Jump to content

gterl

+MODDER
  • Posts

    867
  • Joined

  • Last visited

  • Days Won

    19

Everything posted by gterl

  1. Paninari?
  2. Thx for the review...nice to see you like the terrain
  3. ...playing around and adding here and there (wonderfull terrain!)
  4. Salve - non so se si puo usare un terreno fatto per FE (con qualche piccola modifica funziona anche in FE2) con SF oppure SF2. Da parte delle 'texture', cioe i prati, etc. si dovrebbe anche adattare tutto ('modernizare' il look), per esempio introdure autostrade, zone industriali, etc. Naturalmente anche gli aeroporti ..... Comunque la base e fatta e con un po di tempo dovrebbe essere 'fattibile' Mappa, cioe zona -> http://combatace.com/topic/76900-italian-front-wip/?p=612032
  5. I'm glad you like it Are these pic's from FE2. As I've FE-Gold I wasn't sure about the usability for FE2. Btw here are a couple of books you guys might like. Have a couple of them and they're highly recommended. The White War: Life and Death on the Italian Front 1915-1919 CAPORETTO AND THE ISONZO CAMPAIGN: The Italian Front 1915-1918 Battles in the Alps: A History of the Italian Front of the First World War Caporetto 1917: Victory or Defeat? Touring the Italian Front 1917-1918: British, American, French & German Forces in Northern Italy (Battleground Europe) A Soldier on the Southern Front: The Classic Italian Memoir of World War I ...and of course Osprey Publishing (my main source, reading...) Italian Aces of World War 1 (Aircraft of the Aces) Austro Hungarian Aces of World War I The Austro-Hungarian Forces in World War I (1) The Austro-Hungarian Forces in World War I (2) The Italian Army of World War I (Men-at-Arms) Italian Arditi: Elite Assault Troops 1917-20 The Mediterranean Front 1914-1923 PS: Good that the 'Effects' issue could be solved (I wouldn't have known how to fix it)
  6. Hi - don't know for FE2, sorry. But as for FE-Gold (FE1) this is a simple procedure - Say you've installed everything in c:\program files\first eagles 2 1. Copy the whole 'first eagles 2' folder 2. Paste it again within c.\program files and rename it as 'first eagles italy' (example) 3. Now within that installation you should still find an .exe file (main executable of the game) 4. Create a short-cut on your desktop where it points to the new one ...should work IMHO also with FE2 gt
  7. just tried to download....no problems (file is ok) -> http://combatace.com/files/file/14440-italian-terrain-incl-1915-1917-campaign/
  8. released.... Happy Christmas to you all guys!!!!!!! sincerely gterl
  9. View File Italian Terrain (incl. 1915-1917 campaign) Italian Terrain WW1 V2.0 ******************************* Update (2.0): - Removed ships that show up on land - Added fortresses (Austrian & Italian) - Changed ocean tiles - Minor corrections INTRODUCTION The Italian Front during WW1 refers to a series of battles fought between 1915 and 1918 in northern Italy between the armies of Austria-Hungary and Germany against Italy. Italy hoped that by joining the countries of the Triple Entente against the Central Powers it would gain Cisalpine Tyrol (today's provinces of Trentino and South Tyrol), the Austrian Littoral, northern Dalmatia and some areas of western Carniola. Italy had hoped to begin the war with a surprise offensive intended to move quickly and capture several Austrian cities. Well, the war soon bogged down into trench warfare similar to the Western Front fought in France. INCLUDED - Italian terrain/front WW1 - Ground objects - Italian campaign 1915-1917 (incl. needed skins) FAQs Q: Is the scale of the map correct A: No Q: Why not the Piave river front, in order to create late 1917/1918 scenarios? A: Because Q: Are all the named towns and cities correct (placement and naming) A: Yes as good as it gets. Q: Does it include more than one season? A: No, currently not. Might be released with version 2 Q: Is the frontline correct? A: Yes as good as it gets, representing late 1917 with certain omissions in order to get targets for the campaigns (like Monfalcone being Austro-Hungarian) Q: The river Isonzo seems to cut through the mountains, is that correct? A: To a certain degree, but I had to modify massively the heightmap in order to make things look right (e.g. river not flowing up/down the mountains) Q: The northern part of the map, e.g. toward Munich, seems without further towns? A: Correct. All forests and lakes are there but apart from the major cities (Salzburg & Munich) I've not yes included smaller towns. INSTALLATION 1. Make a backup copy of your First Eagles folder (just in case) 2. Extract the file into a temporary folder (like c:\temp\) 3. Copy all the relevant folders into the respective First Eagles game folders (example: c:\temp\First Eagles\Terrain\wwiItaly into your c:\Program Files\First Eagles\Terrain folder) 4. Drop the skin folders into the respective aircraft folders and add the included lines into the aircraft ini file PREREQUISITES - FE Gold (might work also with FE2, sorry guys don't know), with the latest patch - Aircraft for the included campaign: Voisin3_120 Voisin3_150 Nieuport11 Nieuport17 SVA5 MSTypeL MSTypeLAO PfalzEV FokkerD2 HBC1_160 HBC1_200 HBC1_230 oefD3_ba53a oefD3_ba153a oefD3_ba253 LloydC2 Hansa_BrandenburgDI AviatikD1 AlbatrosD3OAW PhoenixD2 RumplerC1 AviatikC2 Farman MF11c SP3 Ca3 Dfwci FokkerM7BI CREDITS As usual i want to say thank you to all guys who helped me to create the Italian terrain, to TK, Jan Tuma, Stephen1918, ojcar, Gepard, Heck, geo, quack74, Edward, A-Team (airplanes not included), Guitarclassic55 (for the wonderful menu) and a lot of others. Sorry guys, at the moment i have forgotten the names. Please contact me if you want to be named at this place. Thanks for files, suggestions, bug findings etc. DISCLAIMER The Italian terrain is freeware. You are free to modify and share it, BUT Commercial use is prohibited. If you find bugs please post them in First Eagles section of Combatace.com forum. Hope you enjoy it. Sincerely gterl Submitter gterl Submitted 12/07/2013 Category First Eagles - WWI and Early Years - Terrain and Environmental Mods
  10. Version 2.0

    693 downloads

    Italian Terrain WW1 V2.0 ******************************* Update (2.0): - Removed ships that show up on land - Added fortresses (Austrian & Italian) - Changed ocean tiles - Minor corrections INTRODUCTION The Italian Front during WW1 refers to a series of battles fought between 1915 and 1918 in northern Italy between the armies of Austria-Hungary and Germany against Italy. Italy hoped that by joining the countries of the Triple Entente against the Central Powers it would gain Cisalpine Tyrol (today's provinces of Trentino and South Tyrol), the Austrian Littoral, northern Dalmatia and some areas of western Carniola. Italy had hoped to begin the war with a surprise offensive intended to move quickly and capture several Austrian cities. Well, the war soon bogged down into trench warfare similar to the Western Front fought in France. INCLUDED - Italian terrain/front WW1 - Ground objects - Italian campaign 1915-1917 (incl. needed skins) FAQs Q: Is the scale of the map correct A: No Q: Why not the Piave river front, in order to create late 1917/1918 scenarios? A: Because Q: Are all the named towns and cities correct (placement and naming) A: Yes as good as it gets. Q: Does it include more than one season? A: No, currently not. Might be released with version 2 Q: Is the frontline correct? A: Yes as good as it gets, representing late 1917 with certain omissions in order to get targets for the campaigns (like Monfalcone being Austro-Hungarian) Q: The river Isonzo seems to cut through the mountains, is that correct? A: To a certain degree, but I had to modify massively the heightmap in order to make things look right (e.g. river not flowing up/down the mountains) Q: The northern part of the map, e.g. toward Munich, seems without further towns? A: Correct. All forests and lakes are there but apart from the major cities (Salzburg & Munich) I've not yes included smaller towns. INSTALLATION 1. Make a backup copy of your First Eagles folder (just in case) 2. Extract the file into a temporary folder (like c:\temp\) 3. Copy all the relevant folders into the respective First Eagles game folders (example: c:\temp\First Eagles\Terrain\wwiItaly into your c:\Program Files\First Eagles\Terrain folder) 4. Drop the skin folders into the respective aircraft folders and add the included lines into the aircraft ini file PREREQUISITES - FE Gold (might work also with FE2, sorry guys don't know), with the latest patch - Aircraft for the included campaign: Voisin3_120 Voisin3_150 Nieuport11 Nieuport17 SVA5 MSTypeL MSTypeLAO PfalzEV FokkerD2 HBC1_160 HBC1_200 HBC1_230 oefD3_ba53a oefD3_ba153a oefD3_ba253 LloydC2 Hansa_BrandenburgDI AviatikD1 AlbatrosD3OAW PhoenixD2 RumplerC1 AviatikC2 Farman MF11c SP3 Ca3 Dfwci FokkerM7BI CREDITS As usual i want to say thank you to all guys who helped me to create the Italian terrain, to TK, Jan Tuma, Stephen1918, ojcar, Gepard, Heck, geo, quack74, Edward, A-Team (airplanes not included), Guitarclassic55 (for the wonderful menu) and a lot of others. Sorry guys, at the moment i have forgotten the names. Please contact me if you want to be named at this place. Thanks for files, suggestions, bug findings etc. DISCLAIMER The Italian terrain is freeware. You are free to modify and share it, BUT Commercial use is prohibited. If you find bugs please post them in First Eagles section of Combatace.com forum. Hope you enjoy it. Sincerely gterl
  11. I can tell you rivers and the corresponding heigh-map (fixing as no river flows uphill) is even worse
  12. Grazie! I know that song :-)
  13. Trains kee'a rolling all night long ..and the trains keep a'rolling all night long...with a hee and a hoo...I just couldn't let her goooo Checklist-Update - Decided to use real-life names for small towns (used phantasy names, have to correct targets.ini)....DONE - Due to new frontline, etc. new planning-map needs to be done....DONE - Various clean-ups within ini files (remove all unused comments)....DONE - Various clean-up regarding files, removing dublicates, etc.....DONE - Height map still needs to be fixed for a couple of aerodromes....DONE - Fixing 'dead trees'....DONE - Check 'North Sea' ships , since I guess they suit better as the WOV ships currently included....DONE - Placing (via target.ini) additional houses, debris, etc. here and there.....DONE - Adding more plain field tiles...DONE - Adding tunnels provided by Stephen1918...DOOOONNNEEE!!! THX Stephen1918!!!!!! - Movements.ini....DONE - Strategic Nodes....DONE - Providing initial 'mini' campaign (1915-1917)...DONE - Creating a couple of skins for the Italian campaign...DONE - Creating menue screens for italian campaign...DONE - Putting all needed files together to upload to combatace...PENDING
  14. Checklist-Update - Decided to use real-life names for small towns (used phantasy names, have to correct targets.ini)....DONE - Due to new frontline, etc. new planning-map needs to be done....DONE - Various clean-ups within ini files (remove all unused comments)....PENDING - Various clean-up regarding files, removing dublicates, etc.....PENDING - Height map still needs to be fixed for a couple of aerodromes....DONE - Fixing 'dead trees'....DONE - Check 'North Sea' ships , since I guess they suit better as the WOV ships currently included....DONE - Placing (via target.ini) additional houses, debris, etc. here and there.....DONE - Adding more plain field tiles...DONE - Adding tunnels provided by Stephen1918...PENDING - Movements.ini....DONE - Strategic Nodes....DONE - Providing initial 'mini' campaign (1915-1917)...DONE - Creating a couple of skins for the Italian campaign...DONE - Creating menue screens for italian campaign...DONE - Putting all needed files together to upload to combatace...PENDING Christmas!
  15. looking good! you might want to play around with the heightmap (feasable with the TDF tool), to slightly rise the forts...you know just 2-3 meters, this looks esp good with the sunset light
  16. Checklist-Update - Decided to use real-life names for small towns (used phantasy names, have to correct targets.ini)....DONE - Due to new frontline, etc. new planning-map needs to be done....DONE - Various clean-ups within ini files (remove all unused comments)....PENDING - Various clean-up regarding files, removing dublicates, etc.....PENDING - Height map still needs to be fixed for a couple of aerodromes....PENDING - Fixing 'dead trees'....DONE - Check 'North Sea' ships , since I guess they suit better as the WOV ships currently included....DONE - Placing (via target.ini) additional houses, debris, etc. here and there.....PENDING - Movements.ini....DONE - Strategic Nodes....PENDING/Ongoing - Providing initial 'mini' campaign (1915-1917)...PENDING
  17. just noticed you're still using the old version of the 'forts' tiles. I've created new ones (different from each other) for Fort Vaux and Douaumont Have a look at my post about the latest version :-)
  18. Further enhanced Taken from original photos and played around with PS You now have distinct differences between fort Vaux and fort Douaumont 1. Add these lines (obviously change the numbering) to your WWIVERDUN_DATA.INI file (if you've already the one with FRFort.bmp you just have to add the one with the FRFort2.bmp). [TextureXXX] Filename=FRFort.bmp HasWater=0 Color=0.487298,0.464698,0.352547 SolidObjectTexture=Venkov.TGA AlphaObjectTexture=Stromy.TGA [TextureXXX] Filename=FRFort2.bmp HasWater=0 Color=0.487298,0.464698,0.352547 SolidObjectTexture=Venkov.TGA AlphaObjectTexture=Stromy.TGA 2. Drop the attached TFD file into your wwiVerdun terrain folder (replacing my older version) 3. Copy the attached bmp's into all the seasonal folder as explained in the first post ..have fun & let me know Douaumont_Vaux_V2.zip
  19. Lohner....pls :-)
  20. corrected TFD file...just drop into the Verdun folder WWIVERDUN_TFD.rar
  21. Hi it always troubled me, that TK didn't include the forts around Verdun At least for two of them this should now be fixed Fort Douaumont Fort Vaux Pls follow the readme in the attached file if you like it Douaumont_Vaux.rar cheers gt
  22. ...should work perfectly with the Albatros floatplane :-) Carso and Sabotin hill Checklist - Decided to use real-life names for small towns (used phantasy names, have to correct targets.ini)....DONE - Due to new frontline, etc. new planning-map needs to be done....DONE - Various clean-ups within ini files (remove all unused comments)....PENDING - Various clean-up regarding files, removing dublicates, etc.....PENDING - Height map still needs to be fixed for a couple of aerodromes....PENDING - Fixing 'dead trees'....PENDING - Check 'North Sea' ships , since I guess they suit better as the WOV ships currently included....DONE - Placing (via target.ini) additional houses, debris, etc. here and there.....PENDING - Movements.ini....DONE
  23. yes sure, just shuffle more work on my agenda....no problem might take even longer for the release
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..