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TheStig

Reducing heavy 'bounce' on carrier landings

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I'm experiencing a heavy wheel hop or bounce when landing the F4D-1 on a carrier.  This puppy bounced into a parked flight line like sorority girls jumping on trampolines. 

 

Now I know the Skyray was a bit unstable but man what a ride ..

 

How do you reduce this hop or bounce in the flight model?   

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sample landing gear from a data ini, typically located near the bottom of the file

******************************

[RightMainGear]
SystemType=LANDING_GEAR
Retractable=TRUE
DeployTime=5.90
AnimationID=1
DragArea=0.88
HideGearNode=TRUE
ModelNodeName=Right_Main
ShockAnimationID=3
ShockStroke=0.070
SpringFactor=3.25
DampingFactor=2.25

WheelNodeName=Right_Main_Wheel
ReverseWheelRotation=FALSE
RotationAxis=X-Axis
RollingRadius=0.450
CastoringWheel=FALSE
HasBrakes=TRUE
BrakingCoefficient=0.75
RollingCoefficient=0.05
MaxDeploySpeed=154.42
MaxLoadFactor=6.0
DetachNode[001]=Right_GearDoor1
DetachNode[002]=Right_GearDoor2
DetachNode[003]=Right_GearDoor3

****************************************

try playing with the values highlighted. make sure to save a copy of the original data.ini first so you can revert if your changes go batshit crazy

 

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just don't use the landing gear. should solve the problem ....

:rofl:

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Played around with damping factor and that seemed to resolve it somewhat. Rather than bouncing it yaws severely to the right and right off the boat. :stars:

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Damping factor of 6 for the front and 8 for the rear is perfect.  I can now land it

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Don't forget to test on land based airfields, too.

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Lands good on a runway, but just seems more fun landing it on a dot in the ocean, raising the canopy and trying to park it on an elevator without sleeping with the fishes 

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