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ravenclaw_007

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Posts posted by ravenclaw_007


  1. Well....basicly ive tried to install the TRAM of the intruder in the AH-1 and no joy....neither with the Mig-27D....

    What oter built in designator planes did you came up?

     

    And still only have the A version of the hellfire....and the brimstone doesnt apear in the Tornado...

     

     

    ok for the AH-1 you have to add this

     

    [Nose]

    ParentComponentName=Fuselage

    ModelNodeName=

    ShowFromCockpit=TRUE

    DamageRating=DAMAGED

    MassFraction=0.1

    HasAeroCoefficients=FALSE

    SystemName[001]=Pilot

    SystemName[002]=CoPilot

    SystemName[003]=ChainGun

    SystemName[004]=LaserTag

    SystemName[005]=TVTag

     

    and this in the weaponstation

     

    [LaserTag]

    SystemType=LASER_DESIGNATOR

    ModelNodeName=FLIR

    CameraFOV=2.500000

    CameraPosition=0.000000,3.5000,0.000000

    CameraYaw=0.000000

    CameraPitch=0.000000

    CameraRoll=0.000000

    SightTexture=Tads_Lock.tga

    EODisplayFlags=268697600

    SeekerRange=27.000000

    SeekerGimbleLimit=120.000000

    SeekerNodeName=

    SearchFOV=5.000000

    SearchTexture=Tads_Search.tga

     

    [TVTag]

    SystemType=EO_CAMERA

    ModelNodeName=TV

    CameraFOV=10.000000

    CameraPosition=0.000000,3.5000,0.000000

    CameraYaw=0.000000

    CameraPitch=0.000000

    CameraRoll=0.000000

     

    for the Tornado the loadout as mention above and the weaponstation like this

     

    [CenterlineStation]

    SystemType=WEAPON_STATION

    StationID=5

    StationGroupID=4

    StationType=EXTERNAL

    AttachmentPosition=0.0,0.653,-1.278

    AttachmentAngles=0.0,-3.3,0.0

    LoadLimit=2050

    AllowedWeaponClass=BOMB,ARM,ASM,EP,RCN,LP

    AttachmentType=UK,NATO

    ModelNodeName=pylon_center

    PylonMass=31.75

    PylonDragArea=0.02

    LaunchRailNodeName=

    MinExtentPosition=

    MaxExtentPosition=

    FuelTankName=Tank1500_Tornado

    MovingPylon=TRUE

    RotatingPylon=FALSE

     

    [LeftCenterlineStation]

    SystemType=WEAPON_STATION

    StationID=6

    StationGroupID=5

    StationType=EXTERNAL

    AttachmentPosition=-0.60,0.800,-1.278

    AttachmentAngles=0.0,-3.3,0.0

    LoadLimit=4050

    AllowedWeaponClass=BOMB,2BR,TER,TLR,EOGR

    AttachmentType=UK,NATO

    ModelNodeName=pylon_center_left

    PylonMass=31.75

    PylonDragArea=0.02

    LaunchRailNodeName=

    MinExtentPosition=

    MaxExtentPosition=

    FuelTankName=Tank1500_Tornado

    MovingPylon=TRUE

    RotatingPylon=FALSE

     

    [RightCenterlineStation]

    SystemType=WEAPON_STATION

    StationID=7

    StationGroupID=5

    StationType=EXTERNAL

    AttachmentPosition=0.60,0.800,-1.278

    AttachmentAngles=0.0,-3.3,0.0

    LoadLimit=4050

    AllowedWeaponClass=BOMB,2BR,TER,TLR,EOGR

    AttachmentType=UK,NATO

    ModelNodeName=pylon_center_right

    PylonMass=31.75

    PylonDragArea=0.02

    LaunchRailNodeName=

    MinExtentPosition=

    MaxExtentPosition=

    FuelTankName=Tank1500_Tornado

    MovingPylon=TRUE

    RotatingPylon=FALSE

     

    [LeftCenterlineStationRear]

    SystemType=WEAPON_STATION

    StationID=8

    StationGroupID=5

    StationType=EXTERNAL

    AttachmentPosition=-0.60,-1.750,-1.150

    AttachmentAngles=0.0,-3.3,0.0

    LoadLimit=4050

    AllowedWeaponClass=BOMB,2BR,TER,TLR,EOGR

    AttachmentType=UK,NATO

    ModelNodeName=pylon_center_left

    PylonMass=31.75

    PylonDragArea=0.02

    LaunchRailNodeName=

    MinExtentPosition=

    MaxExtentPosition=

    FuelTankName=Tank1500_Tornado

    MovingPylon=TRUE

    RotatingPylon=FALSE

     

    [RightCenterlineStationRear]

    SystemType=WEAPON_STATION

    StationID=9

    StationGroupID=5

    StationType=EXTERNAL

    AttachmentPosition=0.60,-1.750,-1.150

    AttachmentAngles=0.0,-3.3,0.0

    LoadLimit=4050

    AllowedWeaponClass=BOMB,2BR,TER,TLR,EOGR

    AttachmentType=UK,NATO

    ModelNodeName=pylon_center_right

    PylonMass=31.75

    PylonDragArea=0.02

    LaunchRailNodeName=

    MinExtentPosition=

    MaxExtentPosition=

    FuelTankName=Tank1500_Tornado

    MovingPylon=TRUE

    RotatingPylon=FALSE

     

    [LeftCenterlineStationMid]

    SystemType=WEAPON_STATION

    StationID=10

    StationGroupID=5

    StationType=EXTERNAL

    AttachmentPosition=-0.60,-1.000,-1.160

    AttachmentAngles=0.0,-3.3,0.0

    LoadLimit=1000

    AllowedWeaponClass=FT,ARM,ASM,LGB,EOGB

    AttachmentType=UK,NATO

    ModelNodeName=pylon_center_left

    PylonMass=31.75

    PylonDragArea=0.02

    LaunchRailNodeName=

    MinExtentPosition=

    MaxExtentPosition=

    FuelTankName=Tank1500_Tornado

    MovingPylon=TRUE

    RotatingPylon=FALSE

     

    [RightCenterlineStationMid]

    SystemType=WEAPON_STATION

    StationID=11

    StationGroupID=5

    StationType=EXTERNAL

    AttachmentPosition=0.60,-1.000,-1.160

    AttachmentAngles=0.0,-3.3,0.0

    LoadLimit=1000

    AllowedWeaponClass=FT,ARM,ASM,LGB,EOGB

    AttachmentType=UK,NATO

    ModelNodeName=pylon_center_right

    PylonMass=31.75

    PylonDragArea=0.02

    LaunchRailNodeName=

    MinExtentPosition=

    MaxExtentPosition=

    FuelTankName=Tank1500_Tornado

    MovingPylon=TRUE

    RotatingPylon=FALSE

    EODisplayFlags=268697600

    SeekerRange=27.000000

    SeekerGimbleLimit=120.000000

     

     

    i hope that helps


  2. Hallo zusammen zur Zeit arbeite ich an High-Res (2048x2048) skins für die F-104g und habe bis jetz für das MFG1/Mfg2 und JaBo34 die Taktischenkenzeichen/Seriennummern mindestens 15 pro Geschwader

    falls jemand eine Aufstellung hat welches TaktischeKenzeichen/Seriennummer in welchem Geschwader flog wäre ich dankbar da es unheimlich langwierig ist anhand von Bildern die Zugehörigkeit

    herauszufinden ich benutze zur Zeit hauptsächlich die Webseite 916-Starfighter.de da dort alle Seriennummern vermerkt sind leider aber nicht bei welchem Geschwader

     

     

     

     

     

     

     

     


  3. and this is how you add the brimstone to the tornado-gr1

     

     

     

    [Attack]

    Loadout[01].WeaponType=BOZ107

    Loadout[01].Quantity=1

    Loadout[02].WeaponType=SkyShadow

    Loadout[02].Quantity=1

    Loadout[03].WeaponType=Tank1500_Tornado

    Loadout[03].Quantity=1

    Loadout[04].WeaponType=Tank1500_Tornado

    Loadout[04].Quantity=1

    Loadout[05].WeaponType=

    Loadout[05].Quantity=1

    Loadout[06].WeaponType=BrimStone

    Loadout[06].Quantity=3

    Loadout[06].RackType=BrimStone3Pack

    Loadout[07].WeaponType=BrimStone

    Loadout[07].Quantity=3

    Loadout[07].RackType=BrimStone3Pack

    Loadout[08].WeaponType=BrimStone

    Loadout[08].Quantity=3

    Loadout[08].RackType=BrimStone3Pack

    Loadout[09].WeaponType=BrimStone

    Loadout[09].Quantity=3

    Loadout[09].RackType=BrimStone3Pack

    Loadout[10].WeaponType=

    Loadout[10].Quantity=

    Loadout[10].RackType=

    Loadout[12].WeaponType=AIM-9L

    Loadout[12].Quantity=2

    Loadout[12].RackType=LAU-105

    Loadout[13].WeaponType=AIM-9L

    Loadout[13].Quantity=2

    Loadout[13].RackType=LAU-105


  4. Ein Flugzeug das es fast in die neue Luftwaffe geschafft hätte die Grumman F-11F-1F Super Tiger ist nun in der Download-Section verfügbar

    es wurde damals der F-104G Starfighter über die F-11F-1F gewählt wie auch bei den beiden anderen ineressierten Nationen Canada und Japan

     

     

     


  5. what drivers are you using?and have you had this before with older drivers?or maybe try to get new drivers.It could well be a nvidia problem,i have one and I really like it but some games don't.try turning the water down a notch and see what happens.

     

    i have the latest nvidia driver installed

    with the setting water=2 all works fine

    i found one hint to for an older nvidia driver ( 96.89) with this driver there should be no problem so i will try it


  6. check the data.ini

     

    [Pilot]

    SystemType=PILOT_COCKPIT

    PilotModelName=Redair1

    SetCockpitPosition=TRUE

    Position=0.0,2.87,0.85 :this:

    MinExtentPosition=-0.25, 1.85, 0.05

    MaxExtentPosition= 0.25, 2.85, 1.05

    HasArmor=TRUE

    ArmorMaterial=GLASS

    Armor[FRONT].Thickness=62

    CanopyNodeName=Canopy

     

    this is a copy of my mig-21pfm data.ini the position value sould work for the other mig-21 as well

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