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Everything posted by russouk2004
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Torno's FW-190's 'Cannot open file'.
russouk2004 replied to Sky High's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
try redownload i just dl top 2 and they unzip fine...with 7z -
Floating .TOD Object Problem
russouk2004 replied to JSF_Aggie's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
must be...wasnt this plant problem SWUS? -
Holes and damage tga
russouk2004 posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I forget....does game randomly place areas of the tga`s or must it match size of texture ? IE...you place the holes texture where you want them on the alpha layer and they just show in the area where you place them..? I doubt game selects just areas. TIA -
Question About Eastern Med Map
russouk2004 replied to PFunk's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Its like Reds under The Beds all again.....people here going mad buying up toilet rolls...what did they do before I wonder...didnt they buy it before ?.... no football...no rugby...country gone nuts....can understand international shutdown but come on football games too? maybe the mayans did a typo and it wasnt 2012 but 2021 ?...recall the bible...The meek shall inherit the world ? virus could be looked as a meek organism... -
RF-4 F4 SONIC BOOM J79 NOISE EXTREMELY LOW FLYING RF4 F4 Phantom NVANG - No Music !!! Reno ANG
russouk2004 posted a topic in Military and General Aviation
No words needed except...check out the 25ft or less above water at end....:)- 1 reply
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Location.bmp
russouk2004 replied to Tony_Spike's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
its the background map I think for the mission map or planning? seems to be the base map for the image -
Fokker TVIII seaplane released for il2 46!
russouk2004 replied to dsawan's topic in IL-2 Series / Pacific Fighters / Cliffs of Dover: Mods & Skinning Chat
Rather the Blhom und Voss HA-139 -
Need scale UV Map by 25 percent ? easy
russouk2004 posted a topic in Thirdwire: Strike Fighters 2 Series - Knowledge Base
Thanks to Monster of Polycount... I wanted to scale up a uvmap mesh exactly as ive resized a texture from 1024 to 2048 which is obviously 2x so rescaling a uvmap is awkward unless you use the snap feature....which is jerky... heres a maxscript to make it so easy. open max,drop the maxscript Martinez_ScaleUVWsByNumber.mcr into vieport....then go to customise max ...then look for monsters uvmap scale...and add it to top tool bar...when you open a uvunwrap modifier....select the mesh.....open the toolbar button....and you get scale tool....just add amount....in my case it was 50% to fit the doubled size texture....abracadabra...mesh is exactly 50% scaled.... Martinez_ScaleUVWsByNumber.mcr -
Two-Seater Tuesdays
russouk2004 replied to allenjb42's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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I can't include anything
russouk2004 replied to xibiu's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Use weaponeditor ...in list of games open the one you want to load the weapons listed in the data ini....then save....new weapons should then be available if added to game correctly.. -
Problem with mods not showing up
russouk2004 replied to JDUK's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
If I patch I ALWAYS rename any custom games folder..apply patch then add back mods to whatever game I used to mod...I usually use SF2 Europe...Mines just Test,and my main one is Great Britain... so after patch I copy the Europe folder..delete all stock and drop everything in test to Europe folder and it works fine....I always check update readme fist to see if anything like Environment.ini for example is altered if not all is ok. -
BO-105 and HOT Missiles
russouk2004 replied to Trotski's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
yeah run weapon editor open the specific game weap data save and try see if weaps show -
BO-105 and HOT Missiles
russouk2004 replied to Trotski's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
using default ini I had NO weapons.....new install mind...then opened the weap data ini saved it and hot2 showed up...mind you check dates as it wont show before 1985 -
I can't include anything
russouk2004 replied to xibiu's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
indeed...as wrench points out...and you can move folders if you need save space on ur main drive to an empty drive -
BO-105 and HOT Missiles
russouk2004 replied to Trotski's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
It might be the sioux`s landing gears...or rather the skids...try settings from hueys.skids...might be the "shocks settings" though no shocks enrty may help..they sit ok... as to the weapons...is their type added to the data.ini of the Bo 105 ? -
I can't include anything
russouk2004 replied to xibiu's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Did you put the files in C:users\yourname\saved games \Thirdwire\Strike fighters2 (Whatever version)\ ? assuming you installed in default location this is. -
Ace Combat Speech for SF2
russouk2004 replied to JohnLewis141997's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Lol cheers m8 Diolch Yn Fawr.. -
Strike Fighters 2 Screenshots Thread
russouk2004 replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Coming to a sky near you...SOON...: -
How to get rid of Flare/Chaff usage subtitle
russouk2004 replied to DEVIL11's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
look in game text ini and see if "sentence " can be removed.....unless its hard coded. -
Saab T150 cockpit
russouk2004 posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I need these gone.for something......but cannot see how...gunsight is gone lol...but...meshes dont seem to want to go...maybe they cant be hidden?.... ive tried the hide method but the mossie cockpit ini only shows instruments as normal...not components...is it not possible to hide cockpit items...this didnt work as ive seen mentioned Instrument[001]=hideHUD [hideHUD] Type=HUD NodeName=HUD_glass Itried this way Instrument[061]=Hide1 Instrument[062]=Hide2 Instrument[063]=Hide3 Instrument[064]=Hide4 Instrument[065]=Hide5 Instrument[066]=Hide6 Instrument[067]=Hide7 Instrument[068]=Hide8 Instrument[069]=Hide9 Instrument[070]=Hide10 Instrument[071]=Hide11 Instrument[072]=Hide12 [Hide1] ParentComponentName=temp_gunsight_temporary_mesh ModelNodeName=gunsight_glass [Hide2] ParentComponentName=mossie_mainpanel ModelNodeName=temp_gunsight_temporary_mesh [Hide3] ParentComponentName=temp_gunsight_temporary_mesh ModelNodeName=lin01 [Hide4] ParentComponentName=radar_box ModelNodeName=radarscreen these are parts need gone... gunsight_glass temp_gunsight_temporary lin01 radarscreen radar_framing2 radar_box radar_framing1 radar_plate_top radar_lock_light radar_light_lock_base screw_planar36 screw_planar37 cylinder23 cylinder24 dunno if wasting my time ? cheers -
Saab T150 cockpit
russouk2004 replied to russouk2004's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
where in the cats are they any idea?..in case need to alter any text..? -
Saab T150 cockpit
russouk2004 replied to russouk2004's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
cheers guys after some alterations...works... next Q...how to move seat forwards ?...lol radar op -
I know...im stupid but...
russouk2004 replied to russouk2004's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
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I know...im stupid but...
russouk2004 posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I cant recall how mass is written...what unit is calculated ?...kilos pounds etc ? EmptyMass=14000.00 also empty inertia...how do we asses a planes inertia ? thnx -
Asymmetrical Load on Twin Missile Rail?
russouk2004 replied to allenjb42's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
You can if you have a 3d model of the pylons specifically made...