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Posts posted by ravenclaw_007
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Its the custom sound files of those planes.Either make sure you have them all in the SOUND folder or change the data.ini entries to the default sounds.
Thanks a lot
i changed the sound file and it works
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when i hit the escape button and the game should go back to the debriefing screen my screen go´s black and the game hangup
it happens only with this two aircraft i checked the nations.ini and could not find anything wrong i changed the p-3c orion from usn to australia
and it works just the F-14a iran and F-111c australia have this effect on my game
any hint is welcome
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Well....basicly ive tried to install the TRAM of the intruder in the AH-1 and no joy....neither with the Mig-27D....What oter built in designator planes did you came up?
And still only have the A version of the hellfire....and the brimstone doesnt apear in the Tornado...
ok for the AH-1 you have to add this
[Nose]
ParentComponentName=Fuselage
ModelNodeName=
ShowFromCockpit=TRUE
DamageRating=DAMAGED
MassFraction=0.1
HasAeroCoefficients=FALSE
SystemName[001]=Pilot
SystemName[002]=CoPilot
SystemName[003]=ChainGun
SystemName[004]=LaserTag
SystemName[005]=TVTag
and this in the weaponstation
[LaserTag]
SystemType=LASER_DESIGNATOR
ModelNodeName=FLIR
CameraFOV=2.500000
CameraPosition=0.000000,3.5000,0.000000
CameraYaw=0.000000
CameraPitch=0.000000
CameraRoll=0.000000
SightTexture=Tads_Lock.tga
EODisplayFlags=268697600
SeekerRange=27.000000
SeekerGimbleLimit=120.000000
SeekerNodeName=
SearchFOV=5.000000
SearchTexture=Tads_Search.tga
[TVTag]
SystemType=EO_CAMERA
ModelNodeName=TV
CameraFOV=10.000000
CameraPosition=0.000000,3.5000,0.000000
CameraYaw=0.000000
CameraPitch=0.000000
CameraRoll=0.000000
for the Tornado the loadout as mention above and the weaponstation like this
[CenterlineStation]
SystemType=WEAPON_STATION
StationID=5
StationGroupID=4
StationType=EXTERNAL
AttachmentPosition=0.0,0.653,-1.278
AttachmentAngles=0.0,-3.3,0.0
LoadLimit=2050
AllowedWeaponClass=BOMB,ARM,ASM,EP,RCN,LP
AttachmentType=UK,NATO
ModelNodeName=pylon_center
PylonMass=31.75
PylonDragArea=0.02
LaunchRailNodeName=
MinExtentPosition=
MaxExtentPosition=
FuelTankName=Tank1500_Tornado
MovingPylon=TRUE
RotatingPylon=FALSE
[LeftCenterlineStation]
SystemType=WEAPON_STATION
StationID=6
StationGroupID=5
StationType=EXTERNAL
AttachmentPosition=-0.60,0.800,-1.278
AttachmentAngles=0.0,-3.3,0.0
LoadLimit=4050
AllowedWeaponClass=BOMB,2BR,TER,TLR,EOGR
AttachmentType=UK,NATO
ModelNodeName=pylon_center_left
PylonMass=31.75
PylonDragArea=0.02
LaunchRailNodeName=
MinExtentPosition=
MaxExtentPosition=
FuelTankName=Tank1500_Tornado
MovingPylon=TRUE
RotatingPylon=FALSE
[RightCenterlineStation]
SystemType=WEAPON_STATION
StationID=7
StationGroupID=5
StationType=EXTERNAL
AttachmentPosition=0.60,0.800,-1.278
AttachmentAngles=0.0,-3.3,0.0
LoadLimit=4050
AllowedWeaponClass=BOMB,2BR,TER,TLR,EOGR
AttachmentType=UK,NATO
ModelNodeName=pylon_center_right
PylonMass=31.75
PylonDragArea=0.02
LaunchRailNodeName=
MinExtentPosition=
MaxExtentPosition=
FuelTankName=Tank1500_Tornado
MovingPylon=TRUE
RotatingPylon=FALSE
[LeftCenterlineStationRear]
SystemType=WEAPON_STATION
StationID=8
StationGroupID=5
StationType=EXTERNAL
AttachmentPosition=-0.60,-1.750,-1.150
AttachmentAngles=0.0,-3.3,0.0
LoadLimit=4050
AllowedWeaponClass=BOMB,2BR,TER,TLR,EOGR
AttachmentType=UK,NATO
ModelNodeName=pylon_center_left
PylonMass=31.75
PylonDragArea=0.02
LaunchRailNodeName=
MinExtentPosition=
MaxExtentPosition=
FuelTankName=Tank1500_Tornado
MovingPylon=TRUE
RotatingPylon=FALSE
[RightCenterlineStationRear]
SystemType=WEAPON_STATION
StationID=9
StationGroupID=5
StationType=EXTERNAL
AttachmentPosition=0.60,-1.750,-1.150
AttachmentAngles=0.0,-3.3,0.0
LoadLimit=4050
AllowedWeaponClass=BOMB,2BR,TER,TLR,EOGR
AttachmentType=UK,NATO
ModelNodeName=pylon_center_right
PylonMass=31.75
PylonDragArea=0.02
LaunchRailNodeName=
MinExtentPosition=
MaxExtentPosition=
FuelTankName=Tank1500_Tornado
MovingPylon=TRUE
RotatingPylon=FALSE
[LeftCenterlineStationMid]
SystemType=WEAPON_STATION
StationID=10
StationGroupID=5
StationType=EXTERNAL
AttachmentPosition=-0.60,-1.000,-1.160
AttachmentAngles=0.0,-3.3,0.0
LoadLimit=1000
AllowedWeaponClass=FT,ARM,ASM,LGB,EOGB
AttachmentType=UK,NATO
ModelNodeName=pylon_center_left
PylonMass=31.75
PylonDragArea=0.02
LaunchRailNodeName=
MinExtentPosition=
MaxExtentPosition=
FuelTankName=Tank1500_Tornado
MovingPylon=TRUE
RotatingPylon=FALSE
[RightCenterlineStationMid]
SystemType=WEAPON_STATION
StationID=11
StationGroupID=5
StationType=EXTERNAL
AttachmentPosition=0.60,-1.000,-1.160
AttachmentAngles=0.0,-3.3,0.0
LoadLimit=1000
AllowedWeaponClass=FT,ARM,ASM,LGB,EOGB
AttachmentType=UK,NATO
ModelNodeName=pylon_center_right
PylonMass=31.75
PylonDragArea=0.02
LaunchRailNodeName=
MinExtentPosition=
MaxExtentPosition=
FuelTankName=Tank1500_Tornado
MovingPylon=TRUE
RotatingPylon=FALSE
EODisplayFlags=268697600
SeekerRange=27.000000
SeekerGimbleLimit=120.000000
i hope that helps
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Hallo zusammen zur Zeit arbeite ich an High-Res (2048x2048) skins für die F-104g und habe bis jetz für das MFG1/Mfg2 und JaBo34 die Taktischenkenzeichen/Seriennummern mindestens 15 pro Geschwader
falls jemand eine Aufstellung hat welches TaktischeKenzeichen/Seriennummer in welchem Geschwader flog wäre ich dankbar da es unheimlich langwierig ist anhand von Bildern die Zugehörigkeit
herauszufinden ich benutze zur Zeit hauptsächlich die Webseite 916-Starfighter.de da dort alle Seriennummern vermerkt sind leider aber nicht bei welchem Geschwader
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and this is how you add the brimstone to the tornado-gr1
[Attack]
Loadout[01].WeaponType=BOZ107
Loadout[01].Quantity=1
Loadout[02].WeaponType=SkyShadow
Loadout[02].Quantity=1
Loadout[03].WeaponType=Tank1500_Tornado
Loadout[03].Quantity=1
Loadout[04].WeaponType=Tank1500_Tornado
Loadout[04].Quantity=1
Loadout[05].WeaponType=
Loadout[05].Quantity=1
Loadout[06].WeaponType=BrimStone
Loadout[06].Quantity=3
Loadout[06].RackType=BrimStone3Pack
Loadout[07].WeaponType=BrimStone
Loadout[07].Quantity=3
Loadout[07].RackType=BrimStone3Pack
Loadout[08].WeaponType=BrimStone
Loadout[08].Quantity=3
Loadout[08].RackType=BrimStone3Pack
Loadout[09].WeaponType=BrimStone
Loadout[09].Quantity=3
Loadout[09].RackType=BrimStone3Pack
Loadout[10].WeaponType=
Loadout[10].Quantity=
Loadout[10].RackType=
Loadout[12].WeaponType=AIM-9L
Loadout[12].Quantity=2
Loadout[12].RackType=LAU-105
Loadout[13].WeaponType=AIM-9L
Loadout[13].Quantity=2
Loadout[13].RackType=LAU-105
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great work i realy like the brimstone on the tornado
thank you and keep up the good work
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sorry my mistake i try www.razbam.net
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does anyone know what happen with the razbam site it seems to be gone
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SFP1/WOV/FE/SFP1-WW2 with a total of 67GB (the SFP1 uses 52GB ) on a 150GB HD
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i know there was a thread about mounting rocket pod´s on ter or 2br i just cant find it
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how can this happen
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Ein Flugzeug das es fast in die neue Luftwaffe geschafft hätte die Grumman F-11F-1F Super Tiger ist nun in der Download-Section verfügbar
es wurde damals der F-104G Starfighter über die F-11F-1F gewählt wie auch bei den beiden anderen ineressierten Nationen Canada und Japan
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Bin tscheche lebe in NRW denke das zählt auch cheersHerzlich Willkommen
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wy dont you mount a nike or perhaps a scud
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the nvidia driver 162.18 solves that problem all works fine now
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what drivers are you using?and have you had this before with older drivers?or maybe try to get new drivers.It could well be a nvidia problem,i have one and I really like it but some games don't.try turning the water down a notch and see what happens.i have the latest nvidia driver installed
with the setting water=2 all works fine
i found one hint to for an older nvidia driver ( 96.89) with this driver there should be no problem so i will try it
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haven't seen that one before.will ask around for ya.it will only appear with a setting in the conf.ini water=3 or 4 may be a nvidia problem ?
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i have that black ring when i fly over water any idea how to get rid of it
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interesting idea
and a lot of work
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Do you get a load of gobbldygook when you try to download it? If so, right click on the download link and select save as. I just tried it that way and it works.thank you for the hint it works
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same here i try several times to downlod the israel Harvard IIb maybe some one can give me a hint how to get it
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check the data.ini
[Pilot]
SystemType=PILOT_COCKPIT
PilotModelName=Redair1
SetCockpitPosition=TRUE
Position=0.0,2.87,0.85
MinExtentPosition=-0.25, 1.85, 0.05
MaxExtentPosition= 0.25, 2.85, 1.05
HasArmor=TRUE
ArmorMaterial=GLASS
Armor[FRONT].Thickness=62
CanopyNodeName=Canopy
this is a copy of my mig-21pfm data.ini the position value sould work for the other mig-21 as well
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Thanks.Um, what's ANG and MLU?
ANG = Air National Guard
MLU = Mid Life Update
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freut mich wenn ich helfen konnte
This couldnt be real !
in The Pub
Posted
nice trick![:good:](https://combatace.com/uploads/emoticons/default_good.gif)