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Posts posted by ravenclaw_007
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that i something urgently needed , thank you
i hope we will get some day a reworked high poly model as well , who made the max file for that one ????
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i just finish the ALQ-119 family for the Weaponspack2 , this are the settings i use are this settings ok or should i change some of it ????
most of the settings i took from existing pods but i´m not sure if they are close to the real values
- AN/ALQ-119 (v)1 , 1972-1974 , DualMode , 2-24 Ghz , JammerStrength=70
- AN/ALQ-119 (v)5 , 1973-1976 , DualMode , 2-26 Ghz , JammerStrength=70
- AN/ALQ-119 (v)10 , 1976-1979 , DualMode , 2-28 Ghz , JammerStrength=75
- AN/ALQ-119 (v)15 , 1979-2020 , DualMode , 2-32 Ghz , JammerStrength=75
- AN/ALQ-119 (v)16 , 1981-2010 , DualMode , 2-32 Ghz , JammerStrength=75
- AN/ALQ-119 (v)16 , 1982-2020 , DualMode , 2-35 Ghz , JammerStrength=78
AN/ALQ-119 (v)1
AN/ALQ-119 (v)5
AN/ALQ-119 (v)10
AN/ALQ-119 (v)15
AN/ALQ-119 (v)16
AN/ALQ-119 (v)17
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Your Aussie F-4's are amazing! Just check the orientation of your 'roos. I have trouble with them but I think the rule goes something like both fuselage roundels should face forward whilst all wing roundels should also face forward but with the legs bouncing off the fuselage!
fixed , thanks for the info
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i know how long it can take to make a new aircraft model and i believe that it can be very expensive if the one making it does so for business and even more so if we talk about cockpits but to say that a model for SF2 would cost more as for SF1 is insane , the work is still the same !!!!
and most of the aircraft in SF2 are from SF1 just with a smal update here and there
TK should say what he reale wants and stop playing always this cost card , i belive that developing a game is expensive no doubt about that but that what is going on here has nothing to do with cost and investment , he simply has enough from pc game and he should admit that
blaming moders and always the cost factor that stops him from coming up with something new , i dont believe that anymore
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can somebody give me the year when the LAU-117 was introduced to the F-4E ????
i removed the LAU-117 launcher now from all my early F-4E mods and use it only on F-4E´s from 1975 onward , all the pictures i have show F-4E with a single AGM-65 on a LAU-88 tripple launcher and that up to 1978
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Nope, this is my personal mod of The Viper Team's F-16I Sufa. I would need their permission to release it.
F/A-16E Silver Falcon, 175th FS "Lobos", 114th FW South Dakota ANG, 2014
permission granted , nice work
you just have to give gredit to the Team Viper if you use one of our mods
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Any chance you'd upload a BETA of the french missiles?
Certain Iraqi mirages need them for maximum pr0n screenies
Sorry , i dont upload any more BETA for the Weaponspack2 , i´m just working on the AIM-4D and some ECM-pods that i need for my upcoming F-4E / F mod as soon as this weapons are done i upload the Weaponspack2
the AIM-7A will not be part of this weaponspack anymore , i simply dont have enough pictures for it
i hope you can wait the next 2 weeks
aaahhhmmm...... , i may still need some testpilots for weapons testing if you are interested
AIM-4D work in progress
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check the C-160 from Florian he made some pallet´s as well
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i only hope the cobra crew is alright !!!!
Top Gear made a similar race with a Typhoon in the UK
ok i just found out the crash of the Cobra was in Arizona and both crew member survived without major injuries , that is what i call luck
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also bis jetzt hat sich noch keiner von den testpiloten über die F4E/F beschwerd , einer sagte auch das er absolut keine verlust an FPS hätte
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ich rechne mal mit den ersten lebenszeichen nach mittwoch fals er den karneval überlebt hat
und Martin , braunkohle allein reicht nicht da must du schon mehr reinwerfen , versuchs mal mit nem uranwürfel
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also wenn du immernoch standbilder hast dann wird es zeit das du deiner dampfmaschiene mal das laufen beibringst
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does somebody have the WPRocketEffects or any other smoke marker effect that works in SF2 ????
if so please send them to me , i need them for the 5 inch Zuni Mk71
the WPRocketEffects works on my game but i can not find the effects_ini , i even search the stock effects and found nothing so i dont have a clue why it is working with out any ini ????
here are the rockets that are finish
Mk24 Mod0
Mk32 Mod0
Mk34 Mod0
Mk63 Mod2
Strike Fighters 2 Screenshots
in Thirdwire: Strike Fighters 2 Series - Screen Shots
Posted