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ravenclaw_007

+MODDER
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Everything posted by ravenclaw_007

  1. F-5a

    i send him a message today , his last visit at CA was yesterday so he is still around
  2. F-5a

    i will do that if i´m allowed to finish this cockpit my problem is that i dont know if Sophocles would allow me to finish this job , it is his project
  3. F-5a

    ok i think i com in to this conversation i have the 3ds max file for the RNoAF_68_F-5A made by Sophocles and i do have the cockpit for it ( but not the max file for the cockpit ) , i dont know if i´m allowed to release it as it is , i dont have any contact to Sophocles the cockpit is not yet finish as you can see in the picture the caution and status lights are all on , to solve this i would need the mesh name / node name of the parts to add them in to the Cockpit.ini stick and throttle are working , but some gauges need to be activated
  4. F-84F with Mk4. rocket launchers and AN-M64 bombs
  5. F-100C with tripple Mk.4 FFAR launcher and AN-M64 bombs
  6. i have this reference material , i hope it helps a bit A-10.7z
  7. F-15A Baz , 3 skins i made Thanks to the excellent templates from pappychksix F-15A_Baz , early F-15A_Baz , 1982 onwards F-15A_Baz , 1989 to 1999 with 50 anniversary logo on the left vertail
  8. Thirdwire F-15A Eagle Hi-Rez

    Excellent Work
  9. namedders , which terrain is that ??? mandatory screenshot
  10. Buccaneer RAF for SF2

    Version vers1.2

    3,422 downloads

    Buccaneer RAF and RAFG for SF2 includet -------- Buccaneer S2A Buccaneer S2B Buccaneer S2B RAFG , without refuelprobe Buccaneer S2/S2B Cockpit Weapons Mk6 Ejection Seat Effects Funktions ---------- - strg+0 = canopy open close - strg+9 = nose and wing-fold - strg+8 = windshield wiper Installation ------------ for instalations please read the README Note ---- this are high poly models with high-res skins Credits: -------- - original Model by Russouk2004 - Skins and decals by Paulopanz - Loading and Hangar screens by Soulman and Gustav - FM rework by Kreelin,Spillone104,Baffmeister,Cliff11 - Missions by Pureblue and Paulopanz - some weapons in this pack are from Mirage Factory -testcrew,Dave,Soulman,Crusader,Florian,Slartibartfast,Paulopanz, Baffmeister,76.IAPBlackbird,Hgbn,Pureblue,Thetestpilot,Kelsh002,Cliff11 - 3D work,templates,Skins,weapon´s and cockpit´s by - ravenclaw_007 i hope i did not forget anybody ---------------------------------------------- vers 1.2 CHANGES from 10.oct.2011 ---------------------------------- - working/rotating Bulged bombbay door - BombBay Fuel Tank added - max fuel load for FAA/RAF Buccaneer now 23100lbs - typo error on AOA Indicator fixed - Decal issue for 12Sqn. S2B_1983 fixed have fun ravenclaw_007
  11. yes you need the Hex-Editor XVI32 and you have to open the lod file search for the bmp. entry and change the 2 to a 3 like you did with the folders and save the lod with the Hex-Editor XVI32 now the lod calls for the correct texture file and your pilot shows up in color xvi32.zip unpack and add the folder in to your C/Program Files or Program Files (x86) if you have a 64bit computer if you have problems doing it send the pilot to me and i make it for you
  12. here are all panel numbers and the markings for the F-15C and E , hope that is what you are looking for F-15C_E Panelnumbers & Markings.7z
  13. Weaponspack 3

    here are 3 versions of the S-24 , they are still BETA i will take a break because of health reasons , may be until mid next year i still have problems with my veins and i can hardly move my fingers , both of my hands are hurting really bad S-24 Rockets.7z
  14. give me a day or two and i will see wich pods i can finish
  15. ok i got it to work , problem is that you have to renumber your StationGroupID so that the left and right inner pylons have there own ID number , this may work on A-4 or A-7 but not on aircraft like the F-4 because there are all StationGroupID used already dont know if it is worth the work ???
  16. small problem , all the aircraft i try to test the launchers on have no separate left and right pylons but that would be necessary to get them work are there any aircraft with separate left and right pylons ???
  17. there is only one solution for the rocket pods , one left and one right pod assembly i have them finish i just have to create a new weapons ini for them , if i find some time for it
  18. Site Updates

    yes it works perfect , Thank You
  19. Site Updates

    Thanks and no problem , take all the time you need
  20. Site Updates

    i have a problem with opening posts , the first page is no problem but as soon as i like to change to the next page is all i get a loading symbol and nothing else is going to happen do i have to change any settings or what is going wrong here ???
  21. A-7E Skinpack

  22. A-7E Skin pack 2

  23. A-7E Skin pack 3

  24. SF2_F-4E_Austere_HUD

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