Jump to content

Open Club  ·  12 members

Sign in to follow this  
VonBeerhofen

AC Tower under construction

Recommended Posts


Updated and nearly finished, :)

(may need a page refresh due to previous cached picture)

VonBeerhofen

Edited by VonBeerhofen

Share this post


Link to post
Share on other sites

Added a few more bits to the backside of the model which I believe to be a manhole to an air raid shelter and a toolbox or something. I'm thinking of adding semi transparent glass to the windows, plenty of room for that in the model but this is it for now:

HABBANIYA_TWR_B.jpg

VonBeerhofen

Share this post


Link to post
Share on other sites

Almost forgot, the garden underneath is an old  separate shadow model which can be swapped with any other I've created so far.

VBH

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Similar Content

    • By GKABS


      View File Control Tower
      Hello and thank you for downloading my work.

      What's included:
      All my Zip file should include the Strike Fighters 2 Series game files (.LOD) and the texture required.
      Installation:
      Copy all the files to Terrains folder and the falowing to _TYPES.ini file
      [TargetTypeXXX]
      Name=AB-Tower
      FullName=AB-Control Tower
      ModelName=GK-Control-Tower-Yellow-B.lod
      TargetType=TOWER
      ActiveYear=0
      TargetValue=20
      UseGroundObject=FALSE
      DamagePoint=10.0
      ArmorValue=0.0
      ArmorType=0
      RepairRate=20.00
      StartDetectChance=100
      StartIdentifiedChance=0
      IncreaseDetectChanceKey=0
      MaxVisibleDist=8000.0
      DamagedModel=GK-Control-Tower-Destroyed.LOD
      DestroyedEffect=SmallTallStructureCollapse
      DestroyedModel=tower1_destroyed.LOD
      SecondaryEffect=SmallExplosionEffect
      SecondaryChance=100
      Or
      [TargetTypeXXX]
      Name=AB-Tower
      FullName=AB-Control Tower
      ModelName=GK-Control-Tower-Brown-B.lod
      TargetType=TOWER
      ActiveYear=0
      TargetValue=20
      UseGroundObject=FALSE
      DamagePoint=10.0
      ArmorValue=0.0
      ArmorType=0
      RepairRate=20.00
      StartDetectChance=100
      StartIdentifiedChance=0
      IncreaseDetectChanceKey=0
      MaxVisibleDist=8000.0
      DamagedModel=GK-Control-Tower-Destroyed.LOD
      DestroyedEffect=SmallTallStructureCollapse
      DestroyedModel=tower1_destroyed.LOD
      SecondaryEffect=SmallExplosionEffect
      SecondaryChance=100
      This model comes with 2 skins.
      If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Credit goes to the following:
      GKABS for creating the model and the skins
      Credit for photos to create the skins goes to: 
      - https://www.textures.com
      - http://www.evidence.org.kw/index.php
      - https://picryl.com/search?created_date_from=1990&created_date_to=1995&q=kuwait hangar&page=3

      And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
      If you need any assistance please contact me at 
      gkabs@gkabs.net
       
      Submitter GKABS Submitted 12/22/2018 Category Structures  
    • By GKABS
      Hello and thank you for downloading my work.

      What's included:
      All my Zip file should include the Strike Fighters 2 Series game files (.LOD) and the texture required.
      Installation:
      Copy all the files to Terrains folder and the falowing to _TYPES.ini file
      [TargetTypeXXX]
      Name=AB-Tower
      FullName=AB-Control Tower
      ModelName=GK-Control-Tower-Yellow-B.lod
      TargetType=TOWER
      ActiveYear=0
      TargetValue=20
      UseGroundObject=FALSE
      DamagePoint=10.0
      ArmorValue=0.0
      ArmorType=0
      RepairRate=20.00
      StartDetectChance=100
      StartIdentifiedChance=0
      IncreaseDetectChanceKey=0
      MaxVisibleDist=8000.0
      DamagedModel=GK-Control-Tower-Destroyed.LOD
      DestroyedEffect=SmallTallStructureCollapse
      DestroyedModel=tower1_destroyed.LOD
      SecondaryEffect=SmallExplosionEffect
      SecondaryChance=100
      Or
      [TargetTypeXXX]
      Name=AB-Tower
      FullName=AB-Control Tower
      ModelName=GK-Control-Tower-Brown-B.lod
      TargetType=TOWER
      ActiveYear=0
      TargetValue=20
      UseGroundObject=FALSE
      DamagePoint=10.0
      ArmorValue=0.0
      ArmorType=0
      RepairRate=20.00
      StartDetectChance=100
      StartIdentifiedChance=0
      IncreaseDetectChanceKey=0
      MaxVisibleDist=8000.0
      DamagedModel=GK-Control-Tower-Destroyed.LOD
      DestroyedEffect=SmallTallStructureCollapse
      DestroyedModel=tower1_destroyed.LOD
      SecondaryEffect=SmallExplosionEffect
      SecondaryChance=100
      This model comes with 2 skins.
      If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Credit goes to the following:
      GKABS for creating the model and the skins
      Credit for photos to create the skins goes to: 
      - https://www.textures.com
      - http://www.evidence.org.kw/index.php
      - https://picryl.com/search?created_date_from=1990&created_date_to=1995&q=kuwait hangar&page=3

      And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
      If you need any assistance please contact me at 
      gkabs@gkabs.net
       
    • By VonBeerhofen
      Derived from my Reichenberg and still carrying some of it's details but with a fully working Rendering Sequence. There is a pilot inside too but I couldn't use the Reichenberg's tranparency file but he's in there. The skin is largely from the Reichenberg with a white overlay and all colors removed from the plane and a quick Nippon dot replacing the German insignia. Later a proper skin with proper shading will be added but first the model needs to be tweaked so all V1 details are properly adapted to get the model as it should be. Notice that the model has 8 sides, like my Reichenberg, giving it a rounder shape then the stock V1. Couldn't squeeze more out of it due to the model's small size which limits the circumference of a circle polygon. However large planes can use this technique too and may be able to use 10 or 12 sides.
      VonBeerhofen



    • By VonBeerhofen
      Fueltruck version. This model came originally from Gunship and was completely overhauled. Texture was reorganised to allow more bits and pieces. Missing parts were added and the model was reshaped to a more curvy version based on photographs from the web. I have several slightly different versions now and hope to turn one into a fire engine, just because I think EAW should have one.
      VonBeerhofen

    • By VonBeerhofen
      Acomplete overhaul of the Kubelwagen using every available node in a 3DZ model . Full 3D figures, headlights, windshield, backlights, folded top cover, spare wheel and proper seats and VW dashboard. An alternative skinned version with raised windscreen and mirrors is under devellopment.
      VonBeerhofen



×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..