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ravenclaw_007

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Posts posted by ravenclaw_007


  1. dann schau mal wo du deine CG position in der Data.ini  hast , vieleicht kanst du die einfach auf 0.0,0.0,0.0 setzen dann solte das problem behoben sein , so was habe ich bei der F-4E/F gemacht damit das frontfederbein wieder richtig stand

     

    das könnte ein problem bei allen hecklastigen maschienen sein


  2. you can send them direct to me ravenclaw_007@yahoo.de

     

    i would take any pictures and detail info that i can get :grin:

    AIM-4E is something i have not done yet so i take everything you have on that one

     

    very important for me are the nozzle area , you only get very rare pictures of this , and any detail that you could get

     

    i´m still looking for good pictures of a AIM-7A , i get only some inflight pictures showing the nozzle section but not very good maybe you have some connection or maybe you know somebody who could help me here , would be great if i could finish that missile


  3. welchen smooth knopf hast du denn gedrückt ????

     

    versuch mal 16 plätze von UnwrapUVW nach oben gehst da ist ein smooth das ich (selten) verwende , kreuz mal das autosmooth an und dann kanst du das threshold setting von 30 nach oben einstellen so wie du es brauchst über 60 wird alles immer runder also aufpassen

     

    aber zeig mal ein bildchen


  4. i made some Matra 68mm rocket launchers i post them here so you can BETA test them

     

    includet are

    - Matra JL-100

    - Matra JL-100_Twin

    - Matra 116M

    - Matra 116M_GAF

    - Matra 155

    - Matra 155 Twin

    - Matra 155 green

    - Matra 155 Twin green

    - Matra LRF1

    - Matra LRF2

    - Matra LRF4

    - SNEB 68mm F25

    - data and loadout ini for Lightning53

    - loadout ini for Buccaneer

    - modified MK5 ejection seat (for use in Mirage F1 and Lightning53)

     

    68mm Rocket Launchers.7z

     

    PLEASE delet or remove all existing weapon folders with the same name , the Matra_Typ155 is no longer neede so you can remove it to ( it will be replaced by the Matra-155)

     

    as for the Mirage F1 i change the RocketBoresightAngle from -3 to 2 in the data.ini this way you can aim with the gunsight an hit some targets ( this data.ini is not includet )

     

     

    Matra JL-100

    post-15260-0-38412900-1392683149_thumb.jpg

    Matra JL-100 Twin , for Lightning F53 ONLY

    post-15260-0-46525000-1392683219_thumb.jpg

    Matra 155

    post-15260-0-09040400-1392683323_thumb.jpg

    Matra 155 green

    post-15260-0-33245200-1392683332_thumb.jpg

    Matra 155 Twin , for F-4M

    post-15260-0-12820000-1392683372_thumb.jpg

    Matra 155 Twin green , for F4M

    post-15260-0-63006000-1392683379_thumb.jpg

    Matra LRF1

    post-15260-0-52084500-1392683419_thumb.jpg

    Matra LRF2

    post-15260-0-47965200-1392683454_thumb.jpg

    Matra LRF4

    post-15260-0-16351800-1392683475_thumb.jpg

    SNEB 68mm

    post-15260-0-29149500-1392683497_thumb.jpg

     

    please let me know if you find any errors or if you have any suggestions , this weapons will be part in a future Weaponspack3 but i´m running out of time for testing so i hope someone could do it for me , PLEASE

    • Like 13

  5. normalerweise macht man in 3ds max dann jeweils einen pylon für bomben , tanks und eventuel raketen wobei man noch sagen muss das der Kormoran pylon total anders aussieht als der normale F-104 pylon also den solte man sowiso machen

     

    auserdem sind bombenschlösser schon vorhanden sonst hast du ein problem beim absprengen , was aber fehlt sind die pratzen

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