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Erik

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Everything posted by Erik

  1. Yes please. ... here's your sign. (Credit: Foxworthy) The main forum current tile is "Wings Over Israel / Wings Over Europe / Wings Over Vietnam / Strike Fighters" and it works well because a search engine actually sees those and gives us better indexing because of it. Bad indexing would be if we shortened the name to "WO*/SF" because people are less likely to search for WO* versus their product like Wings Over Vietnam. That in mind I wouldn't want to see a main forum title that wasn't search engine friendly, sub-forums are another story they can be whatever and it won't matter. I wouldn't change the name to Thirdwire Series as it limits the search returns. We could and probably should include Thirdwire Series in the main title but I remember when I changed the names a while back that it was incredibly long and adding Thirdwire made it longer. Since we get less hits from Thirdwire searches than we do from the specific game title I left it off. If we wanted to correct something I suppose we should do something like. Wings Over Israel / Wings Over Europe / Wings Over Vietnam / Strike Fighter / Thirdwire
  2. Are the files different so that they can't be used in either version? If so then maybe a division is necessary but highly kludgy as our download section is pretty well defined as it is. Imagine duplicating all those file areas just for a new release of SF. I'd probably want to favor just asking that the files that are SF version specific be labeled as such and let the downloader verify that he's getting the file for the right SF series. Of course we're open to views on the subject. Erik
  3. nay Search engines like full names. Just my 2 pennies.
  4. CH-47 CHINOOK EJERCITO ARGENTINO

    Tenga en cuenta que estos foros son por tu beneficio. Si abusar de ellos sólo se le lastimarse. Es necesario encontrar un moderador de tiempo completo para que este foro? Posible cerrará hasta que la posición puede ser llenado. Gracias por ayudarnos a poner el mundo de la aviación para usted.
  5. MP SCHEDULE

    Remember gentlemen -- As you put calendar events on the calendar you'll need to contact one of the OFF Moderators like OvS to have them approve the calendar event. To do this he will need to view the OFF Multiplayer Calendar. (Click "Calendar" above in the site menu > The default CombatACE calendar comes up. Directly below the big calendar in the middle of the page there is a drop-down box to change your view. Select OFF Multiplayer Calendar > The OFF MP Calendar will appear. The calendar events that are not approved will be purplish/red. > Click that event and you will see the moderator tools just like the posts here to "approve / make visible" a topic. > Click approve and it appears to the public and should not be publish/red anymore. I say this because I noticed an event that hasn't been approved yet. Just me ... E
  6. Daves

  7. Daves

  8. MP SCHEDULE

    Approved ... from here on out the OFF moderators will approve them, but I approved this one so you could see what it looks like. E
  9. MP SCHEDULE

    No sir. I have created a new calendar for OFF. You can access it by clicking the Calendar link above. Once on the calendar page it will display the community calendar by default. You'll need to find the drop down menu in the middle of the page below the calendar to change it to the OFF MP calendar. There anyone can add events to the calendar but it will take a moderator like OvS to approve them. You can set single events, recurring events, etc so it should be pretty easy to manage. Once the calendar is set up you can have all the guys just look at the RSS feed for the OFF MP calendar. The RSS Feeds are available on any page in the forums. The button is generally in the lower left corner and is bright orange. Click that button and select OFF MP Calendar and it will show you the upcoming events for the upcoming 7 days. Give it a try and we can modify if necessary from there. Erik
  10. OFFs Mulitplayer server

    I have to admit I know nothing about the current existing climate of what is or is not happening in the OFF M/P World. I thought you guys were all in need of a place to call your own which is why I offered to help. I do not know who "outlaw" is. Is this a member here that hosts his own TS server and admins it too? My plan was to put a TS server up for you guys to use that will always be there and give you guys a meeting place that's all your own with multiple channels for people to move around in talk, game, or whatever else you wanted. In looking for Admins I was looking for people who could be server admins (SA) on the server. These people authorize things like registration, creating, removing channels, etc etc. There is nothing special about them or their software just that they can be trusted to handle the job and have some working knowledge of how to do things like allowing other players to register, etc. If Outlaw is hosting his server privately maybe he'd just want to take over administering a server here instead. I don't know but will wait for feedback from you guys. Getting the guys to move to a new TS server is completely up to each of you not sure I can or would be any help with that aspect of things. I'm just the guy who can connect boxes and services to really fast duplexing signals. E
  11. OFFs Mulitplayer server

    I moved the above response from a thread because I didn't see someone had created this topic. This is a bump because moved posts don't bump topics.
  12. Screenshots

    When you reply or start a new topic the site will open a new window with a text editor (read: place you type). Just below that you'll see the attachment system which allows you to upload files from your machine to your attachment space then add them into your posts as images. That is the easiest way but it also uses up your attachment space alotment. The attachment alotment can fill up which means continued use requires you to remove older attachments which is fine but removing them also removes them from the posts you put them in. I've found it is better to start your own gallery in the gallery section which allows you to upload an unlimited amount of photos and media both of which can be linked into your posts the same as an attachment. There's more on the subject here. http://forum.combatace.com/index.php?showt...st&p=295370 Hope that helps. E
  13. OFFs Mulitplayer server

    Alright well lets just jump in on this and figure out where and how this is going to work. I'm going to install a static IP Teamspeak server for you OFF guys. This means you'll have your own static server that will always have the same IP address and it means that you guys don't have to host a TS server while trying to play. To make this work correctly I'd like to have maybe 5 or so key players that we can enlist to admin the server. I would like folks who are familiar with TS Servers and who the community generally sees as being online hosts or leaders. These people may be called on by the people on teamspeak to either change it's configuration and in general just make sure it's being used properly and without abuse. We'll need some sort of community password established that folks can find and remember. This will allow the server some privacy from outside interruptions. Let me know and we'll consider this step on in getting something setup for you guys. E
  14. WINGS OVER ISRAEL

    Одно извещение о вещи i много от членов что они используют акселератори загрузки. Эти типы програмного обеспечения раскрывают много соединений к положению загрузки и не делают ничего улучшить скорость. Я предложил бы, что повернули эти програмное обеспечение с поэтому одна загрузка не вносит множественные соединения в журнал и вы только получаете один архив в день. Просто починка. GR_Viper: Русский переведенный Yahoo. Don' t снимает меня! Многообещающе вы получили его отсюда. Вы!
  15. Give a man a fish and you feed him for a day. Teach a man to fish and you feed him for a lifetime. There's a terrific resource here that the guys have spent thousands of hours composing. I'd go take a good look there as most of your questions can and have been answered. Granted it's not as immediate as getting specific help but it sure is more fun learning how to modify the Sim to your preferences. Link :: http://forum.combatace.com/index.php?showforum=171 Thanks to all of you who have worked tirelessly putting together such a great resource!
  16. What does it feel like to be shot?

    Depends on what you're getting shot with.
  17. What does it feel like to be shot?

    Look at it this way ... now you get special attention at all metal detectors. I heard the new administration was thinking of adding breast augmentation to the list of taxable deductions for all security screeners. That couldn't be coincidental you must have planned it.
  18. What does it feel like to be shot?

    If it felt good we'd be morons for arming, protecting, and waging war with guns and ammunition. It would be far more affective to carry around free lap dance cards and massage parlor tickets. Seriously though getting gutted by a .223/.308/7.62 has to be the most painful experience anyone can endure. It's not so much the shot but the placement and delivery that I'd worry about. A 22 to the temple point blank wouldn't hurt at all compared to the 40 cal in the knee. I'm sure a splinter can hurt worse than a lights out shot.
  19. I heard the Aussies got some new subs on order. I'd think you'd expect waves like that down in the 50's, 60's and 70's but in the Sea of Japan? WOW
  20. now this is progress

    I think we could have some fun with this but I'd need to know what we need in order to get setup. What would the needs of the Multi-players be if they had any? I think that's where I left the other post somewhere in the OFF General Discussion. For example: I can setup a dedicated Teamspeak server and provide admin level access to those who normally host the games. I can provide a windows server for hosting games but because I'm not an OFF'er I don't know what that would entail nor do I know how you guys normally host now. Just let me know and we'll see what we can get worked out and onlin E
  21. I personally am not aware of the actions and people you (a10) are referring to and I know for a fact we are not asking you to re-live anything especially when it comes to your personal life. If you have some information that you would like to share with me directly that is detailed enough that I can research I welcome it. As far as our policy goes it's fairly simple. "The needs of the many outweigh the needs of those who want to disrupt our site with foolishness." I look forward to your information. Erik Thompson CombatACE.com
  22. Another little simmer has entered Combatace

    Aww man he came equipped with the guns and the haircut. Atta boy! Congrats on the new addition to the family.
  23. best turn out yet on mp

    I actually have quite a bit of experience with MP and DirectPlay. The problem isn't the host. The problem is with the players joining in. The way internet traffic (read: packets) is shuffled between players in DirectPlay is the common problem for all those issues you're talking about. I won't get into a long drawn discussion as to why since we all know it happens. More importantly here are some of the fixes. Locking frame rates. In MP8 the amount of data your computer sends to other players is directly tied to your frame rate. If there is an option in CFS like in MSFS to lock your frame rate at a target, set it below 30. The reason is if you have a powerful machine and good internet connection then it's possible your computer is getting say 60 frames a second, it's great for you but for the other players they are receiving updates to your position through MP at the same rate 60 updates per second. Now if someone connected to the game has a marginal setup and they can't handle all the information you're sending them they start to lag behind as their computer slows down. This slow down causes them to start sending position updates slower and you'll see jumping or false aircraft positioning. One of the fixes in MSFS X was to change the way the position reports are sent to other players, it's not done at a more reasonable rate of 5 position updates per second regardless of the frame rates you're getting. Not sure if the latest CFS platform got that update, but I don't think so. Routers - Firewalls. If you have a player that is behind a firewall and they are not able to receive or send traffic openly with other players then you'll have problems. It just takes one person to join a game that's behind a poorly configured router to cause everyone to get dumped from the game. DirectPlay makes the assumption that if you can't connect with every person in the game then it's been disconnected. Fix remove routers and firewalls before joining a game or make sure you've properly unblocked the ports necessary to play. Make sure you have a public IP address and not some internal network IP before joining. If you use a software firewall turn it off. Software firewalls sniff each packet that comes through your ethernet adaptor and it's a drag on resources while playing in MP. Best environment. Since the MP Engine uses everyone connectivity and processor ability to successfully host and enable MP game play it's essential that everyone joining a session be confirgured for optimal gaming. If you have a group of high speed FIOS or cable users playing a game don't throw a 56K connection into the mix. If you have a group of good machines with nice frame rates don't throw someone is poorly configured into the mix. The bottom line is it's everyones responsibility to make sure they can join a game and that their gear and internet connection is configured in such a way to allow everyone else to enjoy their time. The only way I've found to do this is just take the time to walk everyone through setting up their equipment. I'd still like to host a platform for game play and voice that everyone can enjoy if not experiment with to see how we can offer something terrific for the community. Let me know what I'm going to need to get it done. IE. CFS3 and a copy of OFF? Forgive my novice sounding question and be sure to point me in the right direction of the person I have to strong arm for a copy of OFF if I need it. E
  24. Strange Firefox CA prob

    Glad it's fixed!
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