ordway
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Everything posted by ordway
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THUD!!!!! Heheheh
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Thanks Lexx. I had to go to start on a completely different option after starting because I could not figure this out a few days ago. Whew, our community *really* needs a complete TE tutorial. This is he_ _ for an enthusiastic beginner to keep hitting brick walls. Kind of discouraging sometimes. Thanks.
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I'm having the same problem with flattening out mountains in an Angola terrain...they are too high. Any help appreciated. Thanks.
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Well, I'm new to the TE. So I downloaded an African DEM file and it only contains 70% of the area I need. Is there a way to merge DEM files so that I get the whole area I need? PS I have read the posts here on the TE and Major Lees' tutorial is not there since his site went down.
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Starfighter, those are beautiful pics of the IMP. Got any more you would be willing to share here?
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No worries! I can see why you are so passionate about them. gregair wrote: "used to watch them flying around almost every day!" The SAAF is really under represented in the SFP1 series for what they did (basically held off the whole Soviet empire with nothing but training and professionalism and got more than a few aerial kills in the process).
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New SAAF MB-326G/Impala II "preproduction model" air-air killer posted at Combatace. This is a complete package, which comes with one SAAF skin, Squadron No. 4 of the two-aircraft killer Capt. W. Westoby and a modified cockpit. The Impala II scored at least 6 air-air kills in South African "Bush Wars" (ACIG) http://www.acig.org/artman/publish/article_183.shtml The Aeromacchi "preproduction" version firing its internal 30mm guns. The initial 30mm gunpods of the version. The production version would refine the gunpod design. The two victory markings of SAAF Capt. W. Westoby...taken from an actual photograph on a SAAF F.1. Mirage. The modified SAAF cockpit. You can pick it up here. http://forum.combatace.com/index.php?autom...p;showfile=5937 Enjoy
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Okay, Here's the finished Aeromacchi "preproduction model" that has just been posted with "more acceptable" images. The Aeromacchi "preproduction" version firing its internal 30mm guns. The initial 30mm gunpods of the version. The production version would refine the gunpod design. The two victory markings of SAAF Capt. W. Westoby...taken from an actual photograph on a SAAF F.1. Mirage. http://forum.combatace.com/index.php?autom...p;showfile=5937
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View File MB-326G Impala II "preproduction model" Air Killer A mod of FoxMonter's MB-326 GB, to create the SAAF's two air-air combat- killer of the '70s and '80s "Bushwars", the Aeromacchi Impala II "preproduction" aircraft. In total, the Impala II was credited with at least six air-air kills (ACIG). This is a complete package, which comes with one SAAF skin, Squadron No. 4 of the two-aircraft killer Capt. W. Westoby, two internal 30mm DEFA cannons, updated aircraft data file and a modified cockpit. Two Angolan kill markings grace the fuselage side. Mod by Richard "Pitts2A" Ordway, uploaded with the permission of FoxMonter, USAFMTL and many others. For SFP1/WOV/WOE. See the instructions file for install. Complete credits and history in readme. Enjoy Submitter ordway Submitted 02/02/2008 Category Trainers
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1,207 downloads
A mod of FoxMonter's MB-326 GB, to create the SAAF's two air-air combat- killer of the '70s and '80s "Bushwars", the Aeromacchi Impala II "preproduction" aircraft. In total, the Impala II was credited with at least six air-air kills (ACIG). This is a complete package, which comes with one SAAF skin, Squadron No. 4 of the two-aircraft killer Capt. W. Westoby, two internal 30mm DEFA cannons, updated aircraft data file and a modified cockpit. Two Angolan kill markings grace the fuselage side. Mod by Richard "Pitts2A" Ordway, uploaded with the permission of FoxMonter, USAFMTL and many others. For SFP1/WOV/WOE. See the instructions file for install. Complete credits and history in readme. Enjoy -
Here's pics of the Impala II " Macchi preproduction" skin and cockpit. Note the working internal cannon and "preproduction" cannon bulges under the nose. This is the skin of SAAF squadron no. 4. Impala IIs are reported to have had at least six air-air victories in service with the SAAF during bushwars (ACIG). This model is heavier with a more powerful engine than the previous two seaters. http://www.acig.org/artman/publish/article_183.shtml Original Cockpit and aircraft by Fox Monter
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Okay, it's all ready to upload. I'm just waiting for Foxmonter's permission. Fileshack is not letting me upload an image right now...any suggestions for alternative ways?
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How to increase aircraft's takeoff weight allowance?
ordway replied to ordway's topic in Mods/Skinning Discussion
Okay thanks I fixed it but I don't know why. Okay, the original lines read in Russo's Hawk T1A: [AircraftData] EmptyMass=5046.30 EmptyInertia=23799.8,8718.9,44566.9 ReferenceArea=26.75 ReferenceSpan=11.43 CGPosition=0.0,1.8,0.0. With the CGPosition=0.0,1.8,0.0. I could load all ordinance individually or even in most combinations and it did not blow up on the runway using full pylons 1-5 using combinations of Aim-9Bs and Mk 82s and a gunpod. The external fuel tanks alone did not cause it to blow up or even with a comination of a gunpod or Aim-9Bs together. However, when I added all three together (meaning the external tanks seemed to be the difference), it would suddenly start blowing up. However, I guess by adding just "a straw" to break the camel's back (just a little too much extra ordinace weight in combination-weight (or unintended CG shift from the external tanks shifting the CG aft?), now it would blow up. When I simply changed the CG position to CGPosition=0.0,0.0,0.0. from CGPosition=0.0,1.8,0.0, now all ordinance can be loaded and it doesn't blow up. Is this because it would "tip back" on its tail and explode? -
How to increase aircraft's takeoff weight allowance?
ordway replied to ordway's topic in Mods/Skinning Discussion
[AircraftData] EmptyMass=5046.30 EmptyInertia=23799.8,8718.9,44566.9 ReferenceArea=26.75 ReferenceSpan=11.43 CGPosition=0.0,1.8,0.0. Component[001]=Fuselage Component[002]=LeftWing Component[003]=RightWing Component[004]=LeftStab Component[005]=RightStab Component[006]=VertTail Component[007]=LeftOuterWing Component[008]=RightOuterWing Component[009]=Nose Component[010]=Tail Hmmm, this is all I see at the top. Now why would changing "empty mass" do anything? -
Thanks, I have a color picture of 2 huge (comparatively) olive green symmetrical external tanks on a Hawk that has "Royal Saudi Air Force" written on the Hawks' noses.
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Ravenclaw, I have this problem too. Can you post here which fuel tank was used in the T1 data_ini and load_out.ini? Thanks.
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Errr never mind I guess...someone did an official job!!! (look above!).
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<< I have to ask permission from Foxmonter before I can send it....then I would/will send it. Can you do anything with the canopy or longer bulges? Remember, it still has the old longer canopy, and now correctly one seat. For the skin, I'm pretty handy at repainting one of the existing skins.
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<<Anyone thought to do an African campaign? Besides the Madagascar campaign I know of no others. Southern Africa>> Yes. Some information follows: "The war was one of the most prominent Cold War conflicts"...BBC "Cuban pilots, East German pilots and perhaps even some Soviet pilots might have been involved" (ACIG website). The Russians even had a general leading campaigns: "General Konstantin Shagnovich decided to take over command of all Angolan and allied forces." "A closer look at Soviet strategy of the 1970s helps to understand why the situation in Angola took a turn for the worse before it degenerated into an all-out civil war. In 1975, the west relied heavily on the Middle East for its oil requirements, but as the Suez Canal had been closed to traffic since the Six-Day War (or had become too narrow for modern tankers), traffic had to skirt the Cape of Good Hope, the air and waters around which were practically controlled by the Soviets and their allies from their African bases, Soviet bombers TU-95 Bears and TU-l 6 Badgers - presented a serious threat to the sea routes." "Without question, the Soviets would have derived invaluable strategic and economic advantages from a take-over of South Africa as, further to getting hold of Pretoria's fantastic gold reserves, they could also lay their hands on the mineral wealth of southern Africa as a whole. As a western political observer put it when commenting on Soviet expansion in Africa: 'From Cape Town, the Soviets will, in the long run, gradually control the policy of Europe and preside over its destiny like they're doing in Finland.'"...Ouch. "Apparently unconcerned, Europe looked the other way, ignoring Lenin's prediction 'We’ll sneak in through the African back door." I don't know if I'll finish it, but I have been working on a "Bushwars" campaign using a new terrain ("AfricanBush") and representing the area between Luena, Angola and the border of Namibia ("Southwest Africa") to the South and not using ocean for the 1980s. It involves the Mirage F-1 with a modified Super Etendard cockpit and a modified Impala II. ...I could use other experts help to modify both aircraft: ...ie. To modify the Super Etendard cockpit by placing of the horizon situation indicator more to the center, and getting rid of a master arm switch... and reducing the Impala II's external canopy length. I could also use some more SAAF camo Mirage F1 skins. Heck, I could use help on the terrain too, I might need an ocean added...right now, I have it so concentrated that it only includes areas away from the ocean...still such a huge area that both sides' aircraft correctly have their low fuel warning lights on during many missions. Edit: I formerly misspelled Luena.
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Ouch...I started in about 1973 at the U. of Maryland with a Starship Enterprize simulation on a mainframe. Then in 1982, I graduated to an Apple 2 flight sim (you had to program in each move)... then in 1991 full bore with LucasArts Their Finest Hour on a laptop...and been pretty continous since then. So that is about 14 hours-21 hours per week since then.
