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Posts posted by ravenclaw_007
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dont know , when i was looking for info material on the Sufa cockpit i did not find any
i had to contact the writer of " F-16I Sufa in IAF Service " Raánan Weiss who gave me some excellent pictures and material , without those the cockpit would look less authentic
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Where is F-16_Reccelite_L, AXQ-14_IAF ?
By the way this is a great package!!!
here are all Reccelite pods , i dont have the AXQ-14_IAF but you can replace the Loadout_ini entry with ASW-55 this pod is includet in the pack and this pod is used by the IAF
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excellent terrain , Thank you Kevin
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the F-16B_Netz is done , the F-16A_Netz is in work , about the other Vipers time will tell
the problem is that JM and i do have some other projects as well
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it is working now , thanks Paulo
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me to , no permission to download
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for me i keep on modding and i think that after some while some people may come back , i like DCS but i like much more modding in SF2 i only wish that TW would reconsider
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i think the only moment TK is getting it is when no more dollars are coming in
the way he is locking more and more a way and that the user is becoming a involuntary game tester with every patch did ask for such a reaction from the comunity , so this is not realy a surprise especially with games like DCS around
TK had a realy big chance with SF2NA but what he delivert in regards to the terrain is outrageous even the the terrain from SF1 is better
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could it be that one of the DLC aircraft installed something along the way ????
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here is the fixed lod and it works now fine , the problem was that the radome was looking for a F16_001.dds texture thats it
in the start we had all textures in dds and changed then to jpeg
all ok now
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new patch ???? or only something that you discovered
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we just have to wait for JAT so i can get my hands on the latest version of that F-16D_Blk50+ and fix it it is realy only a minor thing to do
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believe me it is mapped i did it my self because the complete nose is my work
and i can change the color of any radome as well i only dont have the latest max file of the F-16D_Blk50+_tur they are with JAT and he is out for the weekend , i only can think of that something went wrong by copy and merge from an other max file and that we simply have to reassign the texture to the radome
as you can see on the F-16C_Blk50+_tur it works only the D dont like to play with the music
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here are 2 books about the Tu-22 with some cockpit pictures / drawings , i hope that helps
http://www.filefacto...le/vrnete9l83r/
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best are flightmanuals if available , if not you have to use cockpit pictures a ruler and a lot of imagination
for russia cockpits i would try to contact linder2 he may have some acces to info material , is linder2 still around ????
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the only problem i have with the AI is that he drops everything he has on a groundtarget on his first pass , including AGM´s and iron boms , but i´m still on nov2011 patch as i mention above and i dont know if this is fix by now
that the AI is flying in to the ground this problem i dont have , they pull as soon as it gets to low for them
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nope the radome is mapped that is realy funny , i checked the radome and it calls for the F16_001 texture
i dont know what is wrong here but i will find it
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i just got the the Swiss-Hunter mod that Carlo and i made working again , i hope that there are no more patches around the corner that screw my work once again
this mod includes 17 skins and all original weapons used by the swiss air force as well as many detail improvments on the fuselage and all for FREE :whistle:
of course Carlo or me would cladly accept any 2.99 DLC donations to buy a beer or two
still testing
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i just check but all my vipers are mapped with the radome to the texture F16_001 , i just send a pm to JAT if he changed the mapping prior to the release but i dont think so
what you can try is make a capoy of each texture and assign to each of it a bright color , this way you could easily see if the radome is mapped to an other texture
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if you talk about the Radome this would be correct
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top to bottom: Hawk 75, P-40B AVG, Tomahawk IIB
Solomons using tweaked Darwin tileset:
yes I'm in a PTO mood
what i´m realy wating for is a complete WWII mod for a clean SF2 instalation , terrains we have ( i have 17 WWII terrains ) what is missing are aircrafts and cockpits for SF2
Stary and Kevin why dont you team up and do it
UK terrain by Sundowner
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Central America Terrain for SF2
in Thirdwire: Strike Fighters 2 Series - File Announcements
Posted
Kevin , i dont find any of this drug lord castle or drug laboratory in the jungle that i could destroy![:lol:](https://combatace.com/uploads/emoticons/default_lol.gif)