VonBeerhofen Posted March 24, 2024 Posted March 24, 2024 (edited) No more repetitive borders or center tiles and more different villages. With this randomization all village and city tiles can be used at will where ever in the game in any possible rotational state, and it's a lot less mapping work. I already showed the idea some time ago but not with the Harvest City Set. There is still some work to be done to narrow some borders and create the right impression I'm after but I think it's slowly getting there. Here's a few screen shots, as an experiment a few village tiles were replaced with breaker field tiles and two different city/village layouts were tried, which means that the randomization for each layout is entirely different while the cities and village sizes and positions weren't changed. You heard it first on combatace.com VonBeerhofen Edited March 27, 2024 by VonBeerhofen replaced double picture
VonBeerhofen Posted March 29, 2024 Author Posted March 29, 2024 I created a bonus tile since it's such a therapeutic happening, and because it's always nice to have a choice. Of course this isn't the last one, :) VBH
VonBeerhofen Posted July 28, 2024 Author Posted July 28, 2024 (edited) Using my new resource I've started a new batch of village tiles to complement the new city tiles I'm working on. Can't get enough of them as they're an easy way to change our online games at the EAW Launchpad. VonBeerhofen Edited September 18, 2024 by VonBeerhofen picture moved into next reply
VonBeerhofen Posted August 9, 2024 Author Posted August 9, 2024 Update: After a few failed experiments I think I'm heading in the right direction now. Sofar I've used 2 different tiles and two earlier versions of these in a flipped state to get the right impression and have a few more ideas for future creations. VonBeerhofen
VonBeerhofen Posted September 18, 2024 Author Posted September 18, 2024 Updated pictures! (Refresh page) Sofar 11 new tiles have been created, which is more then the stock game can handle. However in EAWPRO tiles can be borrowed from other nature's when required by changing the EAW.TM at will. These tiles can also be thrown in freely if one doesn't like how it looks by overwriting one or more of the Alcty tiles or the borrowed ones with something else. VBH
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