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Kesselbrut

+MODDER
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Everything posted by Kesselbrut

  1. View File UH-1B Gunship Upgrade Pack Bell UH-1B "Huey" Gunship Conversion Pack for Strike Fighters 2 ver 1.0 by Kreelin (FM), Kesselbut (cockpit, Pilots, ini-modding), Richard (Skins) Installation: 1) Extract everything contain in this package to your ..\mods\ folder 2) Download Richards (Gramps) Astralian UH-1H here: http://combatace.com/files/file/2567-australian-army-uh-1h-huey/ copy following files from this pack into your ..MODS\Objects\Aircraft\UH-1_Gunship folder UH-1B.LOD UH-1B_001.LOD UH-1B_002.LOD UH-1B_shadow.SHD Using: Use the "HUD_MODE" Key to switch between cockpit positions. Use the "Fire secondary Gun" Key to fire the Doorgunner MG Keys for thrust vectoring have to be defined. This is a freeware addon package. Use it at your own risk. Modders can use the pack (or parts of it - excluding the flightmodel and skins) without my permission. Please name me in the readme and take proper credit. For the using of the flightmodel or skins please contact Kreelin or Richard (Gramps) Commercial using in any way - including parts of the pack - for everyone is stricktly forbidden. Daniel "Kesselbrut" Himmel Have fun :)! Submitter Kesselbrut Submitted 06/17/2010 Category UH-1
  2. 1,341 downloads

    Bell UH-1B "Huey" Gunship Conversion Pack for Strike Fighters 2 ver 1.0 by Kreelin (FM), Kesselbut (cockpit, Pilots, ini-modding), Richard (Skins) Installation: 1) Extract everything contain in this package to your ..\mods\ folder 2) Download Richards (Gramps) Astralian UH-1H here: http://combatace.com/files/file/2567-australian-army-uh-1h-huey/ copy following files from this pack into your ..MODS\Objects\Aircraft\UH-1_Gunship folder UH-1B.LOD UH-1B_001.LOD UH-1B_002.LOD UH-1B_shadow.SHD Using: Use the "HUD_MODE" Key to switch between cockpit positions. Use the "Fire secondary Gun" Key to fire the Doorgunner MG Keys for thrust vectoring have to be defined. This is a freeware addon package. Use it at your own risk. Modders can use the pack (or parts of it - excluding the flightmodel and skins) without my permission. Please name me in the readme and take proper credit. For the using of the flightmodel or skins please contact Kreelin or Richard (Gramps) Commercial using in any way - including parts of the pack - for everyone is stricktly forbidden. Daniel "Kesselbrut" Himmel Have fun :)!
  3. View File UH-1H Cockpit & Gunner Upgrade Bell UH-1H Iroquis "Huey" Upgrade for Strike Fighters 2 by Capun (FM), Kesselbut (cockpit, Pilots, ini-modding) Unfortunately, game engine is still not quite realistic for rotary wing aircraft, and it does not work nicely on Flight Model Difficulty Hard. This does not diminish great thanks to Capun for making best out of it. Also keys for thrust vectoring have to be defined. Installation: Download Richards (Gramps) Astralian UH-1H here: http://combatace.com/files/file/2567-australian-army-uh-1h-huey/ copy the UH-1H Folder into your ..\mods\aircrafts folder delete: - Cockpit folder - UH-1H.ini - UH-1H_DATA.ini - UH-1H_COCKPIT.INI Extract everything contain in this package to your ..\mods\ folder This is a freeware addon package. Use it at your own risk. Commercial using in any way for everyone is stricktly forbidden. Daniel "Kesselbrut" Himmel Have fun :)! Submitter Kesselbrut Submitted 06/16/2010 Category Helicopter Cockpits
  4. 381 downloads

    Bell UH-1H Iroquis "Huey" Upgrade for Strike Fighters 2 by Capun (FM), Kesselbut (cockpit, Pilots, ini-modding) Unfortunately, game engine is still not quite realistic for rotary wing aircraft, and it does not work nicely on Flight Model Difficulty Hard. This does not diminish great thanks to Capun for making best out of it. Also keys for thrust vectoring have to be defined. Installation: Download Richards (Gramps) Astralian UH-1H here: http://combatace.com/files/file/2567-australian-army-uh-1h-huey/ copy the UH-1H Folder into your ..\mods\aircrafts folder delete: - Cockpit folder - UH-1H.ini - UH-1H_DATA.ini - UH-1H_COCKPIT.INI Extract everything contain in this package to your ..\mods\ folder This is a freeware addon package. Use it at your own risk. Commercial using in any way for everyone is stricktly forbidden. Daniel "Kesselbrut" Himmel Have fun :)!
  5. View File SA 341 "Gazelle" Remembering BPAo I rerelease (first release in Falklands Pack) his SA341B-AH1 There are some Euromissile HOT AGTM in this Pack and I know the SA341B-AH1 couldn't carry them - but its funny to hunt tanks with em.... Read the Readme.txt for installation Model by BPAo FM by Kreelin (works fine with SF2 - use the Thrust Vector....) Cockpit, pilots and weapons by Kesselbrut Skins ?? - pilot skin by Richard Have Fun Submitter Kesselbrut Submitted 06/15/2010 Category Gazelle
  6. 1,021 downloads

    Remembering BPAo I rerelease (first release in Falklands Pack) his SA341B-AH1 There are some Euromissile HOT AGTM in this Pack and I know the SA341B-AH1 couldn't carry them - but its funny to hunt tanks with em.... Read the Readme.txt for installation Model by BPAo FM by Kreelin (works fine with SF2 - use the Thrust Vector....) Cockpit, pilots and weapons by Kesselbrut Skins ?? - pilot skin by Richard Have Fun
  7. Hi Marcos - thanks for the invitation but I only understand German and English

  8. There is a simple way to put the TV Screen off - - make the MFDscreen as TVScope in cockpit.ini - now make the same mesh as light and do it as Weapon Type Selector (i think it for LGM/LGB/LOGR/LOGB it is 4 or 5) - copy the TVScreen as Weapons Screen and set your weapons-loadout screen behind the TV screen .... or send me you cockpit Max an I'll do the changes for you so for Guns, dumb bombs and AA-Missiles you'll have a weaponsscreen, for Mavericks a TV screen
  9. Yes, the most standard buildings (warehouses, hangars....) are packed into the desert.cat
  10. Do you tested your clean WoV installation before you installed the Falkland MOD? - sometimes there is a damaged *.dll and the Game crashes (I had the same problem with a vanilla SFP1 installation) If you have a running installation of WoV, you can copy and rename the gamefolder, then deleting the unneeded parts and copy the Falklands-stuff into it.
  11. pilot skin ---> /objects aircraft exocet ---> 30km+ read the readme for groundradar. There is no targeting with groundradar at any thirdwire product, so simply the Exocet is a CGR weapon not radar ingame.
  12. YEP - but as static (terrain) objects they use the right nationality
  13. Eigentlich ist die Flightengine.ini bereits gemodded vorhanden (kein Radar am linken oberen Rand) hmmm bisher hatte sonst keiner das Problem - hast Du es nur bei der Canberra?
  14. Here is the missing skin - or you simply delete the pilot07.lod for the Exocet - just target the ship with your red targetbox and fire GUENEAU.bmp
  15. yes, it would work with WOV - look posts above
  16. 880 downloads

    Paul "COMRPNT" Taylor did some very good campaign start and end textfiles I forgot to add tem into the pack ... here they are.
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