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Posts posted by ravenclaw_007
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i think i forgot something
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As far as i know the only main difference is the Saaf bucc cockpit has a different tageting system sorry i cant help more
no problem my friend
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same here , thats why i ask
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german firefighters in india/pakistan ??? i dont think so
you should have changed the plate number :acute:
excellent idea with the reminder
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thanks alot Buccaneer1 but i realy need only the pictures of the Mk50 cockpit for all others i have the complete flightmanuals with pictures and drawings just the Mk50 i dont have
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what i realy need is more info and pictures of the SAAF Mk50 Bucc especially the pylons they used and pictures from the cockpit , if someone can help me with this that would be great
sofar i have pictures and data for the drop-tanks some pylons and some antennas that where mounted on the Mk50 as well as 2pictures from the cockpit
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Stary , you just made my day finaly all effects work like they did in SF1 and even better , excellent work
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"Johnny Fartpants" looking for somewhere to dump his load...
excellent Work
are you releasing this skins
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yap Spinners is right there , just to make it more clear i try to make the S1 but here are some changes i have to make to the model to get the S1
- Intake´s
- inner wing
- wingspan
- exhaust
- fuselage
- nose-section
- Pylons ( maybe i can take this from the S2C )
i have to rework almost all parts of the model to get a S1 , for those who know how long i work already on this Bucc can imagine how long it will take to make a S1
but this time i only have to make some changes and hopefully not the entire aircaft as i did now for the S2 remember this all is only a rework of russouk2004 original model
and one thing more i have now Sundowner on bord for this project he is making the skins as soon as the models are finish and i´m able to send him the templates so i can focus on the cockpit
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maybe in the future the problem is for the SF1 i have to change so many things on the fuselage and the wings that for now i just like to finish all the SF2 versions . but the SF1 is on the list for future projects
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yes i will make it for SF1 as well and a complete cockpit is in work as well , the versions that are in work right now are
- S2B early pre 1736mod (standart wing tips)
- S2B late 1736mod (short wing tip)
- S2C
- S2D
- SAAF Mk50
the bombay fuel tank is includet as a option in the loadout as well as the Mk20 Hose-Drum-Unit and the Recon-Rack
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damage parts are almost done
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Hey Volker, take it easy, it's a model only
:grin:
Houdoe,
Derk
now i know what i´m doing wrong here
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Bump the Bucc
still a lot of work to be done
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i had a similar problem on my RF-4E pit´s and i had to use the .bmp textures the .tga did not work , or i made a mistake by generating the .tga´s that could be possible to
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Bucc with a Recon-Rack
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i just got informed that i forgot to include the weapondata for the cameras , here they are please add them to your weapondata and renumber them with the next number in order , open your weapons-editor and safe the new entry
thanks to Cliff11 for the info
[WeaponData----]
TypeName=KS-87
FullName=KS-87 forward / -15degree
ModelName=
Mass=125.000000
Diameter=0.147000
Length=0.379000
SubsonicDragCoeff=0.000000
SupersonicDragCoeff=0.000000
AttachmentType=W_GERMANY
SpecificStationCode=KS-87
NationName=WGermany
StartYear=1971
EndYear=2020
Availability=2
BaseQuantity=24
Exported=TRUE
ExportStartYear=1971
ExportEndYear=2020
ExportAvailability=1
WeaponDataType=4
StoreType=6
CameraFOV=60.000000
CameraPosition=0.000000,0.000000,0.000000
CameraYaw=0.000000
CameraPitch=-15.000000
CameraRoll=0.000000
SightTexture=RF-4E_KS87.tga
EODisplayFlags=268435456
[WeaponData----]
TypeName=KS-87B
FullName=KS-87B left / -12.5degree
ModelName=
Mass=125.000000
Diameter=0.147000
Length=0.379000
SubsonicDragCoeff=0.000000
SupersonicDragCoeff=0.000000
AttachmentType=W_GERMANY
SpecificStationCode=KS-87
NationName=WGermany
StartYear=1971
EndYear=2020
Availability=2
BaseQuantity=24
Exported=TRUE
ExportStartYear=1971
ExportEndYear=2020
ExportAvailability=1
WeaponDataType=4
StoreType=6
CameraFOV=60.000000
CameraPosition=0.000000,0.000000,0.000000
CameraYaw=-90.000000
CameraPitch=-12.500000
CameraRoll=0.000000
SightTexture=RF-4E_KS87B.tga
EODisplayFlags=268435456
[WeaponData----]
TypeName=KS-87
FullName=KS-87E down / -90degree
ModelName=
Mass=125.000000
Diameter=0.147000
Length=0.379000
SubsonicDragCoeff=0.000000
SupersonicDragCoeff=0.000000
AttachmentType=W_GERMANY
SpecificStationCode=KS-87
NationName=WGermany
StartYear=1971
EndYear=2020
Availability=2
BaseQuantity=24
Exported=TRUE
ExportStartYear=1971
ExportEndYear=2020
ExportAvailability=1
WeaponDataType=4
StoreType=6
CameraFOV=180.000000
CameraPosition=0.000000,0.000000,0.000000
CameraYaw=0.000000
CameraPitch=-90.000000
CameraRoll=0.000000
SightTexture=RF-4E_KS87.tga
EODisplayFlags=268435456
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Carrier practise , testing the new landing gear it still needs some adjustment
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do the Alq-101/alq-119 or ALE-38 show up ???
please open your weapons-data and check if you have an error by renumbering the new weapons
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First things first thank you for such an excellent assortment of recon rhinos. A while back the RF-4EJ was offered but to the sf2 community. I now believe that good things come to those who wait. Aside of being excellent flight models i have only two gripes. 1. 495 megabytes.....almost blew my harddrive and 2.I was unable to load any wing tanks or center line tanks on any of the rhinos. I checked both the loadout ini and the data ini in hopes that could have been and error in names of the tanks but all matched up. But i found something else in most of the data ini there is an incorrect sequince in numbering of weapon stations. there was #7 then #8 leading that section which i found odd. If you have any sugguestions so i may be able to remedy my problem would be most appreciatated. Ounce again thank you.
Yankee October Unicorn Romeo Tango Hotel Echo Mike Alpha November
actualy i have tested all RF-4E´s personaly with SF1europe and the drop tanks allways show up the numbering of the station is correct , but did you check the weapons editor if the drop tanks are listed there and did you save the editor ???? this would be the only reason why they dont show up
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from Bucc to Bucc
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and send me a bottle to i may need one to finish this project
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jap the cockpit is in work as well , but i have only two hands
build in Chaff / Flare Dispenser
in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Posted
is there a way that i can limit the use of chaff /flare dispenser to a certain time period like in this case from 1983 onward , the way i try did not work![:blink:](https://combatace.com/uploads/emoticons/default_blink.png)
my idea was to give a staryear and the model-name to allow the dispencer to appear from 1983 onward and in the time befor 1983 not to show or funktion , any help or idea are welcome
i may add that i can not add them as weapons because i run out off weaponstations![:grin:](https://combatace.com/uploads/emoticons/default_grin.gif)
[Flare]
SystemType=DECOY_DISPENSER
EjectPosition=-1.285,-3.206,-0.792
EjectVelocity=0.0,-10.0,-3.0
NumFlare=15
NumChaff=0
StartYear=1983
ModelName=ALQ-40_Left
[Chaff]
SystemType=DECOY_DISPENSER
EjectPosition=1.285,-3.206,-0.792
EjectVelocity=0.0,-10.0,-3.0
NumChaff=30
NumFlare=0
StartYear=1983
ModelName=ALQ-40_Right