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Everything posted by gterl
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one word...Bleriot XI two-seater with observer and rifle
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don't mix up things - Lighthouse is a LOD with moving parts (like flags and other objects), e.g. programmed into the LOD/3D object - Emitters would be nice and can be done (just an effect without further 'actions' attached to it), e.g. purely visual - Random explosions are not 'random' per se. On the italian map these are two barracks close together with a specific explosion/destruction effect AND inside these two barack objects is a machine-gun firing at the aircraft flying above...the bullets hit the barracks in the first place and destroys them...thus creating an explosion (old IL2 trick)
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Good stuff
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The tiles are not the problem in terms of feasability. The issue is with the TOD files (amount needed). Creating TOD files is a nightmare..compared to this task it's rather easy to produce a set of nice looking tiles.
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ahhh Stachel! Where's your moving scarf? And your Streamers on the struts of your lovely Pfalz?
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Thx Geezer - ...and of course I'll have a go at the skin and thx to Geezer's templates I'll be more than happy to fly as 'Stachel' on my PC ...historical correct or not
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Now we all know, that Leutnant Stachel in pursuit of the Blue Max is a historical correct story based on true facts with aircraft from the period, flown by former aces and, and, and...well the skin just has to be made and included into the D.IIIa collection (since it was an 'a' model...guns on top instead in the fuselage).
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Italian Terrain (incl. 1915-1917 campaign)
gterl reviewed gterl's file in First Eagles - WWI and Early Years - Terrain and Environmental Mods
- 4 comments
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- first eagles
- terrain
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(and 3 more)
Tagged with:
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Seaplanes...yes
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http://combatace.com/topic/90565-italy-piave-map-diary-progress/
- 1 reply
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- 2
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No new TOD's but depending on the future available 3d objects I'll create parts of the city via Targets.ini
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Placeholder buildings (wink wink Geezer) and lagoon water/marsh
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Problem with First Eagles, Not running
gterl replied to waterloo's topic in Thirdwire - First Eagles 1&2
Quote from the website: What is it - ENBSeries is the project of graphic modifications for games. The main idea is to allow every gamer to configure how game looks like for their own taste, so every player could share settings with others. Many games may look much better and ENBSeries is the easiest way to improve them. If there is no ENBSeries version for game you wish to modify, just try several avalable, may be one of them will work. PS: Forgot to mention...since now MS is pushing their updates (you have basically no joyce concerning updates), breaking the functionality of old games is iminent. BUT with the above strategy you're actually detached from major future headaches. Strictly speaking the game becomes 'portable' once installed. -
Problem with First Eagles, Not running
gterl replied to waterloo's topic in Thirdwire - First Eagles 1&2
You don't Need NBA-Live (the game) obviously. But the ENB driver was created for that game Just download the file at the ENBSeries website. The file is called 'enbseries_nbalive_v0075.zip'. Extract above mentioned ZIP-File into a temporary folder and copy the D3D9.DLL file out of that temporary folder into your FE directory (and yes FE has to be installed first obviously, otherwise you wouldn't have an FE folder) ..hope this helps. I had the same problem and this procedure can be applied to every SF game PS: Since the above DLL is just a 'wrapper' for the operating system DX engine and not a 100% replacement, this shows that MS messed up the backward compatibility of DX. Funny thing is, that the ENB wrapper is even more performing than the MS one (compared with games where the backward compatibility actually works). Measurement was made with a special debug program and it clearly showed the non-performing parts of the MS DX part. Go figure! But hey ..MS doesn't care one bit. Thankfully we've ppl like Boris (creator of ENB). -
Problem with First Eagles, Not running
gterl replied to waterloo's topic in Thirdwire - First Eagles 1&2
waterloo 1. Download this one here -> http://enbdev.com/download_mod_nbalive08.htm 2. Extract into a temporary folder 3. Within this temporary folder there's a file called D3D9.DLL 4. Copy this file (D3D9.DLL) into your FE folder (like 'c:\programs\first eagles') ...going further you might like to experiment with the ENB series. But for the first step, e.g. making the game work again, this should be enough. rgds -
Problem with First Eagles, Not running
gterl replied to waterloo's topic in Thirdwire - First Eagles 1&2
Waterloo -> Your solution is here -> http://combatace.com/topic/90363-fe-gold-on-win-x/ ..had the same problem. What you need is the D3DX9.dll inside your FE folder -
love it!
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Great stuff!! One of my all time wishes for FE. Now up to the Bleriot XI
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Thank you so much! Wonderfull!!
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Venice 1918