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Uzabit

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  1. Hey ravenclaw_007, I’m a little late to the party, but I have to say: really impressive work you’ve done over the years. I recently downloaded your weapon packs, and I’m currently replacing quite a few of the less detailed weapons from other mods with yours. It really makes a noticeable difference to the overall visual quality. I was just wondering whether the GBU-39 Small Diameter Bomb and the GBU-53/B StormBreaker might also be on your radar at some point. I’ve been putting together some scenarios of my own lately, and the GBU-53/B in particular doesn’t seem to have been modeled for SF2 yet, as far as I can tell. In any case, thanks again for all the work you’ve put into these packs!
  2. Thanks very much for the quick reaction! Strangely, the file download doesn't seem to work. It shows me "unavailable" when hovering over the link. Can you please check?
  3. I do have a full merged Sf2 Installation including Sf2 NA...
  4. Is anyone else having an issue where the RWR display on the F-14A (not the A+ version) provides no visual feedback? I checked the F-14A_AVIONICS.INI, and it appears that there should be a compass-style display showing vectors toward detected threat sources. This vector display works correctly on the F-14A included in The Mirage Factory's F-14 Tomcat Super Pack in a standard Strike Fighters 2 installation. Since the configurations are very similar, I assume it is intended to work the same way in Operation: Desert Storm. My Operation: Desert Storm installation is completely vanilla, with no additional mods installed.
  5. I know this is a late reply, but for those who still want to fix the reported issues: for the F-4Es, I think the changes to the radar textures (i.e., resolution?) don't work with avionics60.dll, and this is an oversight. For the F-4E_Kurnass_73, I changed the line "AvionicsDLL=Avionics60.DLL" to "AvionicsDLL=Avionics70.DLL" in F-4E_Kurnass_73.INI, and it started working again. The same should apply to F-4E_Kurnass_75 and F-4E_Kurnass_78. The "normal" F-4E_Kurnass isn't using any updated hi-res textures, so it should be working as is. To fix the black textures, you have to change the following in ...\Objects\Aircraft\VautourIIA\VautourIIA.INI Directory=IDFCamo1 Name=Israeli Camo Blue/Brown Nation=ISRAEL Squadron=110IDF StartDefaultDate=1960 Specular=0.500000 Glossiness=0.400000 Reflection=0.200000 DecalNumberRandomize=TRUE to [TextureSet001] Directory=IDFCamo1 Name=Israeli Camo Blue/Brown Nation=ISRAEL Squadron=110IDF StartDefaultDate=1960 Specular=0.500000 Glossiness=0.400000 Reflection=0.200000 DecalNumberRandomize=TRUE
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