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Everything posted by arthur666
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Who knows? But it would be a very lucky Flanker pilot who would ever get close enough to try out his gun on a F-22. Not having the most maneuverable dogfighter was a liability in the late 60's (although one that was overcome with tactics). But back then, AtoA missiles were of limited use. The latest AMRAAM is insanely deadly and versatile. AMRAAMs + AWACS + stealth + supersonic cruising speed = ?
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adjusting accuracy of turrets on bombers
arthur666 posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
As you know, it's not that they're too accurate, just that the AI interceptors like to fall in line behind enemy bombers and get shot down. I want to try making the turrets more inaccurate to compensate for this. To do this, I just need to extract the Gundata.ini, change the accuracy of the gun(s) in question, and save it to the modded /Flight folder? -
adjusting accuracy of turrets on bombers
arthur666 replied to arthur666's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
AI in SF2 has proven that it is indeed dumber than dumb enough. -
Yak-38 Forger cockpit
arthur666 replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Flies like you imagine it would, in the SF2 Universe, at least. Rolls fast and a bit unstable, pitch is noticeably weak. Lots of thrust helps it accelerate well, like the Harrier. I did pull the data.ini and increase the lift-jet engines' thrust (someone recommended that long before we got this pit, can't remember who...). It does not want to get off of the Kiev with full tanks and 4 lil' ol' R60 missiles. A real challenge to fly in a late '70s environment with Phantoms and Tomcats clouding the skies. I think I'll stay within missile range of friendly cruisers. -
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Flying Stock Planes
arthur666 replied to montrosefc's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I think I remember buying WOE, noticing that the MiG-23/27 was listed as flyable. Oh the disappointment of seeing that A-4 pit when i fired it up... -
Pak Six
arthur666 replied to beachav8r's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
So that's what you been cooking up. Very very nice. -
Mirage F-1C-200
arthur666 replied to ludo.m54's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Oh when oh when!!?? (Rhetorical question, no answer needed) Looks great. -
RAZBAM models worth it?
arthur666 replied to MrGoTime's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I'll say that the cockpits are higher def than any TW pits. Un-tweaked stock, they have a few problems. SupGen has made the F-102 pit work great with his Ultimate Razbam pack. The A-6 pit looks very pretty, but some gauges don't work. -
RAZBAM and flightengine.ini
arthur666 replied to beachav8r's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I love the way the RAZBAM pit looks. I use it with the TW models. Only problem it doesn't have a distance to waypoint readout. If anyone ever gets that working, please let me know. -
strategic nodes for Libya map
arthur666 replied to slick cowboy's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
At a glance, I don't see anything wrong there. Show me the first 3 paragraphs of your CAMPAIGN_DATA.INI -
Thought TK Fixed This
arthur666 replied to Z09SS's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Died in hospital from wounds sustained during mission. War's a bitch. -
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IR AIM-4 constant near misses
arthur666 replied to Sheriff001's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I believe that SupGen did some research and discovered that the AIM-4 was not inherently inaccurate, but rather was unreliable being used by F-4's in Vietnam when it was originally designed to be used by the different fire-control system of the F-102/106. I downloaded his latest F-102 pack and use it over the RAZBAM plane, and the missiles in that pack work satisfactorily against large targets when using good launch parameters. I have to doubt that if they were indeed that unreliable, the USAF would have kept them in service well into the '80s. -
adjusting accuracy of turrets on bombers
arthur666 replied to arthur666's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
hey baffmeister, Thanks for the data. I tried some very similar numbers, and it works pretty good. In a perfect world, I'ld see my wingmen doing high speed angled attacks, but at least this keeps them from getting slaughtered. I was just getting sick of missions where my 4-ship formation took on as many bombers, and only I and (2 enemy bombers) lived to tell about. -
Have you guys noticed...
arthur666 replied to Carlos_Tex's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Ha ha! -
Just Bought SF2 NA
arthur666 replied to Barkhorn1x's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Gerwin's Iceland terrain mod is a must have, IMO. You can lose the red box with alt+D. Have fun! -
- 23 comments
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- repaint
- green hell
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Sim lite? How about Sim None.
arthur666 replied to Heck's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
I had the same experience with another user-made WWII plane, maybe a P-47? It would lift off the runway at 10 kts if you pulled back on the stick. I poked around in the data.ini and decided that this is waaaay above my paygrade. Modeling FM's from scratch must be a very tricky business. -
Starting work on India/Pakistan campaign
arthur666 posted a topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
After putting together a couple of campaigns on the Formosa and Black Sea terrains, I finally feel comfortable putting together the node paths and getting this project going. It will be my first campaign file built from scratch. I must ask, is anyone else currently working on one? I do not want to step on any toes or steal any thunder. And if not, do yall think a 1965 Indo-Pakistani War , or a 1971 (Western Front only) campaign would be preferable first? -
Starting work on India/Pakistan campaign
arthur666 replied to arthur666's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
I'm glad i had it backwards. -
Starting work on India/Pakistan campaign
arthur666 replied to arthur666's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
Why, in the download section, of course... http://combatace.com/files/file/13640-india-pakistan-war-1965/ -
Starting work on India/Pakistan campaign
arthur666 replied to arthur666's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
Awesome. Please use my ini as much as you want. I haven't had time to do much. New job, 2nd kid, RL is kicking my arse (but in a good way :D ). I feel like most of the action in 1971 took place over East India/ Bangladesh, or do I have that backwards? But it would still be fun to fly Pakistani Mirages over the great terrain we have. Would also be a good use of the DLC F-104A Jordanian AF skin. -
Coming soon to ODS...
arthur666 replied to Dels's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Hmm... in service in 1983. This opens up more than just ODS. NATO Fighters 1986 comes to mind. Can't wait!