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ravenclaw_007

+MODDER
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Everything posted by ravenclaw_007

  1. F-4E USAF pack

    yap , there will be a few
  2. F-4E USAF pack

    yes there will be some , next in line are the F-4E_IRIAF pack and the F-4E_EA
  3. Weapons Pack 2

    there are no BOZ ecm-pods includet , may be i will add them in Weaponspack-3
  4. Weapons Pack 2

    the mounts are always on top position , what aircraft do you have this problem with ???? may be you have to check the mounting position of the weaponstation
  5. Weapons Pack 2

    thats why there are special AIM-54 for SF2NA only , the one you installed are for the TMF F-14´s check this Folder " FOR SF2NA ONLY " there are some more weapons specialy setup for SF2NA , Thanks to EricJ
  6. Weapons Pack 2

    sorry , here are the correct texture , i will include the fix in the F-4E_USAF pack
  7. File Name: F-4E ROKAF pack File Submitter: ravenclaw_007 File Submitted: 02 April 2013 File Category: F-4 F-4E ROKAF pack Includet: - F-4E_75ROKAF - F-4E_86ROKAF - weapons Hangar and Loading screens are in 1920 x 1080 , optional 1024 x 768 Hangar and Loading screens are includet in a separate folder Installation: - Drop all files into your mod folder the way they are setup in this pack and overwrite if ask to - If you are unsure about the way how mods are installed, check the knowledge base at CombatAce! NOTE: the AN/ALQ-200K ecm-pod from the Weapons pack-2 has an error ( i forget to link the nose and tail radome to the main body) so please use the AN/ALQ-200K ecm-pod that comes with this pack Credit - original model by TW , BPAO , Crab_02 - cockpits from TW - new updated model , textures and weapons by ravenclaw_007 have fun , ravenclaw_007 Click here to download this file
  8. View File F-4E RAAF pack F-4E RAAF pack Includet: - F-4E - F-4E with MIDAS4 gun muzzle fairing - weapons Hangar and Loading screens are in 1920 x 1080 , optional 1024 x 768 Hangar and Loading screens are includet in a separate folder Installation: - Drop all files into your mod folder the way they are setup in this pack and overwrite if ask to - If you are unsure about the way how mods are installed, check the knowledge base at CombatAce! Credit - original model by TW , BPAO , Crab_02 - cockpit by TW - new updated model , textures and weapons by ravenclaw_007 have fun , ravenclaw_007 Submitter ravenclaw_007 Submitted 04/02/2013 Category F-4  
  9. Weapons Pack 2

    I´m very sorry i notice that the AN/ALQ-200K ecm-pod has an error ( i forgot to link the nose and tail radoms to the main body ) , please dowload the AN/ALQ-200K ecm-pod from the F-4E ROKAF pack if you need it again i´m very sorry for that
  10. upload progress indicator

    nope i dont have it , i was looking all over but nothing may be i have to change my browser
  11. A-7P New DLC

    talk about easter eggs , and this is not even that colorful
  12. A-7P New DLC

    he can take his DLC and put it somewhere else , i´m not buying a single DLC anymore
  13. Testing some AGM-12 (i realy like the AGM-12E) targets i have no idea how this bugger survived ?!?
  14. AGM-12E

    Thank you KillerBee , i will make it that way
  15. AN/ALQ-71(v)4 with RAT and AN/ALQ-72 with RAT
  16. Vietnam gun pod speed limitations

    look here http://www.f4phantom.com/docs1.html and if you need the complete Weapons Delivery Manual for the F-4 (in this case the F-4F) GAFTO 1F-4F-34-1 please give me a PM and i can send it to you , in this manual is a complete section for the SUU-23A gun-pod and its limitations and usage
  17. AGM-12E

    Thank you so much
  18. i just finish the ALQ-119 family for the Weaponspack2 , this are the settings i use are this settings ok or should i change some of it ???? most of the settings i took from existing pods but i´m not sure if they are close to the real values - AN/ALQ-119 (v)1 , 1972-1974 , DualMode , 2-24 Ghz , JammerStrength=70 - AN/ALQ-119 (v)5 , 1973-1976 , DualMode , 2-26 Ghz , JammerStrength=70 - AN/ALQ-119 (v)10 , 1976-1979 , DualMode , 2-28 Ghz , JammerStrength=75 - AN/ALQ-119 (v)15 , 1979-2020 , DualMode , 2-32 Ghz , JammerStrength=75 - AN/ALQ-119 (v)16 , 1981-2010 , DualMode , 2-32 Ghz , JammerStrength=75 - AN/ALQ-119 (v)16 , 1982-2020 , DualMode , 2-35 Ghz , JammerStrength=78 AN/ALQ-119 (v)1 AN/ALQ-119 (v)5 AN/ALQ-119 (v)10 AN/ALQ-119 (v)15 AN/ALQ-119 (v)16 AN/ALQ-119 (v)17
  19. open in game options menu and check your graphics settings , in particular "Objects Detail"
  20. AGM-12E

    @. KillerBee , if i make a model of the AGM-12B with Proximity Fuze what settings would i have to change in the weaponsdata_ini
  21. AGM-12E

    Thanks a lot KillerBee do you remeber if the AIM-12E had some special visible join like a cluster bomb , or how did the center section of the E release the bomblets ?????
  22. i will look what i can do
  23. i think Gepard was working on something like that except he would like to use a tank , but as far as i know he run in to some problems and drooped the project
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