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Uzabit

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  1. Thanks very much for the quick reaction! Strangely, the file download doesn't seem to work. It shows me "unavailable" when hovering over the link. Can you please check?
  2. I do have a full merged Sf2 Installation including Sf2 NA...
  3. Is anyone else having an issue where the RWR display on the F-14A (not the A+ version) provides no visual feedback? I checked the F-14A_AVIONICS.INI, and it appears that there should be a compass-style display showing vectors toward detected threat sources. This vector display works correctly on the F-14A included in The Mirage Factory's F-14 Tomcat Super Pack in a standard Strike Fighters 2 installation. Since the configurations are very similar, I assume it is intended to work the same way in Operation: Desert Storm. My Operation: Desert Storm installation is completely vanilla, with no additional mods installed.
  4. I know this is a late reply, but for those who still want to fix the reported issues: for the F-4Es, I think the changes to the radar textures (i.e., resolution?) don't work with avionics60.dll, and this is an oversight. For the F-4E_Kurnass_73, I changed the line "AvionicsDLL=Avionics60.DLL" to "AvionicsDLL=Avionics70.DLL" in F-4E_Kurnass_73.INI, and it started working again. The same should apply to F-4E_Kurnass_75 and F-4E_Kurnass_78. The "normal" F-4E_Kurnass isn't using any updated hi-res textures, so it should be working as is. To fix the black textures, you have to change the following in ...\Objects\Aircraft\VautourIIA\VautourIIA.INI Directory=IDFCamo1 Name=Israeli Camo Blue/Brown Nation=ISRAEL Squadron=110IDF StartDefaultDate=1960 Specular=0.500000 Glossiness=0.400000 Reflection=0.200000 DecalNumberRandomize=TRUE to [TextureSet001] Directory=IDFCamo1 Name=Israeli Camo Blue/Brown Nation=ISRAEL Squadron=110IDF StartDefaultDate=1960 Specular=0.500000 Glossiness=0.400000 Reflection=0.200000 DecalNumberRandomize=TRUE
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