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KnightWolf45

+MODDER
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Everything posted by KnightWolf45

  1. check the cockpit ini for head movent entries and // then out I have done it before many years ago right I don't recall the exact name entries but they are there somewhere LOL
  2. thanks, glad you liked it!
  3. thanks guy glad you liked it Well sadly after this one there nothing more pull out of the old phantom!
  4. View File F-4VS Phantom (What If..) SF2 McD F-4(VS) Phantom II (What If...) = For SF2 (Full-4/5 Merged Reccomended) = *Note: you =MUST= have, as stated above have, at minimum, a Full-4 merged install, as this mod makes use of many stock items, most importantly, F-4J cockpit. Therefore, it's vitally important that your game version has access to this cockpit.* The is the release of a new "What If..." aircraft by Cocas. This represents the F-4X (VS) variable geometry (or swing wing) Phantom if it had been constructed as a supplimentry aircraft to the F-14 Tomcat, for use on smaller carriers. The aircraft comes with the following skin/decal sets: USN Grey 1 (standard Gull Grey/White USMC Grey 1 (standard Gull Grey/White USN Lo Viz (TPS grey, semi-subdued markings) FAA Blue (standard Royal Navy Blue/White) All markings are decals, and decal randomization is TRUE. Weapons used are all stock 3W items. Skins are in jpg format, and damage textures are DDS. As all squadron markings, for the USN & USMC are decals, you may choose any Phantom squadron from the "squadron drop down" on the load out screen. Be Advised, however, some of the tail markings WILL fit better than others As always, fairly easy to follow, detailed install instructions are included. So, please read them. One can find more fun reading all the Notes section as well! Happy Landings! Wrench Kevin Stein -- for Cocas Aircraft Factory -- Submitter cocas Submitted 07/19/2017 Category What If Hangar
  5. Version 1.0

    349 downloads

    SF2 McD F-4(VS) Phantom II (What If...) = For SF2 (Full-4/5 Merged Reccomended) = *Note: you =MUST= have, as stated above have, at minimum, a Full-4 merged install, as this mod makes use of many stock items, most importantly, F-4J cockpit. Therefore, it's vitally important that your game version has access to this cockpit.* The is the release of a new "What If..." aircraft by Cocas. This represents the F-4X (VS) variable geometry (or swing wing) Phantom if it had been constructed as a supplimentry aircraft to the F-14 Tomcat, for use on smaller carriers. The aircraft comes with the following skin/decal sets: USN Grey 1 (standard Gull Grey/White USMC Grey 1 (standard Gull Grey/White USN Lo Viz (TPS grey, semi-subdued markings) FAA Blue (standard Royal Navy Blue/White) All markings are decals, and decal randomization is TRUE. Weapons used are all stock 3W items. Skins are in jpg format, and damage textures are DDS. As all squadron markings, for the USN & USMC are decals, you may choose any Phantom squadron from the "squadron drop down" on the load out screen. Be Advised, however, some of the tail markings WILL fit better than others As always, fairly easy to follow, detailed install instructions are included. So, please read them. One can find more fun reading all the Notes section as well! Happy Landings! Wrench Kevin Stein -- for Cocas Aircraft Factory --
  6. does not the lod viewer have a way to show them on the map I recall something but I'm not sure
  7. no problem just something that has happen to me before and how i fixed it! im more then glad to help!
  8. cut the fuselage in two or more pieces the game engine start to screw up wend a mesh his above 3k polys more or less
  9. much better i knew that the model was in good hands!
  10. im send it over too so if i can be save the specs of my model are the same the real plane it was the 3-view that completely screwed up!
  11. i got the max yes i just an accurate info on the lenght of the plane i find to long also! so if any has good specs please share and i fix it worst that cloud happen his to lose the mapping! and skin but no outher way!
  12. thanks ojcar i just the skins and decals i and for both gen 1 and 2,
  13. problem his i dont have FM had one made by oscar but lost it long ago sadly sure can make the skin into bmps no problem
  14. if any his interested i got near finished AR-68 dont if they were use on Spanish skies or not but i got just to get in game and skins!
  15. node are target areas like citys or airfield etc chekc on the campaing data the node names and see were they are on the targets data ini and then check the if connect on planning in KMD.
  16. use the planing map on kmd and check the coordinate on the targets ini file
  17. nice thanks alot! you have been one done by under the Russian cover!
  18. those front panels are in fact airbrakes check the web i you will see that!
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