ordway
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Everything posted by ordway
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- 51 comments
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- tweaks
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Many people have started on an SFP1/SFP2 Angola terrain including me. One demoralizing problem as I see it is that it will reflect poorly on the Angolan terrain author. The tools don't seem to be there to do a halfway nice job. Angola/Namibia has so many different terrain types that it is hard with today's tools to replicate all of it. There will be almost surely (sorry Shirley:) ) be pretty harsh criticisms about it as well as a lack of satisfaction of the author. There are at least four different desert terrains needed and that is just a start- besides the four different river terrains and their ocean mouths, three different coastal terrains, two different forests, mountains, plains, several bush terrains, a white salt flats dry lake, individual dedicated tiles needed for dams and falls, etc. That being said, it would be nice to have an Angolan terrain team started and to combine everyone's work and just get this important cold war terrain done.
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I had friends growing up whose parents disappeared forever in a sailing yacht down there- leaving several kids-tragic.
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- 7 comments
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- fouga magister
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Flashing textures, anyone have a cure?
ordway replied to davido53's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I have the Nvidia GeForce GTX 580 and have had the same problems with SF2. -
I don't mean to beat up on the former entity of Prussia, the pre-German entities, Germany, France or the United States. As many have brilliantly stated in this post, we have to concentrate on all working together so that the "ruling elites" behave themselves. I think we all have to agree that the ruling elites of the proto state of Germany upset the European and world balance of power when the entity of Germany was formed. The ruling elites in the entity of England could no longer balance their ruling interests of keeping the entity of Europe stable after the unification in the 1870s.
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Don't think this is new. Read about the Franco/Prussian War of 1870. It was a war to put France into debt to Germany…and it succeeded. Bismark faked documents to get France to declare war on Germany. Then Germany could invade France, take over French territory and force France into paying war reparations to Germany (debt) for a war initiated by Germany!
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Folland Gnat F.1 cockpit
ordway replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
I agree it is hard to tell. One publication says that " the longitudinal instabilities did give rise to some concern and it had to be carefully handled." So some instability is probably warranted. http://www.thunder-and-lightnings.co.uk/gnat/history.php. This would mean that the Gnat would tend to wander in pitch and be incredibly sensitive in pitch to the slightest pitch movement or turbulence. A flight report also stated that:"the response to ailerons was instant but the stick force is near zero. The ailerons are incredibly light and quick. It is difficult to avoid pushing or pulling on the stick because the force is so light." It sounds like the Gnat is almost a little hard to fly because it is so sensitive. Flying Magazine October 1997. -
Folland Gnat F.1 cockpit
ordway replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Are you kidding??!!! This is fantastic!!! All cockpits are much appreciated. You did a great job on it and weathering! Make more and more!!! -
This flight test report is derived from an Aviation Week and Space Technology journal article in a book called Military Aircraft Pilot Reports (McGraw-Hill ,1996) This is only a summary derived from a flight test of a two seat MiG-19/J-6/FT-6 and single seat MiG-19/J-6s from Pakistani pilots. You can take it for what it is. For the two seat Soviet/Sino MiG-19 (J-6) its maximum roll rate at 917 knots at 35,000 feet is more than 50 deg per second, although this rate is more than 150 degrees per second at subsonic speeds. This is slow enough that it can be exploited by many competing fighters in a dogfight. Its thick wing really limits it in some aspects. The two seat MiG-19/J-6's s lateral stability and control decrease markedly at lower airspeeds. At slower airspeeds, coarse use of ailerons can flick one wing into a stall. The MiG-19 tends to run short of longitudinal trim at speeds above 458 knots. It only has an effective flight time of about 45 minutes. It includes other notes on the MiG-19's flight characteristics as well such as at high subsonic speeds and medium altitudes, it had light and responsive controls and wide buffet boundaries. It had outstanding turn rates without buffet or loss of airspeed to about 8+g. The Mig-19's/J-6's stall characteristics and spin characteristics are also described as the stall having first light airframe buffet and then a pronounced wing drop. The spin recovery requires 7,000-10,000 feet to recover…not a good thing if close to the ground or in the landing pattern. During aerobatics the two seat maneuvering MiG-19/J-6's maneuvering stick forces remain moderate throughout the speed range. Very little rudder was needed. At low speeds rudder was needed for adverse yaw. You have to be very careful at very slow speeds with ailerons and only use rudder to roll. Trim changes were small. Much more information on the MiG-19 handling was included as well in the report. The book is available from some sellers on Amazon.com used book market. It also includes pilot test reports on the Super Tucano, Hawk, PC-9, SU-27, MiG-29, T-34C, S.211, U-2, SR-71, Mirage 2000, etc. This book might be helpful to a lot of modders. EDIT: I deleted the word "short" which I repeated two times in a row and changed a misspelling of "that to "than."
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If true, I wonder where they might have gotten the technology <G>
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I have almost finished five or so different Mig-23 cockpits with Starfighter 2s Mig-23 HUDs: Mig-23M (First production version-old style cockpit with included radar hood). Mig-23MS (Supremely dumbed down "M" export version-old style cockpit with included radar hood-Type used by Israelis for target practice over the Bekaa Valley-uses Mig-21MF avionics). Mig23P Special PVO old cockpit version with datalinks all over the HUD and including a radar hood). Mig-23MLA Later PVO version with massive data linking and radar projected on HUD and no radar hood). Mig-23MLD Final Mig-23 version with no radar hood and snappy avionics but no data linking. Early Mig-23 versus Mig 21MF cockpit for comparison: Can you guess which is which? EDIT- I found out that this is closer to a Mig-23S - June 1972. Mig-23MLD cockpit- Last production version (Edit-I added this after first post).
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My apologies for being AWOL
ordway replied to Centurion-1's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Yes, a South African terrain is a huge black hole in the Thirdwire series. It seems to be the one huge missing area. I am coming close to finishing a Rhodesian SF2 SF.260 and Cessna 337 Lynx for the general area. -
Folland Gnat F.1 cockpit
ordway replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Bravo!!! We much appreciate your beautiful and much needed cockpits...also helps to boost the series and keep it alive! -
[W I P] Angola Terrain for the South African border war
ordway replied to Centurion-1's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
An actual event for an Angolan scenario from a South African writer: When South Africa invaded Angola, the USA and the Soviets almost got in too deep: (1975-1976): http://bayourenaissanceman.blogspot.com/2014/07/the-day-in-africa-when-cold-war-almost.html -
I love the "drive by shooting!" I wonder if the native Americans shot like this? I haven't seen any references except for them vaguely shooting from a moving horse which would have required a lot of skill.
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Another Trainer?
ordway replied to Dave's topic in Digital Combat Simulator Series General Discussion
Hahaha, You won't want mine -SIAI Marchetti SF.260 (on the way sometime). It can only go 236 knots! -
Change Pitch mod question
ordway posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I have been trying to find a way to have a very strong positive pitch sensitivity for 5 gs almost instantaneous pitch movement and a very limited max negative pitch movement of only -1.5 gs for the SF.260. Does anyone know how to do this. So far, any changes I have made end up applying equally to positive and negative pitch inputs. I can't seem to get separate maximum pitch amounts when pulling versus pushing on the stick. Thanks, Richard (Pitts2a) -
Impressions from SF2
ordway replied to tselepides's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
"After a mission, your soul is not refreshed and you exit the game with a feeling of emptiness coming from both your kills or failures, or a death certificate or a medal, and the emptiness of the Stats and Debrief screen, plus a score that means very little." The only air combat sim that I personally thought ever addressed this was Dynamix's RED Baron. The developer, Damon Slye, is now working on a new flight sim according to a magazine interview that I read last week. -
Yes, THAT terrain is still alive....
ordway replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
Keep going. Your maps are beautiful! -
The bird almost scored a goal!