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ravenclaw_007

+MODDER
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Everything posted by ravenclaw_007

  1. Weapons - Pack 1

    thanks , i did not know that , i will change this with the weapons-pack2
  2. File Name: Weapons-Pack 1 TEMPLATES File Submitter: ravenclaw_007 File Submitted: 17 January 2012 File Category: SF2 Series Add On Weapons this are the Templates (PSD) for all weapons from my weapons-Pack 1 just in case somebody like to have some Blue weapons have fun ravenclaw_007 Click here to download this file
  3. Weapons-Pack 1 TEMPLATES

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    this are the Templates (PSD) for all weapons from my weapons-Pack 1 just in case somebody like to have some Blue weapons have fun ravenclaw_007
  4. File Name: WE.177 Nuclear Bomb Pack File Submitter: ravenclaw_007 File Submitted: 10 July 2011 File Category: SF2 Series Add On Weapons i made this bombs for the Buccaneer project but i release this pack as stand alone version since this bombs where not only carried by the Buccaneer , a lot of other aircraft from the RAF and RN did carry this bombs as well to install simply drop them in to your weapons folder Note: especially for the WE.177A is it important to make a direct hit since the 10kt warhead makes only a "limited" damage, best results will be with this parameters for bomb release Speed = 450kts Altitude = 10000ft Range to target = 1.8Nm on some Aircraft you have to edit the data.ini by adding NUC to the weapontype of the selected weaponsstation have fun ravenclaw_007 Click here to download this file
  5. i always wonder if ther is a bunny on board and yes ther is , with all the safety gear on ( the bra could be animated )
  6. Viva Las Vegas!

    it seems you know this movie well Kevin
  7. it looks like the brother of ALF
  8. no there is no way to do that , besides i think loft bombing is not realy supported in the game
  9. Ant , this are spectacular realy well done
  10. both are nice but most likely the intake and the exhaust-nozzle will look different because the swiss-Gripen will have an other engine and some other changes as well , we will know as soon as the drawings are done and as for the camo it will be a grey low-viz camo for sure like the F-5 or F-18 that the swiss airforce is using
  11. Happy Birthday To.....

    Happy Birthday
  12. i think it is the same as this one just build with out any License i did not know the US delievert GBU-15 to iran
  13. Projekt koordination fuer die naehere Zukunft!

    du hast probleme mit den skins , wenn du die baugruppen kleiner hälst kanst du auch über die 62k-poly gehen , den trick gab mir florian ist eigentlich am ende genauso wie mit den ganzen waffen und piloten die du an den flieger hängst da gibt es eigentlich keine grenze nach oben nur wenn du ein ganzes teil hast das 62k-poly hat bekommt das spiel schwierigkeiten
  14. is done i just dont have time to make all the skins for it i have all the sidewinders done a year ago and this morning i was able to make a basic skin for the 9M , i realy need more hands and a lot more time to finish all that is done in 3d but dont have any skins
  15. i dit go as far as i could with the Buccaneer´s in regards of high-poly count and still functioning in game and the higest poly count i have is on the S2D with this values Num Nodes: 284 Total: (62289 polys, 186867 verts) Mesh Max: (1216 polys, 3648 verts) and i had to chop the aircaft in to more pieces so it will still work , only after i chop it in to more pieces the model was working again Component[001]=Fuselage Component[002]=Nose Component[003]=Nose_Front Component[004]=Radar_Bay Component[005]=Nacelle_L Component[006]=Nacelle_L_Front Component[007]=Nacelle_L_Rear Component[008]=Nacelle_R Component[009]=Nacelle_R_Front Component[010]=Nacelle_R_Rear Component[011]=LeftWing Component[012]=RightWing Component[013]=LeftOuterWing Component[014]=RightOuterWing Component[015]=VertTail Component[016]=Tail_stab there are some terrains the S2D will not work like the Anatolia terrain when you have all values to unlimited i hope this helps and good luck on building your aircraft
  16. Projekt koordination fuer die naehere Zukunft!

    leider sieht die nose-section von den modellen extrem low-poly aus , an einigen stellen sogar eckig wie kann jemand soviel zeit für das triebwerk haben aber den rest dann so daneben gehen lassen
  17. Projekt koordination fuer die naehere Zukunft!

    das triebwerk sieht mal richtig gut aus
  18. GBU-24 Paveway-III update includet the GBU-24 Paveway_III UK
  19. just for testing , i had nothing to do last night so i finish the skin all other missiles will take a bit longer to do (i have only two hands)
  20. Brain , i can send you the model if you need it
  21. i have the Sidewinder family , IRIS-T , Meteor, AIM-120 AMRAAM and the AIM-132 ASRAAM as models in work , they are not finish yet but will be in the near future on the AIM-132 ASRAAM the skin the Sensor and the tail/nozzle needs still some work but nothing major , i could not find any picture of the rocket tail of a armed AIM-132 so im not sure if my tail section is correct
  22. you have paveway-III and i´m looking for pictures Thanks for that one
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