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Everything posted by JediMaster
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Will Hayden (Son's Of Guns) arrested for child molestation charges.
JediMaster replied to Skyviper's topic in The Pub
SF3? How about Exp 3? SF3 is at least 2 Presidential elections away if not more... -
Will Hayden (Son's Of Guns) arrested for child molestation charges.
JediMaster replied to Skyviper's topic in The Pub
"Crimes against nature"??? What is that category comprised of? Is "tampering in God's domain" a misdemeanor or a felony anyway? -
Those extra feet of length makes a big difference when it comes to moving around the deck and hangar.
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Maybe because his TV show got cancelled? He's suffered from depression for a long time, hence his addictions going hand-in-hand with that, and what might be bearable for someone else may be suddenly unbearable for him. I'm not surprised, but I'm quite saddened. "This is Mork, signing off."
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It works on the Win8 desktop I'm on right now. It's not yet 8.1.
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DCS where we go?
JediMaster replied to paulopanz's topic in Digital Combat Simulator Series General Discussion
Personally I think the 21bis won't be out until 2.0/EDGE comes out. It's been pushed back so much that now that EDGE is so close I don't think they want to bother with a pre-EDGE release. -
Possible F-4 on DCS?
JediMaster replied to Stratos's topic in Digital Combat Simulator Series General Discussion
Well, to be fair Leatherneck has a radar in theirs. Belsimtek has now released multiples but none have radar or AAMs. -
Soviet navy MiG-23?
JediMaster replied to Stratos's topic in Thirdwire: Strike Fighters 2 Series - Sci-Fi/Anime/What If Forum
Ah, so the naval Flogger was a modified 23BN. -
Belsimtek: Mig-15Bis
JediMaster replied to SilverDragon's topic in Digital Combat Simulator Series General Discussion
Considering the UH-1 is now listed as final, only the Mi-8 is still beta. -
News from Thirdwire - remember them?
JediMaster replied to MigBuster's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Right, if it means they can't use "Lockheed" or "Grumman" in the marketing, on the box, whatever, fine. I don't mind if it says "F-22" and not "Lockheed F-22 Raptor". But the idea that the plane's shape is somehow proprietary and deserves to be paid for? It's a ridiculous extension of the copyright laws as there is no way ANYTHING in a computer game or a model airplane is based on their work aside from the shape. And just look at how common some of those shapes are! How many people could honestly tell an A320 from a Boeing 737 if they were both fresh from the factory whitetails with no ID marks on them? Damn few! Yet Boeing and Airbus aren't locked in protracted battles over how their planes look alike from the outside! -
DCS where we go?
JediMaster replied to paulopanz's topic in Digital Combat Simulator Series General Discussion
DCS has historically had problems with combat effects. Firing unguided rocket barrages, streams of bullets, cluster bombs, all seem to kill FPS all out of proportion to what is actually being shown on screen (which is as mentioned here often far away or out of the FOV). I'm hoping (but have heard nothing one way or another) that EDGE/DX11/1.3.0/2.0 will solve or at least greatly ameliorate this condition, because at 1.2.9 I know it still happens and have given up thinking it will ever be fixed in the current form of the engine. -
News from Thirdwire - remember them?
JediMaster replied to MigBuster's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I also think it was a mistake to eliminate MP from SF2 series. Sure, it would've cost more up front, but I think he failed to realize the MP-flying crowd (many of whom don't touch SP) that was frozen out when he dumped it was a significant size. Notice that SF2:NA offered 2 new things--flyable F-14, Iceland terrain. I suppose the carrier ops and naval combat were also new, but less noticeable. Anyway, previous "full" titles offered multiple flyables. Even Exp 1 and 2 offered more than 1 new one. NA alone only offered the A-7 IIRC as another flyable if you had it standalone. The F-4 campaign was only there for people who had merged it with a title with the F-4. So at this point what it boils down to is DLCs became modified versions of existing flyable airplanes requiring minimal time to make while the expansions will now be I suppose ONE new flyable (F1) and the full titles will offer just a terrain + ONE new flyable. I just have trouble understanding the cost structure. His SF2 engine is the same. Any increase in costs to make a flyable airplane are 100% labor related as the same techniques and software are in use for any SF2 expansions or further titles. I can't imagine how post-Great Recession those costs have gone up SO much when it's largely...him? Is he charging himself more??? It's just his time he's mostly spending aside from some art assets and since, as I mentioned, SF2 is the same how much can those costs have gone up? Development for games has gotten more costly because of the added complexity and art fidelity requiring more labor. SF2 is flat. I also think he shouldn't have gone the MSFS route of "sell your own planes and do what you want" and have gone more the DCS partnering route. MS was big and didn't need help. ED's not as big and can't make all the planes it would like itself. All those modders were eager to add features in for this or that plane but he didn't have time to do it himself. Well, he should've let them in in and let them work on adding some of those things for him, providing the oversight and assistance while they did a lot of leg work. That said, I can't disagree that the PC community has been downright hostile to him over the years for various reasons and the mobile gaming community is pretty much concerned with "does it crash or crash my phone?" If the answer to those 2 is "no" then they only care about how fun it is, not whether this switch is correct or that AAR feature is added or whatever. So yes, lower stress and lower dev costs for him. What he NEEDS is a couple more full time people to help with the PC thing, or barring that someone to work full time on the mobile so HE can work the PC stuff. -
I also love how the 777 went through a time machine and lost 70, turning into a 707! Or is that supposed to be a 135?
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28/07/1914... Austro-Hungary declares war on Serbia.
JediMaster replied to Slartibartfast's topic in The Pub
...because they think it will get them more power, more money, or both. Unfortunately, all too often it does, otherwise they'd all have stopped by now. Just like the old saying "crime doesn't pay" is false...because if it didn't, no one would do it! -
He seems to be big into DCS right now, disillusioned with SF I suppose.
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DCS: F-86F Saber
JediMaster replied to SilverDragon's topic in Digital Combat Simulator Series General Discussion
We'll know tomorrow at least. -
Leatherneck: Mig-21Bis
JediMaster replied to SilverDragon's topic in Digital Combat Simulator Series General Discussion
That's the EDGE lighting. The model itself hasn't changed much from the pre-EDGE shots that were posted. -
Don't forget the possibility that they did see the transponder and thought it was a dirty Ukrainian trick to make their transport full of weapons appear to be a civilian airliner. The capacity of people to believe their foe capable of anything they can imagine is unending.
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That intercepted call was full of references to weapons, so they obviously thought it was a transport carrying bombs or guns or something and were surprised when it wasn't. An An-26 will not mimic a 777's flight plan, but if there was indeed an Il-76 in the area than I could indeed believe that this is KAL 007 all over again. That intercepted call was full of references to weapons, so they obviously thought it was a transport carrying bombs or guns or something and were surprised when it wasn't. An An-26 will not mimic a 777's flight plan, but if there was indeed an Il-76 in the area than I could indeed believe that this is KAL 007 all over again.
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Buyer beware...I've heard complaints that nothing was fixed vis a vis the older version, so those with newer OS exercise caution!
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DCS WWII: Europe 1944 Updates
JediMaster replied to SilverDragon's topic in Digital Combat Simulator Series General Discussion
Let's just say that as someone who notices these things, one thing you can NOT say is "sims in the past 15 years have had really good marketing." -
DCS: World 1.2.8
JediMaster replied to SilverDragon's topic in Digital Combat Simulator Series General Discussion
I was planning on using what I had (not much as most of my purchases didn't count for one reason or another) for Nevada, but I think it will all be expired by then. In fact, I haven't even checked to see if I have any left or not to use on anything. -
DCS WWII: Europe 1944 Updates
JediMaster replied to SilverDragon's topic in Digital Combat Simulator Series General Discussion
I don't think you can argue the nose causes the tail. WWII has been done more because it sells more when they make them, convincing them to make more. They were doing WWI sims since RB1 but look how few there have been compared to WWII. Korea got a couple, the lack of follow ons indicates they didn't sell too well either. WWII was THE war for air combat. It got the most press, the most entertainment coverage in film and TV, probably the most books. You make a sim for it and your audience is already educated. Make a Korea sim and you have lots of potential customers asking "Korea???" Name the last Korean War film about air combat, who was President then? I mean Red Tails bombed, but it was just a couple of years ago. Likewise modern air combat gets its Stealth and Behind Enemy Lines and Top Guns. WWI got Flyboys, which tanked. Vietnam they do ground stuff, the air war never got much attention if you eliminate the UH-1. You can't blame sim makers for the direction popular culture has taken WRT which air wars were worth covering and which were to be relegated to the dust bin. Without CoD-type budgets they can't afford to set up a marketing campaign to correct that. Even CoD itself...WWII and modern era, no Vietnam, no Korea, no WWI! -
The Scorpion at Farnborough
JediMaster replied to MigBuster's topic in Military and General Aviation
I think the real problem is this plane was needed 10 years ago. I think it showed up too late. Maybe in another few years the environment will be right for it to thrive, but not right now. -
While it's stealthy, I wouldn't say that's really a stealth fighter yet. That's more like a Super Hornet level. Good step on the path, though.