TheStig Posted November 15, 2023 Posted November 15, 2023 Finally got the nuclear weapons into my mod folder along with Stary and Lex's effects. Using either KT003 MT003, or nukeexplosion effect does not produce a fireball as I'm flying away from it. If I turn toward it, I will see smoke as I fly within 15nm of the explosion. Why is that? It's as if the distance is reduced in seeing some effects. Quote
+Menrva Posted November 15, 2023 Posted November 15, 2023 You cannot do anything about it, all effects disappear from a distance, another limitation of the game engine. It's more apparent with effects as big as a nuclear explosion. I made a reworked nuclear explosion effect, it's included in the extra skin pack for the F-22A Raptor add-on. You might want to check that out, but it will still suffer from those rendering limitations. Quote
KJakker Posted November 16, 2023 Posted November 16, 2023 Mue's Distance Fix may help with the issue. 1 Quote
KJakker Posted November 23, 2023 Posted November 23, 2023 @TheStig I dug it up. Try this. https://combatace.com/applications/core/interface/file/attachment.php?id=221970 Quote
+Menrva Posted November 23, 2023 Posted November 23, 2023 (edited) Like I said before, you cannot fix the distance of effects, there are game engine limitations with them. Mue's distance fix affects shaders for TODs and for the terrain, it has nothing to do with the shaders of effects and their rendering. This being said, I hope to be wrong. Edited November 23, 2023 by Menrva Quote
TheStig Posted November 25, 2023 Author Posted November 25, 2023 I dialed down the explosive mass so that way I'm not in orbit escaping to see the fireball. Much better now. Thanks! Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.