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Kesselbrut

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Everything posted by Kesselbrut

  1. Little txt update for the Falklands View File Paul "COMRPNT" Taylor did some very good campaign start and end textfiles I forgot to add tem into the pack ... here they are. Submitter Kesselbrut Submitted 05/28/2008 Category User Made Campaigns
  2. rename it as C-130A.lod but you need 5 lods: C-130A.lod C-130A_lod002.lod C-130A_lod003.lod C-130A_lod004.lod C-130A_lod005.lod copy them into the C-130A and KC-130A folder If you have only one lod, open the C-130 ini and delete the following entrys: [LOD001] Filename=C-130A.lod Distance=150 [LOD002] Filename=C-130A_lod002.lod Distance=350 [LOD003] Filename=C-130A_lod003.lod Distance=500 [LOD004] Filename=C-130A_lod004.lod Distance=1000 [LOD005] Filename=C-130A_lod005.lod Distance=8000 set this [LOD001] Filename=C-130A.lod Distance=5000 as new entry Do for the KC-130 the same - now the game and campaign will run in WOV, too
  3. I saw your Falklands terrain an it looks much better than mine - If you need some of my models for your MOD - you can use them if you want
  4. I think there will be no WOI Version (No A-4B and C - especially the pits and no C-130 in WOI) only a SP5 Version. But if you have WoV, you can use it if you can get a C-130 LOD from somewhere
  5. Ah, and I forgot - best speed for a bombrun with the Canberra is 250kts, and at the ASW-Mission use the RWR to find the sub
  6. View File Falkland 1982 All-Inclusive MOD Operaton Corporate - The Falklands War - A Strike Fighters Project1 MOD by Daniel”Kesselbrut”Himmel This is an All-Inclusive MOD of the Falkland War. The MOD contains all major aircrafts and groundunits of the conflict. All objects in this pack (aircrafts, houses, vehicles, tiles, textures….) are free, but that means they are not freeware. If you want to use something out of the pack for your own MOD please ask for a written permission by me via PM at the combatace forum. I will forward your request to the owner of the model you want to use. The pack will run without errors on SFP1 and SFP Gold only. At WOV you will need a C-130 otherwise the Game crashes during the campaign. At WOE and WOI it will run only after heavy manual cut and paste work…. Installaton: Do a clean SFP1 installation install SP4 rename the folder as "Falkland 1982" delete missions - folder delete campaigns - folder delete /objects/decals - folder delete /objects/aircraft - folder delete /objects/groundojects - folder delete /objects/weapons - folder copy the unpacked files into your "Falkland 1982" folder open the \Falkland 1982\Flight\MedalsUK.ini correct the lines -> Citation=E:\Falkland 1982\Flight\FlightUKMedalVC.txt with your installation-path open the \Falkland 1982\Flight\MedalsARG.ini correct the lines -> Citation=E:\Falkland 1982\Flight\FlightUKMedalARG.txt with your installation-path Notes: In the Canberra B you can switch between Pilot and Bombadier with "Hook" key single mission year is 1983 - because the only British base was build in May - if you have a missiondate before 29th May - the game CTD - self created missions (with mission date) will work normaly - you have to take off from a carrier before 29th May The infantry units have too much speed - when I use normal Footslogger speed there are no ground battles. All Groundunits are optimated for the game - so they may not realistic. All Carriers have zero speed - because they cruise wild through the ship formations. During the Campaign the groundunits won't attack - in WOI it all works normal. The Harrier and SUE have no Groundradar WOI I'm currently working at the WOI version, but I have multible problems - The A-4 flightmodels are cruel - same for the SUE - same for the Harriers - The Canberra Bombbay shows no load - no Thrust Vectoring - Carrier take offs mostly accidential (carriers maybe not fully supported) So a SP5 version of the mod will released 2 months after SP release. Special thanks to all involved modders especially: BPAO, CAPUN, COMPRNT, Sundowner, Kreelin, Richard, Charles, Foxmonter, The Wrench, Hinchinbrooke, Diego, Polak, Pasko, Marcfighter, USAFMTL, Column5, erikgen, Edward, Pasko, Bunyap, DEUCES, Saganuay, HRNTFIXR, Ajunaidr, Soulfreak, Moonjumper, Kout, the Thirdwire Team and all the others of the several teams (and maybe the ones I forgot) Here is a list of included objects and who created them: Terrain and tiles: by USAFMTL, Diego, Edward - heavily modded by Daniel “Kessselbrut” Himmel Sky and Enviroment: by Polak Weapons: by Bunyap and many unknown modders, Mirage Factory and Daniel “Kessselbrut” Himmel Effects: By Deuces Campaign and Singlemissions by Daniel “Kessselbrut” Himmel S-2F; Mentor, Wessex (Groundmodel too), Seaking, Lynx HAS2; HMS Hermes by the DevATeam (CEO CAPUN) Harrier GR3 and Harrier FRS1; Mirage III; IAI Dagger; SA341 Gazelle By The Mirage Factory (CEO BPAO) reworked Harrier GR3 and Harrier FRS1 3D Models made by MontyCZ Pucara, MB 326, Super Etendard, ARA Belgrano By Foxmonter; Belgrano Skin by Richard and CAPUN UH-1H by MontyCZ A-109A by erikgen Canberra B2 MK.62 by ajunaidr, skin by Soulfreak, Pit by Daniel “Kessselbrut” Himmel A-4Q, A-4C, A-4P model by Thirdwire, skins by Marcfighters and Richard, addon 3Dworks by Daniel “Kessselbrut” Himmel C-130A and KC-130A Model by TK, skin by HRNTFIXR All Helicopter FM by Kreelin HMS Invincible, Type_12; Type_42; Type_82, ARA 25 de Mayo, County_Class by Hinchinbrooke - de Mayo skin by Richard MVAtlantic_Causeway; MVAtlantic_Conveyor by Polak 155mm Howitzer and EW Radar by Pasko LandRover1tonne_Command; LandRover1tonne_Cover; LandRover_Cover; LandRover_open; Scorpion Skin by Richard, 3D Model by Daniel “Kessselbrut” Himmel 105mm_L118_Howitzer; 105mm_L118_Howitzer_FB; 105mm_Recoilless_Rifle; 105mm_Recoilless_Rifle_FB; Argentine_Marines; Argentine_Squad; AR_Cal50; AR_Foxhole; AR_Navy_Tug; Blindfire; BlowpipeAR; BlowpipeUK; CommTrailer; Exocet_Launcher; Fearless; HQTrailer; Intrepid; LCM; LCM_UL; LVTP-7; MVBaltic_Ferry; MVNordic_Ferry; MVTor_Caledonia; OerlikonAAA; Panhard; Rapier; RH202; Roland_Shelter; Sir_Class_LSL; Skyguard; SmallCargoShip; SSCanberra; Submarine; Trawler1; Trawler2 UK_Cal50; UK_Foxhole; UK_Marching_Column; UK_SAS_TEAM; UK_Squad; Wessex_GO, Airfields at Stanley, Goose Green and Pebble Island, All civil buildings…, Helopilot1; Helopilot2 by Daniel “Kessselbrut” Himmel Special thanks to COMPRNT, Charles and Kout for menu, medals and textfiles I hope I forgot nothing to write Have Fun Daniel Submitter Kesselbrut Submitted 05/27/2008 Category User Made Campaigns  
  7. 22,486 downloads

    Operation Corporate - The Falklands War - A Strike Fighters Project1 MOD by Daniel”Kesselbrut”Himmel This is an All-Inclusive MOD of the Falkland War. The MOD contains all major aircraft and ground units of the conflict. All objects in this pack (aircraft, houses, vehicles, tiles, textures….) are free, but that means they are not freeware. If you want to use something out of the pack for your own MOD please ask for a written permission by me via PM at the combatace forum. I will forward your request to the owner of the model you want to use. The pack will run without errors on SFP1 and SFP Gold only. At WOV you will need a C-130 otherwise the Game crashes during the campaign. At WOE and WOI it will run only after heavy manual cut and paste work…. INSTALLATION: Do a clean SFP1 installation install SP4 rename the folder as "Falkland 1982" delete missions - folder delete campaigns - folder delete /objects/decals - folder delete /objects/aircraft - folder delete /objects/groundojects - folder delete /objects/weapons - folder copy the unpacked files into your "Falkland 1982" folder open the \Falkland 1982\Flight\MedalsUK.ini correct the lines -> Citation=E:\Falkland 1982\Flight\FlightUKMedalVC.txt with your installation-path open the \Falkland 1982\Flight\MedalsARG.ini correct the lines -> Citation=E:\Falkland 1982\Flight\FlightUKMedalARG.txt with your installation-path NOTES: In the Canberra B you can switch between Pilot and Bombadier with "Hook" key single mission year is 1983 - because the only British base was build in May - if you have a missiondate before 29th May - the game CTD - self created missions (with mission date) will work normaly - you have to take off from a carrier before 29th May The infantry units have too much speed - when I use normal Footslogger speed there are no ground battles. All Groundunits are optimated for the game - so they may not realistic. All Carriers have zero speed - because they cruise wild through the ship formations. During the Campaign the groundunits won't attack - in WOI it all works normal. The Harrier and SUE have no Groundradar WOI NOTES: I'm currently working at the WOI version, but I have multible problems - The A-4 flightmodels are crude - same for the SUE - same for the Harriers - The Canberra Bombbay shows no load - no Thrust Vectoring - Carrier take offs mostly accidential (carriers maybe not fully supported) So a SP5 version of the mod will released 2 months after SP release. ACKNOWLEDGEMENTS: Special thanks to all involved modders especially: BPAO, CAPUN, COMPRNT, Sundowner, Kreelin, Richard, Charles, Foxmonter, The Wrench, Hinchinbrooke, Diego, Polak, Pasko, Marcfighter, USAFMTL, Column5, erikgen, Edward, Pasko, Bunyap, DEUCES, Saganuay, HRNTFIXR, Ajunaidr, Soulfreak, Moonjumper, Kout, the Thirdwire Team and all the others of the several teams (and maybe the ones I forgot) CREDITS: Here is a list of included objects and who created them: Terrain and tiles: by USAFMTL, Diego, Edward - heavily modded by Daniel “Kessselbrut” Himmel Sky and Enviroment: by Polak Weapons: by Bunyap and many unknown modders, Mirage Factory and Daniel “Kessselbrut” Himmel Effects: By Deuces Campaign and Singlemissions: by Daniel “Kessselbrut” Himmel S-2F; Mentor, Wessex (Groundmodel too), Seaking, Lynx HAS2; HMS Hermes: by the DevATeam (CEO CAPUN) Harrier GR3 and Harrier FRS1; Mirage III; IAI Dagger; SA341 Gazelle: By The Mirage Factory (CEO BPAO) reworked Harrier GR3 and Harrier FRS1 3D Models made by MontyCZ Pucara, MB 326, Super Etendard, ARA Belgrano: By Foxmonter; Belgrano Skin by Richard and CAPUN UH-1H: by MontyCZ A-109A: by erikgen Canberra B2 MK.62: by ajunaidr, skin by Soulfreak, Pit by Daniel “Kessselbrut” Himmel A-4Q, A-4C, A-4P: model by Thirdwire, skins by Marcfighters and Richard, addon 3Dworks by Daniel “Kessselbrut” Himmel C-130A and KC-130A: Model by TK, skin by HRNTFIXR All Helicopter FM: by Kreelin HMS Invincible, Type_12; Type_42; Type_82, ARA 25 de Mayo, County_Class: by Hinchinbrooke - de Mayo skin by Richard MVAtlantic_Causeway; MVAtlantic_Conveyor: by Polak 155mm Howitzer and EW Radar: by Pasko LandRover1tonne_Command; LandRover1tonne_Cover; LandRover_Cover; LandRover_open; Scorpion: Skin by Richard, 3D Model by Daniel “Kessselbrut” Himmel 105mm_L118_Howitzer; 105mm_L118_Howitzer_FB; 105mm_Recoilless_Rifle; 105mm_Recoilless_Rifle_FB; Argentine_Marines; Argentine_Squad; AR_Cal50; AR_Foxhole; AR_Navy_Tug; Blindfire; BlowpipeAR; BlowpipeUK; CommTrailer; Exocet_Launcher; Fearless; HQTrailer; Intrepid; LCM; LCM_UL; LVTP-7; MVBaltic_Ferry; MVNordic_Ferry; MVTor_Caledonia; OerlikonAAA; Panhard; Rapier; RH202; Roland_Shelter; Sir_Class_LSL; Skyguard; SmallCargoShip; SSCanberra; Submarine; Trawler1; Trawler2 UK_Cal50; UK_Foxhole; UK_Marching_Column; UK_SAS_TEAM; UK_Squad; Wessex_GO, Airfields at Stanley, Goose Green and Pebble Island, All civil buildings…, Helopilot1; Helopilot2: by Daniel “Kessselbrut” Himmel Special thanks to COMPRNT, Charles and Kout for menu, medals and textfiles I hope I forgot nothing to write Have Fun Daniel
  8. Danke - ich hab's komplett neu gemacht, das alte war einfach sch.... aber dank Whirlwinds of Vietnam hatte ich mal ein paar richtig gute Vorlagen um's neu zu machen BTW man kann mit dem "Gunsight_Mode_Key" [ä] zwischen den verschiedenen Modi umschalten
  9. Na dann auch alles Gute von mir - hab erst heute entdeckt, dass es hier auch 'ne deutsche Abteilung gibt. Ich will natürlich auch ein paar Häppchen dazugeben (ich hab mich in den letzten paar Wochen mit Pasko's alter UH-1B gespielt.....)
  10. Very good work, Thank You
  11. Hi - I think in the 3.0 Pack is the reworked pit included - so you dont need to install it seperately.
  12. Use the F-18 Pit - this would be a good "fake" pit for the E
  13. View File A-5A Vigilante downgraded Pit Downgraded cockpit for Juhelms/USAFMTLs A-5A 1. Download the A-5A pack and install it 2. Copy the A-5A_cockpit.ini from this pack into the A-5A folder and the other files into the cockpit folder. Release Notes: The files included in this pack are Freeware - you are not allowed to redistribute it with commercial software-bundles or make otherwise money with them. You are allowed to repaint them and/or distribute them with other freeware packs. It would be a nice gesture to name me in the disclaimer of those 3rd party packs. 3D model: Daniel "Kesselbrut" Himmel Textures: Thirdwire, Daniel "Kesselbrut" Himmel INI-file: Daniel "Kesselbrut" Himmel Have Fun Submitter Kesselbrut Submitted 04/19/2007 Category Jet Cockpits  
  14. 700 downloads

    Downgraded cockpit for Juhelms/USAFMTLs A-5A 1. Download the A-5A pack and install it 2. Copy the A-5A_cockpit.ini from this pack into the A-5A folder and the other files into the cockpit folder. Release Notes: The files included in this pack are Freeware - you are not allowed to redistribute it with commercial software-bundles or make otherwise money with them. You are allowed to repaint them and/or distribute them with other freeware packs. It would be a nice gesture to name me in the disclaimer of those 3rd party packs. 3D model: Daniel "Kesselbrut" Himmel Textures: Thirdwire, Daniel "Kesselbrut" Himmel INI-file: Daniel "Kesselbrut" Himmel Have Fun
  15. I've made reworked a Pit and removed HUD - I'll upload it when the A-5A is out as an uprade in the Cockpits-section
  16. Ha ha - funny I don't mean the Symbols on it, I mean the complete gunsight.....
  17. I can do a quick - edit of the pit and remove the HUD (if wished)
  18. Here is a little ini-fix (fixes the AOA Indexer.....) @ Dave ... Thanks for the release A_5B.zip
  19. Thank you very much, Polak - Real reat tiles. Both thumbs up
  20. Sorry, but no Ascension Island - no Black Buck raids.....
  21. Arrival of the 5th Brigade.......... The "Baltic Ferry" The "Nordic Ferry" and the "Tor Caledonia" entering the Falkland Sound to disembark their troops and loads
  22. I was ill the last days, but her are new Falkland infos: New vessels entering the area: HMS Intrepid The Atlantic Conveyor (and Atlantic Causeway) by Polak Takeoff from the HMS Fearless Direct hit with a 400KG Bomb at a test-mission with the new A-4C (Skins by Richard, Avionics Radome, Ini's and Pylons by me) escape from the Falkland Sound after successful attack
  23. so I give you some little crackers and YOU can sink it (not only damage the Bridge)
  24. The Falklands terrain and campaign are still at work - this week i modeled the 100th 3D model for it. Here is an (maybe incomplete) list of the involved teams and modders: Terrain: Major Lee, Diego, Polak, USAFMTL, Edward, me Groundobjects: Capun, Hinch, Gramps, Pasko, me Aircrafts: Dev A Team (Seaking, S-2, Gazelle, Lynx, Mentor, Wessex), Mirage Factory (Mirage IIIEA, IAI Dagger) Foxmonter (SUE, MB326, Pucara), Column5 - and Team ? (A-4C,P and Q) , ajunaidr (Canberra),Pasko (UH-1), me (pits Weapons: Mirage Factory, Dev A Team, me Weapons: Mirage Factory, Dev A Team, me, maybe Saganuay Effecs: Deuces If someone thinks, that there is stuff made by him in the Pack and I forgot to name him/her here - please contact me If you won't released your stuff in this Pack - contact me If you have an RORO - Ferry and/or a Canberra (ship) 3D model - contact me. If you are on the modders List AND want a link to the Beta - contact me....(not nessecary for Mirage Factory and DevA-Team members) All others: NO, NO BETAS FOR YOU The beta isn't ready, but I think we have soon a testable version.... ...and here are some pics: An UK SAM Site Stanley Seaside view The ARA Alferez Sobral in Stanley Harbour Top Malo House The RFA Sir Tristram unloading Goods at Port San Carlos The RFA Sir Galahad under attack The Governor's House Moody Brooke Barracks
  25. View File A-26C Cockpit with working Bombsight 3D Models: Daniel Himmel Textures: Daniel Himmel and Parts by Gray Wolf This package is NOT supported by Thirdwire. All Copyrights Reserved by Daniel Himmel © 2007 Do not distribute, repackage or post without written permission from me. Texture Modifications without previous consent is allowed. Models are done solely for the purpose of enjoyment by Daniel Himmel. Model released to the SFP1/WoV/WoE community for their enjoyment with no implicit warranties. By downloading this file you acknowledge that is provided on an "as is" basis, constructive feedback is welcome. It's strictly forbidden to sell the pack or any part of the package. It's also forbidden to make otherwise money with it (without written permission) Simply Copy the Files into your A-26C Folder For instructions how to use the Bombsight please read the "How to use the ...pdf" Submitter Kesselbrut Submitted 02/17/2007 Category Prop and Helo Cockpits  
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