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Everything posted by Spillone104
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*update* v1.11 Siberian Sky -- Experimental 3-D Rocket Exhaust
Spillone104 reviewed Lexx_Luthor's file in Effect Mods
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Air to Air Refuelling Screenshots
Spillone104 replied to allenjb42's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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Version
192 downloads
This is a fix for the ID(io)T Team Avia S-199 As Reported by Kulbit80 the lod had some issues with the decals in some places. So here is the fixed lod. Inside there are 5 files: S-199.Lod S-199.Out S-199_01.Lod S-199_01.Out S-199.INI Put all these files inside the S-199 folder and replace the older ones. Happy flight. -
SF2NA Tu-22 Blinder Pack
Spillone104 posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
File Name: SF2NA Tu-22 Blinder Pack File Submitter: Spillone104 File Submitted: 19 June 2017 File Category: Other Tupolev Tu-22 (Blinder) Pack for Strike Fighters 2 North Atlantic. This pack contain many operational version of the Tu-22 supersonic bomber. Reconnaisance and bomb strike Tu-22R_61: Early operational model with VD-7M engines with less thrust. Tu-22R_66: Refurbished R model with newer RD-7M2 engines. Tu-22RD_64: The "D" suffix means long range and indicate the presence of the refuelling probe. Old VD-7M engines. Tu-22RD_66: Refuelling probe and RD-7M2 engines. Tu-22RD_76: Tail turret replaced with ECM defensive suite. Tu-22RDK: Special reconnaisance variant with Kub-3 ELINT system. Tu-22RDM: Advanced photo cameras, Tangazh ELINT system and Shompol side looking radar. Tu-22A_IRAF: Old Tu-22R refurbished with RD-7M2 engines and reconnaisance equipment removed. Sold to Iraq. Tu-22A_LARAF: Old Tu-22R refurbished with RD-7M2 engines and reconnaisance equipment removed. Sold to Lybia. ECM escort Tu-22PD_65: Specifical electronic countermeasures model meant to escort bombers formations. Still retain defensive turret. Missile carriers Tu-22KD_64: Carries the Kh-22 missile. Built by the beginning with RD-7M2 engines. Tu-22KD_76: Defensive ECM added. Still retain defensive turret. Tu-22KD_IRAF: KD model used by Iraq. Tu-22KPD: Capable of carring the passive antiradiation version of the Kh-22. Improved ECM at the expense of tail turret. Trainers Tu-22U: Early trainer version with VD-7M engines. Tu-22U_IRAF: Trainer sold to Iraq with refuelling probe removed. Tu-22UD: Trainer version of the RD model. Equipped with refuelling probe to practice the manouvre but not capable of taking fuel. ------------------------------------------------------------------------------------------------------------------- Bomb Bay: All the bomb carring planes have 4 "bomb bays". The first one can carry 24x250Kg bombs, the second 18x500Kg bombs, the third 6x1500Kg bombs and the last one could carry a single massive FAB-9000 or nuclear bomb. JATO: All the models could carry SPRD-63 JATOs. Even if in reality it was only used in certification trials, all the aircrafts had provision to mount them. Here you can use them as you like. JATO guns are part of the aircraft and the bottles are set as drop tanks. To activate, press the key assigned to Thrust vectoring down. To operate any kind of gun on the ground you need to have Weapons set to Normal or Easy in Gameplay options. Start takeoff run and when the aircraft reach 200Km/h, activate the JATO rockets. Burn time is 15 seconds. Discard then the empty bottles, possibly not over populated areas. ------------------------------------------------------------------------------------------------------------------- REQUIREMENT: This pack need SF2NA to work properly. It can also work in SF2 or SF2E but without KD and KPD models. Red Side Standard Weapons Pack by Snailman is also required for the approriate bombs. http://combatace.com/files/file/15167-red-side-standard-weapons-pack-full-beta/ ------------------------------------------------------------------------------------------------------------------- INSTALLATION: Copy all the files in the respective directory of your game folder. "User"\Saved Games\ThirdWire\StrikeFighters2 NorthAtlantic This mod will not overwrite stock Tu-22, Tu-22KD, Tu-22PD and RD but hide them from game. To restore them, simply delete the INI inside. ------------------------------------------------------------------------------------------------------------------- Credits: Original Tu-22 aircraft: Third Wire Tu-128 cockpit: ErikGen Fake pilot: FastCargo Texture and decals: Spillone104 and Paulopanz using Centurion1 template 3D details, JATO, effects, sounds and INIs: Spillone104 Beta testers: 76.IAP-Blackbird,Flogger23, Paulopanz, Eole, Dysko, Canadair and NGHENGO Thanks again to who supported, partecipated and tested all of this. Reference material: Aerofax Tu-22 "Blinder" Tu-22M "Backfire" by Yefim Gordon and Vladimir Rigmant. Tupolev Tu-22 Blinder by Sergey Burdin & Alan E. Dawes. https://aviaforum.ru/threads/reestr-tu-22.20954/ ------------------------------------------------------------------------------------------------------------------- Legal stuff: This mod is freeware. Commercial use is not allowed. ------------------------------------------------------------------------------------------------------------------ Happy landing. Alex (Spillone104) 19/06/2017 Click here to download this file -
problem with AH-1Q & Jetengine.wav
Spillone104 replied to roscosmos's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
The answer is pretty simple. In the latest SF2 titles and patches, something went wrong and the only form an engine sound is played at normal speed is in PCM format 11,025 KHz, 8bit, Mono. But, if you enter a specific sound in the SOUNDLIST.INI there is no problem. -
Soviet Flare bombs?
Spillone104 replied to Stratos's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Try to set them as rockets. Illumination effects as booster or missileinflight effect. -
As the current tendency, everything is made toward making you less and less responsible. I can see no need for this kind of things. Is it so hard to use a normal PC, running programs and do your things? Is everyone here going stupid to have an OS to tell you what to do or not to do? A PC that is on a cloud, is no more personal. Only a giant store of permanently unfinished apps that need 3 updates a weeks to fix a thing and bring double the bugs.
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Strike Fighters 2 Screenshots
Spillone104 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Death from the ground... and from the sea. -
Strike Fighters 2 Screenshots
Spillone104 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Ok, gear down and locked... Wait! That's not mine! -
Strike Fighters 2 Screenshots
Spillone104 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Got bored of passing under the bridge. Angry Huns. Reload! Desna. Job pretty much done. -
Strike Fighters 2 Screenshots
Spillone104 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Koob -
Strike Fighters 2 Screenshots
Spillone104 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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Version
658 downloads
MiG-19P, MiG-19PM and MiG-19PT Conversion Pack for SFP1, WOV, WOE and WOI oct.08 patch standard. In order to save weight I've not included the panles folders, texture .bmp files and decals. So you need to download the SF2 aircrafts to have the needed files! To install: Put all the files in their respective folder. Then, copy the bitmap files from the MiG-19P/PM/PT pack for SF2 inside the texture folders of each aircraft and copy the Decals folder inside the Aircraft folder of the game. Copy the "Cabina" folder and paste it inside each of these MiGs. Credits: Cockpit from Gepard’s F-6A Oro-57 Rockets from Kukulino’s S-105 Fake Pilot (included) by FastCargo Sounds by Spillone104 Canopy open: Key 10 1.1 Upgrade: new nose added. Some other tweaks. Enjoy Paolo & Alex -
3D Max gone (solved)
Spillone104 replied to 76.IAP-Blackbird's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Speaking of 3ds issues, I had one the other day. The program is installed correclty on this machine by about a year and suddently it ask me registration key. It sounded strange from the start, but I tried again and gave the activation code... No way. After that it tell me that the program can't do the activation and a windows show me that I don't have the clearance to write the registry key. Something is wrong with Windows lately.