I am sure :) Possibly the guys working on BMS could assist/advise with DX11 implementation? I'm not knowledgeable in that stuff though so just "letting my belly rumble" as they say Share this post Link to post Share on other sites