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Posts posted by ravenclaw_007
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i think this are the same
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1 hour ago, Crusader said:Page 50 in the pdf:
Box 3 - 1966
KB (BOZ) - 1972Thanks Otto
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the first dispenser must be the Motmedelskapsel KB ( BOZ-100 ) should be around 1962
an other one is the Remsfällare i dont know the exact date of that pod
hier is pdf about ecm but it is in swedish i think maybe it will help you
FVN_1985-1_storande_flygutbildning.pdf
here is a load out page from a A32A Lansen showing the position for the BOX-3 dispenser ( Remsfällare ) A32-Weapons-load-Normal.pdf
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the SAAB J-32E ( service start 1972 i think )
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some pictures showing the new vents on the bottom side and the new panel lines on nose ,fuselage and tail , the wings are next and no rivets yet
and a new walkway on the top fuselage , i made a lot of new mapping on the nose section and the fuselage section
still a long way to go
i may need someone , as soon as the templates are done , to help me with the skins and decals and as test pilot
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here is the aircraft
Pilots Effects and Weapons should be in the F-16 pack from team viper ( I hope ) otherwise send me a mail
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by the way this special red and yellow markings on nose and tail from the JG-71 " Richthofen " skins are something that wing commander Erich " Bubi " Hartmann wanted on the JG-71 aircrafts
vor all who dont have a clue who Erich " Bubi " Hartmann was , he is the best fighter pilot ever with 352 kills , i like the idea that he became the wing commander of the Richthofen Geschwader
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one more , the early has the silver skins and the late the camo ones
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the difference between the early and the late version ist the AIM-9 only the late version was able to carry the AIM-9B , the early version was a pure gunfighter
i made some new weapons that should replace the existing ones , the new ones are more detailed
if Kevin would like to upgrade the Canadair Sabre it is ok for me , i´m in the moment very busy with real life and my F-4`s
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here are 3 external fuel tanks for the early and late Canadair Mk.6 versions , this tanks work , the option with the squadron specific tanks is no more possible ( maybe i will find a way around )
here are the data.ini and the loadout.ini for the early and the late versions of the Canadair Mk.6 , everything should work now , if you still have problems let me know
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it seems that with some of the SF2 updates the original setup does not work anymore , back when we made that aircraft mod everything worked fine
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i´m sorry if you have any trouble with this aircraft but this was one of my first mods i made and up to day it has 919 downloads and you are the first who has complains about it , i´m always here to help someone who has a problems with one of my mods and ask me for help , i never called me an expert and belive it or not i´m still learning new things about this game and modding every day , and by the way nothing is perfect neider me or one of my mods
i just wonder 919 downloads and after all that time you are the first who has complains
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i´m really getting old
Thank You my friend , that i did not found that by my self after all the years working with 3ds max
but interesting that the one exporter accepts the doppelt sided option and the other does not , something i have to keep in mind
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i´m using 2 versions of TW Object Exporter , twObjectExporter from 10.02.2010 and twObjectExporter Dec2010-C from 05.01.2011
what is the difference between the two , if i use the twObjectExporter Dec2010-C my fuselage is no longer visible as shadow , if i use the twObjectExporter from 10.02.2010 everything is ok
i choped my fuselage in to 3 pieces to see if that helps but no , nothing helps
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Thanks for that info , highly appreciated
all i need now is an animation slot to get that door working , would it be ok for the public if i get both engine noozles on a single animation slot , dont know the impact in game if one engine is hit by missile or gun fire would the nozzle for the other engine still work
or has someone an idee how to animate that door instead
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i have a question regarding the Chaff/Flare dispenser used by the USN /USMC on the F-4 Phantom , it seams that the early F-4B did not have them , if so what year did this dispenser show up and on wich F-4 models was it used ???
i have pictures from F-4J / N /S with this dispenser , not so sure about the F-4B and i think the RF-4B / C used them to
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the problem was not so much the wiring the missiles are conneced with a quick releas connector to the launchrail , the launchrail in the beginnig was the AERO-3B and was used for the AIM-9B only all other AIM-9 including the AIM-9B used from ca.1966 onward the LAU-7A
the wiring on the aircraft side was not so much a big deal some aircraft like the F-86 did get to a later point the AIM-9 capability other aircrafts like F-104G and F-4B or F-1 had from the beginning the capability
some AIM-9 like the AIM-9C was only used on the F-8 others like the AIM-9D/G/H are only used by the U.S. Navy ( some are exported ) the AIM-9E/J/L/M/N/P are used mainly by the USAF and the NATO partners and Israel , but theoreticaly can a USAF jet launch the Navy AIM-9 and vice versa
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don't worry that will be changed later , is just a matter of seconds
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F-4B Phantom II
in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Posted
we try that with the F-4K and so far no luck, and we only have 10 animation slots and they are used up already
would be so much easier if we would have an option in the game engine for that