Jump to content

ravenclaw_007

+MODDER
  • Content count

    4,052
  • Joined

  • Last visited

  • Days Won

    278

Everything posted by ravenclaw_007

  1. AGM-12E

    i´m not sure but maybe the fuse is not fully installed yet ??? i was wondering my self what configuration that may be , a extended fuze would not realy make sense
  2. i have the HOJ added but i may have to check the frequency setting again , and no i just did the AIM-4D , and the AIM-26 / HM-55 the point Fubar made is very important and i have to double check my settings for the frequency on all of my weapons with HOJ
  3. AGM-12E

    yap , i think it may have to do with pylon / landig gear clearance , i have one picture showing the C with clipped wings on a F-4E and some pictures showing both versions on the A-4 , so if there is a rule about the version i still dont get it clipped wings on F-4E normal wings on A-4 clipped wings on A-4
  4. i notice a huge difference if you have a weapon like the AIM-54 set as USAF or as a RED weapon (iran) the red weapon will be much more prone to ecm / chaff / flare and show no HOJ at all , in fact as soon as the target aircraft launches some chaff the missile go´s by the target with out exploding and in some cases the missile fly´s right true the target and no explosion or damage to the target i made some test with the AIM-54A specific set for Iran and test with the AIM-23C , i was realy surprised about the missile missing the target most of the time while using the same missile set as USN on a USN F-14A kills its target 80% of the time even if the target aircraft uses chaff the missile go´s still for the target i will check if the PilotTrainingStandard=EXCELLENT for USAF/USN or POOR for Iran play´s a roll here , or what is causing this
  5. AGM-12E

    an other thing i need info on is the clipped wing AIM-12C/E , when and why was it used for normal AIM-12C/E wing clipped AIM-12C/E wing
  6. AGM-12E

    you are the best , if i would have found a single picture i would not ask for help
  7. it is from my upcoming weaponspack , and yes the IRIAF called there AIM-23C "Sedjeel" as you can see in your first picture , based on my information ( from the one who requested that weapon ) the missiles with the red marked wings are for display or inert / training mandatory screenshot
  8. final version of the AIM-23C with complete markings based on IRIAF and US pictures
  9. Projekt koordination fuer die naehere Zukunft!

    also es gibt ein paar neue mods aber ich habe schon lange nichts mehr runtergeladen bin also überfragt was sich lohn oder nicht
  10. i got a mission to destroy a bridge my weapon of choice = AGM-12D , a small missile with a big BANG F-4E with AGM-12B , AGM-12D , AIM-7E , AIM-4D and ALQ-101(v) , unfortunately not only the bridge got destroyed
  11. why the hell do the TW A-4´s dont have a AGM missile rail , or do i miss something ????
  12. QRC-160-1 (short) F-4 configuration
  13. QRC-160-1 (long) F-105 configuration
  14. that i something urgently needed , thank you i hope we will get some day a reworked high poly model as well , who made the max file for that one ????
  15. F-4E RAAF , final touches i think the RAAF is the only user who used the NAVY-pylon on a F-4E to carry 2 more AIM-7
  16. working HAWK for -SF2-

    Version

    996 downloads

    this are the working HAWK for the SF2 series , original HAWK by Pasko JUST DROP THE CONTENT OF THE MAIN FOLDER TO THE NAMESAKE IN YOUR GAMES MOD FOLDER , OVERWRITE IF ASK TO have fun ravenclaw_007
  17. testing the ALQ-101 ecm pods for the upcoming Weaponspack2 AN/ALQ-101v1 AN/ALQ-101v1_RAT , i only wish i could let the RAT rotate AN/ALQ-101v3 AN/ALQ-101v6
  18. ROKAF F-4E_86 with AN/ALQ-88K and AGM-142G
  19. i know how long it can take to make a new aircraft model and i believe that it can be very expensive if the one making it does so for business and even more so if we talk about cockpits but to say that a model for SF2 would cost more as for SF1 is insane , the work is still the same !!!! and most of the aircraft in SF2 are from SF1 just with a smal update here and there TK should say what he reale wants and stop playing always this cost card , i belive that developing a game is expensive no doubt about that but that what is going on here has nothing to do with cost and investment , he simply has enough from pc game and he should admit that blaming moders and always the cost factor that stops him from coming up with something new , i dont believe that anymore
  20. permission granted , nice work you just have to give gredit to the Team Viper if you use one of our mods
×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..