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In Memory of LCDR Dennis Pike - MIA March 23, 1972 (WOV)
By comrpnt in User Made Missions
Welcome
This mission pack replicates the final mission of Lt. Cmdr. Dennis Stanley Pike (USN), that took place over the Vietnam/Laos border on March 23, 1972. In that mission Lt. Cmdr. Pike and his wingman, Cmdr. Robert Taylor (USN) – commanding officer of Attack Squadron 192 – were flying A-7E aircraft assisting ground-based government forces being overrun by Viet Cong guerrillas, and also a downed T-28 with American pilot and Vietnamese observer in the same area. After forty minutes over the target area both aircraft were heading homeward, when Cmdr. Taylor received a call from Lt. Cmdr. Pike related to “oil pressure problems”. Moments later – and still 20 miles inside the Laotian border - Pike’s A-7E engine failed. Cmdr Taylor saw Lt. Cmdr. Pike eject from the aircraft. No trace of Lt. Cmdr. Dennis Pike has ever been found since. Loss coordinates were 152200N 1073400E (YC755030), and in 1973 his status was recorded as Missing In Action.
IMPORTANT
This mission pack has been tested with the October 2008 patch for Wings Over Vietnam (WOV).
Acknowledgements, Disclaimer and Terms
Thank you to all those modders that have provided the prerequisites I have used in my mission packs. If there are any problems with these missions and my own modifications, then please contact me directly, not the authors of the prerequisites.
Released under Fair-Use terms, as defined at CombatAce
Missions Included in this Pack
This pack contains the following combat missions:
1.[720323]DSP Profile A – follow a flight profile similar to that of Lt. Cmdr. Pike, including the simulation of engine problems in the target area
2.[720323]DSP Profile B – similar to flight profile A above, but without the engine problems so that you may complete the mission and return to base
3.[720323]DSP Profile A(D) – similar to flight profile A above, but set during daylight hours
4.[720323]DSP Profile B(D) – similar to flight profile B above, but set during daylight hours
And the following training missions:
5.[720322]Carrier Qualify(D) – take off and circuit the fleet, and carry out a daylight carrier landing
6.[720322]Carrier Qualify(N) – take off and circuit the fleet, and carry out a night carrier landing
7.[720322]Carrier Qualify(DBW) – take off and circuit the fleet, and carry out a bad weather daylight carrier landing
8.[720322]Carrier Qualify(NBW) – take off and circuit the fleet, and carry out a bad weather night carrier landing
Contents
This Pack includes the following:
1.Detailed installation instructions - including list of prerequisites
2.Set of missions (as described above)
3.Detailed Mission Briefing
4.VA-192 Golden Dragons skin for the Mirage Factory's A-7E model
5.New 'type' definition
6.New 'target' definitions
Any problems, please let me know. Good luck!
comrpnt (02/2009)
392 downloads
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The Curious Tale of the Lightning and the U2
By comrpnt in User Made Missions
The Curious Tale of the Lightning and the U-2
This simple mission pack allows me to share with you some interesting experiences I've had carrying out ultra high-level interceptions with the English Electric Lightning F.6 and the Lockheed U2-A. From my observations, using Wings Over Vietnam as a base game engine, the behaviour of both aircraft seems very close to what was experienced in real life – a testament perhaps to the quality of the Thirdwire platform and the flight models of the test aircraft.
Choose from two mission profiles: Fmk6-U2@60k IC or Fmk6-U2@70k IC for Lightning intercept missions at 60,000ft or 70,000ft respectively.
This download consists of the original illustrated article that I posted at SimHQ and the mission files. Installation instructions and prerequisites are included.
Released under CombatAce Fair-Use terms (See here: http://forum.combatace.com/index.php?showtopic=26131)
Regards, comrpnt.
187 downloads
0 comments
Submitted
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Static WOE Stock Aircraft Pack
By comrpnt in Static Aircraft
This mod includes .ini files and details on how to make static versions of all of the stock aircraft in WOE, to populate your airfields.
[updated to v1.1]
I included too many statics in the v1.0 pack - due to my 'clean' WOE install not being as clean as I had envisaged (I had inadvertantly added Carrier-based aircraft to my clean WOE install without mentioning where they could be sourced. Oops. Sorry about that). This new pack now contains just the original (out-of-the-box) static aircraft for WOE.
[Credits]
Many thanks to TK for providing the originals as part of WOE. If there are any problems with these mods then please contact me directly, not ThirdWire. Thanks.
[Light and Heavy Statics]
There are two versions of the stock statics included here: light statics and heavy statics.
Light = Friendly aircraft, minimal hit on FPS, not destroyable
Heavy = Enemy aircraft, full detail and destroyable (ideal for strafing missions!)
Installation instructions are included in the readme.
[sample Statics Display Mission]
I've included a sample mission file _Stock WOE Static Lineup.msn for you to see each Static in the game and get some idea how you display and position them.
comrpnt 02/2008
2,655 downloads
0 comments
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RAF Pilot skins for WOE
By comrpnt in Pilot Mods
Here is my attempt to do some RAF pilot skins for WOE.
I've drawn pilot and navigator skins for the following RAF Squadrons...
Pilot: 1, 3, 4, 11, 14, 19, 20, 92
Navigator: 19, 92
The skins are available only in camo helmets to reflect the requirement for stealth during predominately low-level sorties.
The naming convention I've adopted is...
PLTnnnC
| | |
| | +-- C for Camo
| +------ Squadron number
+------------- Pilot
NAVnnnC
| | |
| | +-- C for Camo
| +------- Squadron number
+-------------- Navigator
E.g.
PLT014C = Pilot 14 Sqn Camo Helmet
NAV019C = Navigator 19 Sqn Camo Helmet
I've also included blank helmet designs in camo for Pilots and Navs that have no squadron affiliation. These are PLT|NAV000C
For info, these skins are 512 x 512 so they're not FPS killers.
Hope you like them, regards, Paul T. (comrpnt).
518 downloads
0 comments
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Complex static/parked C-130J complete
By comrpnt in Static Aircraft
I've decided to post each static aircraft as a complete folder so that the installation process is as simple as possible. I felt that the manual installation in my earlier post was too much work for a lot of people. This way you can pick and choose the statics you want to include in your own missions.
"If you build it, they will come.". Well, if you make it easy for people, they will use it.
This posting consists of a C-130J complex static/parked aircraft, a sample mission (.msn) file that makes use of it, and an extract of the optional changes to the VIETNAMSEA_TARGETS.INI (or equivalent) file that you may want to apply.
[Thanks to Digital Overload for a last minute fix that cleaned up the blurred props in my earlier post :-)]
Thanks, regards, PNT/comrpnt :-)
539 downloads
0 comments
Updated
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Complex static/parked Lightning Mk6 canopy down (complete)
By comrpnt in Static Aircraft
I've decided to post each static aircraft as a complete folder so that the installation process is as simple as possible. I felt that the manual installation in my earlier post was too much work for a lot of people. This way you can pick and choose the statics you want to include in your own missions.
"If you build it, they will come". Well, if you make it easy for people, they will use it.
This posting consists of a Lightning Mk6 complex static/parked aircraft with its canopy down, a sample mission (.msn) file that makes use of it, and an extract of the optional changes to the VIETNAMSEA_TARGETS.INI (or equivalent) file that you may want to apply.
Thanks, regards, PNT/comrpnt :-)
118 downloads
0 comments
Updated
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Complex static/parked Lightning Mk6 canopy raised (complete)
By comrpnt in Static Aircraft
I've decided to post each static aircraft as a complete folder so that the installation process is as simple as possible. I felt that the manual installation in my earlier post was too much work for a lot of people. This way you can pick and choose the statics you want to include in your own missions.
"If you build it, they will come". Well, if you make it easy for people, they will use it.
This posting consists of a Lightning Mk6 complex static/parked aircraft with its canopy raised, a sample mission (.msn) file that makes use of it, and an extract of the optional changes to the VIETNAMSEA_TARGETS.INI (or equivalent) file that you may want to apply.
Thanks, regards, PNT/comrpnt :-)
249 downloads
0 comments
Updated
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Complex static/parked F-4J with canopy down (complete)
By comrpnt in Static Aircraft
I've decided to post each static aircraft as a complete folder so that the installation process is as simple as possible. I felt that the manual installation in my earlier post was too much work for a lot of people. This way you can pick and choose the statics you want to include in your own missions.
"If you build it, they will come". Well, if you make it easy for people, they will use it.
This posting consists of a F-4J complex static/parked aircraft with its canopy down, a sample mission (.msn) file that shows you how to reference static aircraft, and an extract of the optional changes to the VIETNAMSEA_TARGETS.INI (or equivalent) file that you may want to apply.
Thanks, regards, PNT/comrpnt :-)
202 downloads
0 comments
Updated
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Complex static/parked F-4J with canopy raised (complete)
By comrpnt in Static Aircraft
I've decided to post each static aircraft as a complete folder so that the installation process is as simple as possible. I felt that the manual installation in my earlier post was too much work for a lot of people. This way you can pick and choose the statics you want to include in your own missions.
"If you build it, they will come". Well, if you make it easy for people, they will use it.
This posting consists of a F-4J complex static/parked aircraft with its canopy raised, a sample mission (.msn) file that shows you how to reference static aircraft, and an extract of the optional changes to the VIETNAMSEA_TARGETS.INI (or equivalent) file that you may want to apply.
Thanks, regards, PNT/comrpnt :-)
257 downloads
0 comments
Updated
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Complex static/parked F-4J with ground crew (complete)
By comrpnt in Static Aircraft
I've decided to post each static aircraft as a complete folder so that the installation process is as simple as possible. I felt that the manual installation in my earlier post was too much work for a lot of people. This way you can pick and choose the statics you want to include in your own missions.
"If you build it, they will come". Well, if you make it easy for people, they will use it.
This posting consists of a F-4J complex static/parked aircraft with its canopy raised and a member of the ground crew sitting in the pilot's seat, a sample mission (.msn) file that shows you how to reference static aircraft, and an extract of the optional changes to the VIETNAMSEA_TARGETS.INI (or equivalent) file that you may want to apply.
Thanks, regards, PNT/comrpnt :-)
569 downloads
0 comments
Updated
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Static fuel truck - engine off (complete)
By comrpnt in Static Aircraft
This posting consists of the stock fuel truck but with its engine turned off (i.e. no sound) which I found more useful for building up my static aircraft missions than using the supplied one with a speed set to zero. Mainly because it doesn't make any sound. (Somehow it doesn't feel right to have a fuel truck refuelling aircraft on the ramp with its engine on! -- call me old fashioned)
Regards, P.T.
588 downloads
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A310 MRTT Refuelling Drogue Lights
Hi folks, I've had a go at adding some drogue lights to the A310 MRTT refuelling tanker, to make it more fun to line up during a night tanking exercise.
This lights mod is a bit of a hack as when the A310 comes in to land the lights remain visible, but for practice they work pretty well and seem real enough when the A310 is in flight.
[Aside]
I've still to sort out the best way to get an AI aircraft to turn their lights on or off on-demand via some Lights setting the _data.ini file. If someone comes across the setting or parameter value that enables this in an .ini file then please pass me the details it would be a real bonus for this and my other static aircraft mods.
[Mk2 Comments]
I updated the original post as I noticed a slight misalignment with the right-side drogue. I've moved the right-side lights across (+X coords) to fix this.
Cheers, kind regards, P.T. :-)
434 downloads
0 comments
Updated
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Complex static/parked Lightning Mk6 with ground crew (complete)
By comrpnt in Static Aircraft
I've decided to post each static aircraft as a complete folder so that the installation process is as simple as possible. I felt that the manual installation in my earlier post was too much work for a lot of people. This way you can pick and choose the statics you want to include in your own missions.
"If you build it, they will come". Well, if you make it easy for people, they will use it.
This posting consists of a Lightning Mk6 complex static/parked aircraft with its canopy raised and a member of the ground crew sitting in the pilot's seat, a sample mission (.msn) file that shows you how to reference static aircraft, and an extract of the optional changes to the VIETNAMSEA_TARGETS.INI (or equivalent) file that you may want to apply.
Thanks, regards, PNT/comrpnt :-)
329 downloads
0 comments
Updated
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Static aircraft B-57B (Stock)
By comrpnt in Static Aircraft
Hi folks, here is a mod to create a static Stock B-57B to decorate your air bases with parked traffic (similar to my earlier mods on
statics, such as http://forum.combatace.com/index.php?autom...p;showfile=2931)
Many thanks to TK for providing the original in WOV. If there are any problems with this mod then please contact me directly, not ThirdWire. Thanks.
Installation instructions are provided in the included readme file.
Cheers, kind regards, P.T (comrpnt). :-)
214 downloads
0 comments
Updated
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Static aircraft B-52D (Stock)
By comrpnt in Static Aircraft
Hi folks, here is a mod to create a static Stock B-52D to decorate your air bases with parked traffic (similar to my earlier mods on
statics, such as http://forum.combatace.com/index.php?autom...p;showfile=2931)
Many thanks to TK for providing the original in WOV. If there are any problems with this mod then please contact me directly, not ThirdWire. Thanks.
Installation instructions are in the included readme file.
Cheers, kind regards, P.T (comrpnt). :-)
487 downloads
0 comments
Updated
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A310 MRTT Static
By comrpnt in Static Aircraft
Hi folks, here is a mod to create a static A310 MRTT tanker to decorate your air bases with parked traffic (similar to my earlier mods on
statics, such as http://forum.combatace.com/index.php?autom...p;showfile=2931)
Many thanks and credit to Florian -AmokFloo- Schneider for producing the A310 MRTT. If there are any problems with this mod then please contact me directly, not Florian. Thanks. Also, if your own work formed part of the original A310 MRTT and I have not credited you here, then please contact me and I will be happy to do so.
Installation instructions are in the included readme file.
Cheers, kind regards, P.T (comrpnt). :-)
551 downloads
0 comments
Updated
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Static SFP1 Stock Aircraft Pack
By comrpnt in Static Aircraft
This mod includes .ini files and details on how to make static versions of all of the stock aircraft in SFP1, to populate your airfields.
[Credits]
Many thanks to TK for providing the originals as part of SFP1. If there are any problems with these mods then please contact me directly, not ThirdWire. Thanks.
[Light and Heavy Statics]
There are two versions of the stock statics included here: light statics and heavy statics.
Light statics are represented by all friendly aircraft in the game and these are extremely stripped down versions of the originals. A light static should not hit your FPS as much as an original flyable one.
Heavy statics, which I sometimes call 'Touchable'* statics, contain the minimum changes necessary to make them static. These statics can be
destroyed by the weapons in the game, including cannon fire. They are ideal for use on enemy airfields as part of strafing missions. Therefore, heavy statics represent all of the enemy aircraft in the game.
*Remember the scene in the 1987 film Untouchables, when the guy gets wasted in the lift? Touchable. Get it?!
[sample Statics Display Mission]
I've included a sample mission file _Stock SFP1 Static Lineup.msn for you to see each Static in the game and get some idea how you display and position them.
Cheers, kind regards, P.T (comrpnt). :-)
1,357 downloads
0 comments
Updated
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Static WOV Stock Aircraft Pack
By comrpnt in Static Aircraft
This mod includes .ini files and details on how to make static versions of all of the stock aircraft in WOV, to populate your airfields.
[Credits]
Many thanks to TK for providing the originals as part of WOV. If there are any problems with these mods then please contact me directly, not ThirdWire. Thanks.
[Light and Heavy Statics]
There are two versions of the stock statics included here: light statics and heavy statics.
Light = Friendly aircraft, minimal hit on FPS, not destroyable
Heavy = Enemy aircraft, full detail and destroyable (ideal for strafing missions!)
Installation instructions are included in the readme.
[sample Statics Display Mission]
I've included a sample mission file _Stock WOV Static Lineup.msn for you to see each Static in the game and get some idea how you display and position them.
Cheers, kind regards, P.T (comrpnt). :-)
1,367 downloads
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VulcanB2 anti-collision, landing and instrument lights mod
This mod enhances the anti-collision and landing lights for the A-Team's VulcanB2. I've also added lights to the cockpit to illuminate the instruments, which helps with instrument flying at night.
Many thanks and credit to the A-team and their contributors for producing the Vulcan B2 add-on aircraft and also for granting me permission to post this related mod. If there are any problems with this mod then please contact me directly, not the A-team. Thanks.
Copyright information and installation instructions are included in the ReadMe.
Regards, comrpnt.
313 downloads
0 comments
Updated
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Victor K2 RAF 57 Sqn Camo Skin
By comrpnt in SF1 DAT Mods
Hi folks, this mod adds a new RAF 57 Squadron Camo skin to the excellent Victor K2 tanker, produced by the A-team.
Many thanks and credit to the A-team for producing the K2 and also for granting me permission to post this mod. If there are any problems with this mod then please contact me directly, not the A-team. Thanks.
The 57 Sqn K2 camo skin is derived from the original Victor B2's camo skin, with additions to make it usable with the K2s HDU and refueling drogues. I've also included the 57 Sqn crest, and tail crest.
Installation instructions are included in the enclosed readme file.
Cheers, kind regards, P.T (comrpnt). :-)
390 downloads
0 comments
Updated
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Detailed WOV Planning Map (South Vietnam)-Printer Friendly
By comrpnt in Planning Maps/Icons/Base Mods
I thought that I'd share with you my WOV Planning Map. I've been using it for mission design. It shows the whole of Southern Vietnam, up to and including the Dong Hoi airbase just North of the DMZ.
Each grid is shown, as used in-game to determine an object's position, within the map's range from X=410000 to 850000, and Y=090000 to 580000). I've re-coloured parts of the map to make them easier to see the grid lines and airbases when you print it out - either colour or gray-scale. Test so far show that it comes out neatly on a single side of A4 or Letter-sized paper.
This map is a .jpg file so it's not huge in terms of file size (only ~160k). If people want the .bmp or even the .ppt I used to construct it then please get in touch, as these are much larger files. Thanks.
Regards, comrpnt.
264 downloads
0 comments
Submitted
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Misty 32's Floating Trucks (WOV)
By comrpnt in User Made Missions
[Welcome to the story of Misty 32 and the floating trucks]
This is the story of Misty 32, flown by Ed Risinger. Historically Dick Rutan was the GIB (but in the WOV stock F-100D there is no GIB. You’ll need YAP missions 41-50 for the two seater F-100F). The mission simulates the surprise finding of a convoy of trucks in the clouds driving across a mountain-top ridge somewhere in RP1. Read about the real mission in this book: http://www.mistyvietnam.com/book.html
Repeat Risinger's mission by calling in a strike flight (simulated) of 4 x F-4Cs on alert out of Da Nang. Mark the target with smoke and await the cavalry. If the strike birds fail, then have a go at strafing the convoy yourself.
After the mission, RTB to Phu Cat, home of Misty. The Gunfighter flight will RTB to their home base of Da Nang.
Watch out for reported AAA in the area as this is a well-used supply route and the enemy know how to defend it. There's no "kid on the karst“ here. These guys know what they're doing. Read more about the ‘kid’ here: http://www.mistyvietnam.com/exc_2.html
During the mission you may need some gas, so top-up (simulated) via a friendly A310 tanker out of Da Nang, flying between waypoints 4 and 5 on your Nav. The tanker RTBs to Da Nang when he's completed 4 tracks.
[Note]
When you taxi out from the arming pit ready for take off, head to the end of runway 36 and wait. Misty 11 is returning from his early-morning sortie (you are callsign Misty 2.2, the second Misty flight of the day), and a Misty training checkout flight (pair) is also following up behind on finals. Wait for these three aircraft to land safely, before you depart. The reason for this is to add to the immersion, and also to get the timing right on transfer to the target area and simulated call to the strike birds to join you in the target area, once you have marked the target for them.
*** Installation instructions are included to setup the refuelling tanker, camo drop tanks and static F-100Ds I make use of to populate Phu Cat. A briefing map is also included ***
[Prerequisites]
1. Install the A310 MRTT Refuelling Tanker, found here: http://forum.combatace.com/index.php?autom...p;showfile=4453
2. Download and install the F-100D Camo Tanks mod, found here: http://forum.combatace.com/index.php?autom...p;showfile=1935
[Optional Extra Install for Enhanced Immersion]
Download and install the weather mod, found here: http://forum.combatace.com/index.php?autom...p;showfile=2723
[v1.02 update]
Tweaked takeoff and departure altitude values to make it easier to capture TAKEOFF waypoint.
[Final Word]
I know it seems like a lot to download and install, but I tried to make this mission seem as realistic as possible so I think it's worth the setup effort to add in those extra pieces of the environment to make that happen.
Anyway, I hope you enjoy the mission.
Regards, comrpnt :-)
416 downloads
0 comments
Updated
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SFP1/SFG Dawn raid on P1 airfield parked aircraft (as requested)
By comrpnt in User Made Missions
Here's a simple strafing mission that I did as a request for SFP1/SFG, using my earlier the Stock Static aircraft as targets.
Take off immediately to stay in formation in your F-100D. You are on the wing of the 2nd pair. Each aircraft is tasked with different targets on
the P1 airfield. Yours is the arming pit area, which contains numerous enemy parked aircraft. Other aircraft are parked elsewhere on the airfield.
After the attack make your escape and land with your buddies back at airfield D10. Waypoints for navigation are programmed into the game.
Good luck!
Note: this is a short and simple mission. Total flying time is about 10 minutes.
[Prerequisite]
Download and install the static enemy aircraft from my earlier SFP1/SFG Static Stock aircraft pack, available here: http://forum.combatace.com/index.php?autom...p;showfile=4313
Regards, Paul T. (comrpnt) :-)
331 downloads
0 comments
Submitted
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SFP1/WOV/WOE CH_FS_PT config files
By comrpnt in SF/WO* Joystick Config Files
This download contains all the files you need to use my flavour of button assignments for SFP1, WOV and WOE when using CH Products FighterStick and ProThrottle.
(Where I refer to WOV you should equally be able to use SFP1 or WOE)
Mostly I fly WOV YAP missions, when I fly a mission at all (these days I admit that I spend more time modding than flying). Well, as you can see I have a new set of toys, so rather than learn someone elses keys to button assignments I thought that I'd learn enough to program my own as a exercise in understanding how my new kit worked. This is the result.
Included are the files:
1. WOV_CH_PNT.cmc - Game commands to CH keys definitions.
2. WOV_CH_FSPT_PNT.map - Map file that you install onto the FS & PT.
3. WOV_CH_FSPT_PNT.cms - Empty cms file if you want to program buttons in more detail.
4. WOV_CH_FSPT_PNT.jpg - JPG image detailing what each button does.
5. WOV_CH_FSPT_PNT.ppt - Powerpoint original used to create the included JPG file.
6. CH_PNT_Keys.INI - WOV game keys map (relates to the .map file).
[update]
I've updated (slightly) the key_to_button assignments on the stick because I felt the original wasn't quite logical. Also I've updated the .jpg/.ppt overlay picture because I found a few typos or incorrectly named actions. So the new .jpg/.ppt now reflects the slightly modified behaviour of the assignments.
Regards, PNT. :-)
364 downloads
0 comments
Updated
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Enhanced+ Dong Hoi dawn raids: pairs takeoff, scrambling Migs, A2A-refueling
By comrpnt in User Made Missions
[update 1.1]
This is the updated version of this upload. I've fixed a bug that I found in the AircraftMission numbering and also corrected the way that I had defined the objective points for each aircraft.
[statics]
I've included the .ini files for the Mig-17 and Mig-21 statics in this upload and also the original Dong Hoi mission, so everything's in this upload now to save time.
[Raid(2) Extended]
I've added an extra dimension to Raid(2) -- AirToAir Refueling practice. An A310 MRTT tanker rotates out of Da Nang to meet up with your flights once you've completed the bombing raid. The MRTT returns back to Da Nang after completing a couple of tracks. You return to Hue as before.
[Tanker]
I use the A310 MRTT with Gramps' RAAF skin, found at http://www.AvSim.com (search on "MRTT").
Alternatively you could use the KC-135 from YAP. It can use the same waypoint settings I've defined as it has similar flight performance.
[scramble Scramble -- Raid(3)]
I've also thrown in yet another version of this raid -- starting a little earlier to ensure that the AI aircraft have their lights on (especially the tanker). Raid(3) repeats the mission defined in Raid(2) except that there are now two pairs of 'loose' formation F-4Es instead of the F-105s and there's a tanker to rendevous with. However, most importantly I've also put in a couple of Mig-17s scrambling out of Dong Hoi as soon as your flights reach their Initial Point.
You won't catch the enemy sleeping this time. This is a timing issue. If you leave immediately the mission starts and fly straight to the target area, then the Migs will
scramble up to meet you as you start your attack run.
[Ground Targets]
The lead pair of F-4s are tasked with taking out the Dong Hoi EWR and Mig-21 HASs. Your lead takes out the runway. As for you, you get the parked Mig-17s in the arming PITs South of the main ramp.
Waypoints and targetting information are all included, as are the waypoints necessary to meet up with the tanker, so you could again set the autopilot and watch the show.
All the best, regards,
Paul T. (PNT/comrpnt) :-)
873 downloads
0 comments
Updated