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WDH

JAGDSTAFFEL 11
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Everything posted by WDH

  1. Yeah choppers would be nice as they would be a big part in CAS and CSAR's in WOV/WOE/WOI (IMHO!) but,not gonna hold my breathe on that after the frustration TK had with Longbow.I read this somewhere and that doesn't mean it's true.(CYA)There's somethings I'll pay attention too. Glad to read TK hasn't gotten the burnout bug.Since,this is a massive series and requires a certain amount of attention to keep the customers happy with never ending support and patches.This is my favorite sim to play because of the available mods.Not because it has the best graphics,their nice but,lacking in today standards and it's not that important to me anyhow.It's not multi-player,enough said on that.Nope,it's the fun factor that "I" can mod anyway I see fit on my bought and paid for the games.So,thank you TK for allowing us to do so.On-going series it seems now and waiting patiently for the next game thirdwire will produce. Brady
  2. Japan...F-4EJ...asking about F-15J Yeah,I got it Brady
  3. Looks like Mt.Hood,Oregon or Mt.Olympus,Washington Brady
  4. Yeah,read about that new water shader over at Thirdwire.Coincidentally,managed to solve shimmer water problem with geoff formula for all terrains this morning. Brady
  5. Would've like to try IsraelME.cat in Desert.cat but,haven't purchased WOI,yet.But,I've tried WOI enhancement terrain and it shows up like IsraelME.I pointed the Afghanistan at IsraelME enhancement and it reads it,weird.I'll take it though. Another issue, is that the callout for objects placement is made by the terraintargets.ini. If there's an entry, for say a Desert-specific object, and it's not available in the terrain.cat that you're using, it won't appear. Overzealous on my part.But,it intrigues thought and I knew the differences,just didn't compute until after you posted it.But,in my defense,the water affects look a ton better but,then again,could be wrong on that too. Brady
  6. Another great idea Veltrok2! Brady
  7. Forget it,i'm done with it anyhow.I just thought I'd share a common interest in experimenting with this sim.My status excludes my credibility with these off the wall ideas.Not gonna bother anyone anymore with my fairy tale discoveries.With the examples of this topic given and not able to convince someone to think outside the box.Not sorry I tried though.This isn't self pity,it's fed up with needing a lawyer everytime an idea shown by someone here recently.Respect is a two way street people.You need to try the ideas before you can discredit them. Brady
  8. Yes it sure did!But,I did mine on my WOE using the same formula you created.Thanks! Brady
  9. http://forum.combatace.com/index.php?autoc...p;showfile=3329 this where I found Korea terrain. Brady
  10. You are the winner and found out my little secret.Good job!It's a WOE merged with WOV and SFP1 patched to Oct08b Brady
  11. Before After This is before and after shots of VietnamSEA.cat redirected to GermanyCE.cat Trust me,not trying to be disrespectful to anyone,I promise you.But,there's differences here.Like I said,my computers sad compared to today standards,Ha! This Desert.cat from SFP1 redirected to GermanyCE.cat and Desert hasn't been modded at all. GermanyCE.cat redirected to VietnamSEA.cat Brady
  12. Wrench, Here's link to all aircraft at pearl harbor during the attack; http://www.ww2pacific.com/aaf41.html I can almost bet you already know this. Brady
  13. You mean it's nothing I did improve the terrain?I've installed WOV with these enviro mods and didn't have the results I have now by directing the .cat to GermanyCE.Can you give it a try and see? Brady
  14. WOV datacatfile directed to WOE and get better water effects also. Brady
  15. Coupe,you can change skin in F-104'S by going to the folder and F-104.INI is inside.You will see something like this example; [TextureSet001]<-------number order very important,no.1 skin<---makes it priority AI skin Directory=USAFtng1 Name=USAF T.O. 1-1-4 SEA Camo Nation=USAF Squadron=433TFS Specular=0.400000 Glossiness=0.400000 Reflection=0.000000 [TextureSet002] Directory=USAFgreen1 Name=USAF Euro I Camo Nation=USAF Squadron=433TFS Specular=0.400000 Glossiness=0.400000 Reflection=0.000000 [TextureSet003] Directory=USAFGrey1 Name=USAF Grey Nation=USAF Squadron=436TFS Specular=0.500000 Glossiness=0.400000 Reflection=0.200000 All you have to do is pick the textureset (skin) like best and make it 001 and then all others must follow a number order like TextureSet002,Textureset003...etc. Let me know if you need more help.Don't be afraid to ask ok? Brady
  16. STORM, there's whole lots of buildings,rice patties,hills are smoother but,retain there height and the airbases are picture perfect.Look what curiousness did for WOV.This is a great find for me and had to share. Anybody with a big computer,put the settings on unlimited and place screenshots here please!My computer is getting these images with 1.35Ghz 768mb of RAM 6200 nVIDIA!And getting decent results.All environmental mods I could find is put in to both WOV and WOE. Repaint of both WOV AND WOE Green Hell 2 Green Hell 2 shimmering building fix Latest tree mod for WOE repaint Widesky And just about any groundobjects that's available Brady
  17. Coupe, The WOE doesn't except any premade static aircraft due oct08b patch makes it own by random,ok?Comprnt static pack is for 08.30.06 patch,ok? Brady
  18. Look I know someone must've tried this,if not?You must try it!Screenshots not giving justic to what I seen. Oct.08b patch for WOV/WOE merged install 1) Backup your VietnamSEA terrain folder 2)Add this line to your VietnamSEA.ini;DataCatFile=..\GermanyCE\GermanyCE.CAT 3)backout and save 4)go fly! Haven't added Green Hell 2,yet!But,let you know. Brady
  19. What patch you using coupe? Brady
  20. No,no,no!Baby moon hubcaps goes on the camper ya pulling with the woody!Outlaw II rims 8"inches wide by 15"inches on the front and Outlaw II 10"inches by 15"inches on the back.Complimented by White Lettered BF Goodrich T/A's 225 15 70's on front and 235 15 60's on the back.Lowered 1 1/2"inches in front and 1" inch in the back.Hi-Lo-Boy suspension,Dual Brady-Flo exhaust with echo tips,Ladder Bars for Traction,426 Hemi,600cfm Carter carb,Hookers Headers and a California sunroof.Now that's the "Hillbilly Way" of making a "Woody"! Brady
  21. Alright,who gave FastCargo the coffee?You been watching Dr.Strangelove and how we love the bomb,again?C'mon,fess up! Brady
  22. STORM,I'm currently trying to locate you a video (where the heck is it,too many data disk!) where Russian military aircraft using highway for runway. Brady
  23. It works,a lot less glare and better on Frame rate too!Thanks FC,nice little easy fix by studing kct's skin textureset.ini. KCT,hard to believe it's being done by GIMP 2.6.3.,huh?Thanks!You helped by telling us step by step on what you were doing with F-15SG Brady
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