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Everything posted by russouk2004
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Getting sqd,unit and name to show
russouk2004 replied to russouk2004's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
we need a tool to be able to merge data in inis ...saves copying and pasting loads of files.. -
Getting sqd,unit and name to show
russouk2004 replied to russouk2004's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
just wondered if I try extract a new sqd in and nations ini....added the entries above and it works.YIPPEEEEEEEEEEEEEEEE ..maybe my sqd and nations.inis were porked....weiiiiiird -
Getting sqd,unit and name to show
russouk2004 replied to russouk2004's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
was posting it would not work....see next post... -
Getting sqd,unit and name to show
russouk2004 replied to russouk2004's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Rene ty thats great will tryu on my aggs -
Getting sqd,unit and name to show
russouk2004 replied to russouk2004's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
ok so am I correct [squadron483] Name=57th ATG < must be same as squadron name in the a\c ini and texture ini ? DisplayName=57th Adversary Tactics Group (Splinter) < can be any name you like ? Nation=USAF AGGRESSORS < obviously nation name... cos this wont show..in units drop down [squadron483] Name=57th ATG DisplayName=57th ATG "Flogger" Nation=AGRS .but this will..if I change it with these entries in sqd list and texture ini etc [squadron483] Name=353TFS DisplayName=353rd TFS Black Panthers Nation=USAF -
Getting sqd,unit and name to show
russouk2004 replied to russouk2004's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
well I thought I had solved it.... works for one a\c on my aggressors it wont...heres the weird part...with these entries it wont show unit... Decals [Decal001] MeshName=fuselage_front DecalLevel=2 DecalFacing=LEFT FilenameFormat=F4_Aggressors\57sqd\SOVNUM Position=9.263,-0.55 Scale=1.0 DecalMaxLOD=2 [Decal002] MeshName=fuselage_front DecalLevel=2 DecalFacing=RIGHT FilenameFormat=F4_Aggressors\57sqd\SOVNUM Position=9.263,-0.55 Scale=1.0 DecalMaxLOD=2 [Decal003] MeshName=Rudder DecalLevel=2 DecalFacing=RIGHT FilenameFormat=F4_Aggressors\57sqd\SOVNUM Position=-7.046,1.959 Scale=0.4 DecalMaxLOD=2 [Decal004] MeshName=Rudder DecalLevel=2 DecalFacing=LEFT FilenameFormat=F4_Aggressors\57sqd\SOVNUM Position=-7.046,1.959 Scale=0.4 DecalMaxLOD=2 [Decal005] MeshName=fuselage_P DecalLevel=1 DecalFacing=RIGHT FilenameFormat=F4_Aggressors\57sqd\AF Position=-3.26,0.713 Scale=1,8 DecalMaxLOD=3 [Decal006] MeshName=fuselage_P DecalLevel=1 DecalFacing=LEFT FilenameFormat=F4_Aggressors\57sqd\AF Position=-3.26,0.713 Scale=1,8 DecalMaxLOD=3 [Decal007] MeshName=fuselage_P DecalLevel=1 DecalFacing=RIGHT FilenameFormat=F4_Aggressors\57sqd\SqTail Position=0,0 Rotation=0.0 Scale=0.00001 DecalMaxLOD=1 [Decal008] MeshName=fuselage_P DecalLevel=0 DecalFacing=top FilenameFormat=F4_Aggressors\insignia Position=0,0 Scale=0.00001 DecalMaxLOD=1 and this for the texture etc... [TextureSet001] Directory=57 Name=57th"Flogger" Nation=USAF Squadron=57ATG Specular=0.100000 Glossiness=0.050000 Reflection=0.000000 [TextureSet002] Directory=64 Name=64th Aggressor Squadron (Flogger2) Nation=USAF AGGRESSORS Squadron=64th AGRS Specular=0.300000 Glossiness=0.450000 Reflection=0.000000 [TextureSet003] Directory=65 Name=65th Aggressor Squadron (Flanker) Nation=USAF AGGRESSORS Squadron=65th AGRS Specular=0.100000 Glossiness=0.050000 Reflection=0.000000 [TextureSet004] Directory=Splinter Aggressor Name=57th Adversary Tactics Group (Splinter) Nation=USAF AGGRESSORS Squadron=57th ATG Specular=0.400000 Glossiness=0.400000 Reflection=0.000000 but......................... heres the weird bit....when I change say,the top entry to so... [TextureSet001] Directory=57 Name=USAF Camo Desert Nation=USAF Squadron=353TFS Specular=0.400000 Glossiness=0.400000 Reflection=0.000000 units drop down for the 57th flogger skin texture shows up in yellow selectable... ???? wtf ? seriously doing my head in now -
Getting sqd,unit and name to show
russouk2004 replied to russouk2004's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Think ive sorted it now kev m8 -
Getting sqd,unit and name to show
russouk2004 replied to russouk2004's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
oops caps.... this is doing my fekkin head in....even with that nowt.. I assumed one a\c and one skinmeans greyed out as its a single sqd or unit.?... on above inis splinter shows country while others dont they are greyed out splinter isnt....odd...ie this below is from the single seat f4e wont show properly either [squadron484] Name=74SQD 2015 DisplayName=74 Squadron "Tigers" Nation=RAF texture ini [TextureSet001] Directory=RAF Blue Grey Name=74 Squadron "Tigers" Nation=RAF Squadron=74SQD 2015 Specular=0.400000 Glossiness=0.550000 Reflection=0.000000 DecalNumberRandomize=TRUE decs [Decal001] MeshName=rudder DecalLevel=2 DecalFacing=RIGHT FilenameFormat=F-4E_RAF/74tlet Position=-7.0,1.40 Rotation=0.0 Scale=1.00 DecalMaxLOD=3 [Decal002] MeshName=rudder DecalLevel=2 DecalFacing=LEFT FilenameFormat=F-4E_RAF/74tlet Position=-7.0,1.40 Rotation=0.0 Scale=1.00 DecalMaxLOD=3 [Decal003] MeshName=fuselage_P DecalLevel=2 DecalFacing=LEFT FilenameFormat=F-4E_RAF/74no Position=-2.650,0.600 Rotation=0.0 Scale=0.55 DecalMaxLOD=3 [Decal004] MeshName=fuselage_P DecalLevel=2 DecalFacing=RIGHT FilenameFormat=F-4E_RAF/74no Position=-2.650,0.600 Rotation=0.0 Scale=0.55 DecalMaxLOD=3 -
Getting sqd,unit and name to show
russouk2004 replied to russouk2004's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
THNS KEV WILL TYR.....THEY SHOW IN SQD INI BUT GREYED OUT -
Nice...I like this one.....Typhoon and Tornado guys show they can raise gear as quick,after rotating low and fast....RAF equal to any usaf jock.. :) near end of vid
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Mer anomally
russouk2004 posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
see here..http://combatace.com/topic/63073-what-if-screenshot-thread/page-112?do=findComment&comment=688415 only happens on the mers MER or MER_F4 close up... -
Mer anomally
russouk2004 replied to russouk2004's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
worked a treat thanks -
Mer anomally
russouk2004 replied to russouk2004's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
thankyou...svetlin spinners m8...LMFAO -
What If Screenshot Thread.......
russouk2004 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Do stock ones work ok?...these MERS are add ons..not sure whose. -
What If Screenshot Thread.......
russouk2004 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
from what I can gather its a problem with the mers...mer or mer_f4 does it.... -
What If Screenshot Thread.......
russouk2004 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
weird anomaly when zoom out full on F6 view.....weird...ideas? close up of loadouts...stock F4e strike loadout... checked 3d model and nothing seems amiss... -
German Bell "FOO" Fighter...
russouk2004 replied to Viper63a's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I did one with invis gears to simulate hovering take off....not sure if I got it to fly well,got it in air IIRC cant find its files atm,but still got its max files. it is possible to make it rotate as it flies .... -
WIP Mega THREAD!
russouk2004 replied to ErikGen's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I`ll buy that for a dollar stary ...lol very nice...2 weeks? ha ha -
Single Seater Phantom post?
russouk2004 replied to Stratos's topic in Thirdwire: Strike Fighters 2 Series - Sci-Fi/Anime/What If Forum
summat like so?...just needs mapping fiddled about... -
What If Screenshot Thread.......
russouk2004 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
"Stolen Goods" -
Single Seater Phantom post?
russouk2004 replied to Stratos's topic in Thirdwire: Strike Fighters 2 Series - Sci-Fi/Anime/What If Forum
I did post this ages ago....no plans to finish it soon tho sorry...one day sundowner posted a pic of painted over one.. -
WIP Mega THREAD!
russouk2004 replied to ErikGen's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Ive got mig fever... wip...PFM of East German AF.. love worn out steeds still wip... -
Strange shadows in Falklands - Not PIT1!
russouk2004 replied to leodagan76's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Looks like shadow from a post...I guess the radar vehicle is all one mesh ...so disable its shadow is only thing you can do ,unless creator fixes the odd polygons causing the error -
LOD Viewer
russouk2004 replied to mue's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
needs a texture entry in main ini and texture.ini kev too -
mig21 MF templates hi res
russouk2004 posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
do we have any...ive found low res versions...sorry chaps...but not really that detailed...do we have any over 1024x1024 apart from comrads sm ones...thnx